Daken9

Active Member
Apr 28, 2017
658
4,801
While I somewhat agree, I think gradual relationships in this game is impractical. Look at their update speed, if they don't get to the point quickly then it'll be years before then. Then there's just the race for popularity. Is the NPC who you can't really do anything with going to outshine the one with a ton of sexual content in a porn game? Then there's just writers who lose interest or leave before finishing their character for one reason or the other.
It depends how you make gradual, in my opinion. Everyone sending you on a 34953495834958349 word adventure to unlock their pants like the orc blacksmith does would be a goddamn nightmare, but a few more cow teachers with small and concise questlines would be nice and doable.

I also don't think that stuff would need to be entirely sexless, since ultimately we're talking about a porn game and sex is the vehicle. Again, in cases where it fits the character (like the cow teacher) then sure, but with Brienne for example an emotional escalation would've worked quite great in tandem with a sexual one (hj, to bj, and so forth). Could've even squeezed some of that degenerate 'from best bud to best lay' in there :BootyTime:
 

MoneyMan181

Active Member
Sep 6, 2019
760
6,206
While I somewhat agree, I think gradual relationships in this game is impractical. Look at their update speed, if they don't get to the point quickly then it'll be years before then. Then there's just the race for popularity. Is the NPC who you can't really do anything with going to outshine the one with a ton of sexual content in a porn game? Then there's just writers who lose interest or leave before finishing their character for one reason or the other.
I don't think they're impractical if you allow the PC to have sex with the character while still developing their relationship with the PC over time. That's how the other games did it, and I feel it works out fine like that. Maybe you could unlock extra scenes for getting closer to the person or have the existing scenes change a little bit for them after becoming intimate. Or hell, if it's a minor NPC you could just do an expedited version of it like for Rags.

Yeah, I've said this same thing a few times. Her content is very abrupt.
Then again, everyone seems to love her like she is now, so I don't know how useful my opinion on the subject is.
I won't get into a whole spiel about it, but people don't love her because she instantly falls in love with you. At least that's not why I do.
I'm pretty sure you sexed/could sex all those characters immediately. In fact, I think you have to bang Urta on first meeting her in the bar or she gets super depressed and you can't talk to her anymore, and I think Helia victory/loss sex has to happen before she progresses any.
I don't remember Kiha's content that well, but I'm pretty sure it also opened with a fight that leads to sex.
It takes a while to be able to fuck Fisianna but anyway: Being able to sex them right off the bat isn't something I have a problem with. Whether you're able to do that or not, all I really care about is having things progress more naturally and to have an emotional connection with the characters.
Idk, I'm not sure I feel as positively about the "gradual" relationships in CoC1, because most of them just involved repeating the same scenes a bunch of times and/or lots of waiting, like the long wait for Amily to pop out enough kids to actually join your camp.
Even just something as simple as repeating scenes can do a lot in my mind to "show" a gradual build-up to a relationship. Spend enough time fucking a person, even if it's just platonic, you start to learn a few things and get closer to them. Well that's if they aren't incredibly cold or hate you, but still.

Regardless, it could just be done like Fisianna where you go on actual dates and everything to get closer to her.
I get it. I feel the same way. That being said, I feel like they're doing a lot better in that regard than TiTs, so I'm okay with the current trajectory.
I don't think doing better than TiTS in this aspect is really anything to compliment. There's a good reason most porn games don't have dozens upon dozens of characters you can fuck.
 

Tau_Iota

Member
Aug 22, 2018
460
1,917
Way I see it, having sex in these games is like getting a beer with someone. You're buds, you're horny, what's there to think about? I don't think locking sex behind walls of text is what makes good characters (that isn't to say that can't work), but if the character grows closer to you over time that makes them good.

It's a weak example because it's about dominance rather than love but look at Berwyn. You have enough of the right kind of sex with him, and he acts differently with you and will even father a child with you. Now just replace the "sex to get different sex" with different activities that showcase your growing bond as two people rather than fuckbuddies. Example: getting closer to Brint by playing skeeball together, chilling by a lake, getting beers at a pub other than any one Cait would frequent, going to a sports game, and it showcases the emotional connection rather than the physical. Show the player that the two of you have bonded yknow?
 

arls120

Member
Sep 12, 2020
388
493
I seriously wonder who are the people who would like to marry Takahiro and share it with Azami... I know I should respect the tastes of others but sometimes I have my doubts. Well you have to cross your fingers and be lucky that this has the option of marrying taka and sending azami elsewhere because I don't see the grace in helping takahiro improve just to be a concubine or a second violin I already want see how people in the fenoxo forum invent various praises about this.
 

Skandranon

Well-Known Member
Nov 28, 2016
1,457
3,310
I won't get into a whole spiel about it, but people don't love her because she instantly falls in love with you. At least that's not why I do.
Oh that's not what I was saying, just that it doesn't seem to be a barrier to people liking her.

