My only problem is the weak ass weapon if it could transform whenever you want it would be way cooler
I agree reshaping would be cool and unique.
The weapons themselves are fine. Mostly due to cone of cold.
Cone of cold is also pretty alright but it's a bit buggy right now in that all stun passes happen to one enemy as opposed to being aoe.
When that gets fixed it'll be a good gimmick. There's by far stronger first turn attacks. But, given how in all normal fights only the first two turns matter, an aoe stun that inflicts frigid isn't that shabby. Frigid currently still sucks for the player themselves to inflict.
Speaking on that, IF Drifa ends up being a non companion, companion like Alante they should probably change how summon stances work. Anything with one is dramatically worse as they still spend a turn entering the stance. Giving her the frost weapon gives her a pretty decent power boost.
This makes 2 half baked dungeons with 0 after content one after the other. Wtf is going up with the planning.
The dungeon isn't bad. It's short, sure. I'd say more to the point. But, the fights are unique and rather challenging when you're of level and the variables that change the outcome are neat and reactive. There's multiple choices that aren't just flipping a quarter on "more content or no content".
The interactivity with Drifa is neat. But, more importantly, it actually makes sense. Her corruption has a bit to do with hedonistic delight in part, sure. But, the crowning moment, at least until the rest of the content gets added, comes from the preservation or death of her innocence and purity. I liked it.
Her corrupt variant also impacts nearly every single part of her conversation and reaches into almost all of her scenes. Also has changes for her triggers (praising or whistling). Jstar did a good job. A shame that other writers are going to be touching any part of the post quest content.