Even just something as simple as repeating scenes can do a lot in my mind to "show" a gradual build-up to a relationship. Spend enough time fucking a person, even if it's just platonic, you start to learn a few things and get closer to them. Well that's if they aren't incredibly cold or hate you, but still.
Eh, I'm gonna have to disagree with you in this specific case. I hate repeating scenes with no change, I'd much rather just skip past all that.

Regardless, it could just be done like Fisianna where you go on actual dates and everything to get closer to her.
Let me say this: I hated Fisianna. The author basically seemed to be shoehornong a character that was a better fit for an actual VN into a game she wasn't suited for, and I feel like it suffered for it. I'm not sure that I'd like to see more of that kind of content at all.

I don't think doing better than TiTS in this aspect is really anything to compliment. There's a good reason most porn games don't have dozens upon dozens of characters you can fuck.
Most of those other games aren't as successful as this one either, though. At the end of the day, all the stuff we're talking about has to be balanced with what makes money, and for better or for worse, the current formula has made this game one of the most successful porn games ever.

That's not to say it couldn't or shouldn't improve, but deviating specifically to emulate far less successful games isn't a move anyone would make.
 

MoneyMan181

Active Member
Sep 6, 2019
760
6,206
Oh that's not what I was saying, just that it doesn't seem to be a barrier to people liking her.
I mean I don't see why it would be a huge barrier for most people if the character is likable enough, which Brienne is. We're playing a porn game that puts horse cocks on 7 foot tall women, a girl falling in love with you really fast is one of the least weird things in the game.
Let me say this: I hated Fisianna. The author basically seemed to be shoehornong a character that was a better fit for an actual VN into a game she wasn't suited for, and I feel like it suffered for it. I'm not sure that I'd like to see more of that kind of content at all.
What does that even mean? What makes a character more or less suited for a VN? She's a cute girl you go on dates with and get closer to her over time, why hold such intense dislike for her/her content? Have no idea what your logic is here. I also don't see how it's shoehorning by the author if the devs allowed it.
Most of those other games aren't as successful as this one either, though. At the end of the day, all the stuff we're talking about has to be balanced with what makes money, and for better or for worse, the current formula has made this game one of the most successful porn games ever.

That's not to say it couldn't or shouldn't improve, but deviating specifically to emulate far less successful games isn't a move anyone would make.
Just off the top of my head, Treasure of Nadia, Summertime Saga, Being a Dik, have more patrons than CoC 2. All 3 of those games have smaller casts with more focus on each individual character than Fenoxo games and it's worked out VERY well for them, so that approach obviously isn't a restriction when it comes to making money. As it stands, TiTS and CoC2 have a good deal of overlap on a lot of characters, why not just reduce the overlap and give more content to those existing characters? Orlaith and Mara are similar enough that you don't need both of them for example. Same thing with Hashat and the new futa horse-girl.

Regardless, I don't think many people are going to unsubscribe on their patreon for them trying to focus on existing characters of which could be one of their favorite ones. They could just say, "Hey we're going to try to do things this way and if you guys don't like it, we could continue like we have been before". Worst case, the most popular characters get more depth and just a few less new characters get added. Not exactly a death sentence to development I'd say. At least not anymore than the stupid shit TOBS pulled with Brienne :KEK:.
 

icecreamman99

Member
Mar 1, 2018
175
376
Let me say this: I hated Fisianna. The author basically seemed to be shoehornong a character that was a better fit for an actual VN into a game she wasn't suited for, and I feel like it suffered for it. I'm not sure that I'd like to see more of that kind of content at all.
Fisianna isn't shoehorning, fox companion, fox child, and fox den is shoehorning. Fisianna doesn't have any special rules and doesn't do anything new or in a different format, if anything the made their character very easy to like, it's like the Brienne thing that y'all talked about but kept going on with being overly endearing with her being pretty much fan bait.
Shoehorning is fox companion; always get pregnant, could only have impregnating sex on release, gets pregnant regardless if potions where used, and writing style exacerbating the lack of input the MC has.

And fox den and fox child [after getting out], that entire place is written like someone had their own idea and shoved it into the game dispute whether or not not it make sense or even interacts or even fits in area. The forum has already said pretty much all that can be said about that place and whats inside and what things that happens inside there.

I hope that it is sweet.; and I hope that I get to top our mino husband.
I doubt it there's only pretty much be sub content for him with one for top'ing Brint with you dick and i can even think of fem dom, power bottom, and etc. besides the transform scenes.
It would be nice, i'd like more content for Fem pc.

Fem pc can't do much with cat harem and hoping Jstar does Fem dom, power bottom and/or something for the wolf group
 

Skandranon

Well-Known Member
Nov 28, 2016
1,457
3,310
I mean I don't see why it would be a huge barrier for most people if the character is likable enough, which Brienne is. We're playing a porn game that puts horse cocks on 7 foot tall women, a girl falling in love with you really fast is one of the least weird things in the game.
Well, yeah, that's what I'm saying. It's not a huge barrier, nobody seems to really care, so it's not a huge deal.

What does that even mean? What makes a character more or less suited for a VN? She's a cute girl you go on dates with and get closer to her over time, why hold such intense dislike for her/her content? Have no idea what your logic is here. I also don't see how it's shoehorning by the author if the devs allowed it.
VNs are usually games where you spend a large amount of time pursuing a single person. VNs usually have long, wandering routes devoted to said person, with the reward towards/near the end being sex.

The character just seemed really out of place in the world of TiTs, in style and tone. And overall, I just hated her writing, I though it was really bad and overly saccharine.

Paige was a much better example of a character that you took some time to romance and was still a fairly sweet experience.

Just off the top of my head, Treasure of Nadia, Summertime Saga, Being a Dik, have more patrons than CoC 2. All 3 of those games have smaller casts with more focus on each individual character than Fenoxo games and it's worked out VERY well for them, so that approach obviously isn't a restriction when it comes to making money.
I didn't say it was the most successful game ever, just one of them. Of course there are myriad approaches to success, but when you hit one of them, you don't do a hard course correct to a different one and hope your audience follows.

And I certainly wouldn't want this game emulating any part of the straight up dumpster fire that is Summertime Saga's stunted development.


As it stands, TiTS and CoC2 have a good deal of overlap on a lot of characters, why not just reduce the overlap and give more content to those existing characters? Orlaith and Mara are similar enough that you don't need both of them for example. Same thing with Hashat and the new futa horse-girl.
Eh, I don't really agree that they are similar enough to not justify their existence.

But, if I had to give an opinion there, I would venture to say that certain characters are meant to be characters that we connect to emotionally, and certain ones are just fetish bait.

Orlaith and Hashat aren't really the kind of characters that really need more to them in terms of relationship development, they just exist to scratch an itch (also, both of them have more content planned iirc). Having a character that's a slight twist on another concept is probably just more exciting and not too much more work for the audience when there's no real emotional weight behind the character.


Regardless, I don't think many people are going to unsubscribe on their patreon for them trying to focus on existing characters of which could be one of their favorite ones. They could just say, "Hey we're going to try to do things this way and if you guys don't like it, we could continue like we have been before". Worst case, the most popular characters get more depth and just a few less new characters get added.
The thing is, this is pretty much already what they're doing...theoretically. That what companions are for. How well they're doing it is up in the air, but Ryn, Cait and soon, Berwyn have a pretty significant amount of focus developing their characters. The fact that all the companions aren't getting the same amount of focus is...unfortunate.

And, for what's it's worth, I know Sav plans to go further in the direction of "less companions, more depth", in their next game. pretty sure I can even find the quote if I look for a sec.

"Lessons have been learned for next time, but expect fewer companions, not more"

"Fewer companions = much greater depth & story integration and more reactivity"

"And that's why next time all the comps will be settled on in pre-production~"

"When we started CoC2 I didn't have any staff or really any serious writing/worldbuilding help aside from Tobs so pro-pro was just me throwing my own ideas at a wall

Now we can actually do things semi-professionally"

...I don't know how to do screenshots of Discord quotes.

Also, that last part actually seems pretty important.
 

Wrynn13

Well-Known Member
Apr 11, 2018
1,007
3,648
Unfortunately less companions will also mean less choice in who you can pick. Having a spread meant I could take Brienne, Azzy, Atigua, or even Arona. Cut out even half of them and you're even more stuck with a Cait or worse a Quint. I do wonder if they learned anything from people not liking having Cait constantly shoved in their face, I'm betting not.
 
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Basty96

Member
May 4, 2017
378
884
Unfortunately less companions will also mean less choice in who you can pick. Having a spread meant I could take Brienne, Azzy, Atigua, or even Arona. Cut out even half of them and you're even more stuck with a Cait or worse a Quint. I do wonder if they learned anything from people not liking having Cait constantly shoved in their face, I'm betting not.
i think Savin knows how much we dislike Cait but he just doesn't give a fuck
 

Daken9

Active Member
Apr 28, 2017
658
4,801
To be fair, her interjecting has been toned down in recent times. Last time i was forced to interact with her was to unlock Kaz's scene in the temple. And i guess when she visited Aileh's kid with a bunch of toys from the temple. Which, really, holy shit. Like to think just as cat was leaving the Wayfort she looked at the nearest trashcan and cried groomer tears.

1656853317355.png
 

Kallisto

Member
Jun 6, 2019
400
1,389
Let me say this: I hated Fisianna.
Probably the one thing I agree with you on. Though I disliked her for several other reasons. She was pretty tropey yet also had a lot of "this is my special OC" characteristics: cute shy nerdy girl who you want to protect, but wait she's also super rich and super smart, and she shows her sassy little backbone once you get to know her. Not bad on its own but not my type.

The worst part for me though was the dates. If I'm remembering right, literally every date you run into one of her friends and they stay with you for the duration (even stepping in to help Fisiana get out of bad situations, while our character is ineffective at it). It's one thing if getting to know her friends was optional. But it just felt (on a lighter, lighter scale) like Shizuya's intro content, where the player is forced to interact with a bunch of randoms that feel like they're based on the author's friend group or other OCs.

I don't begrudge anyone who likes her. I liked that her content was more involved than the usual "meet and bang" but didn't like how it was executed.
 
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