Given Chief awoke a shell of his former franchise, the implication is that Brihaus should never release
Ah sweet, cosmic horrors beyond my comprehension.
I don't know, given the subject matter of this game, I wish there would be some more serious situations aside from the whole Anakin Skywalker scene. Like... your game is about the end of the world after the world already
ended. Older Fallouts juggled that grimness of its world while injecting humor so it isn't Nobledark. Sure the Overseer doesn't let you return after you give him the water chip, but if you have the bloody mess perk just explode his body
CoC2 presents you with all of these horrible, cosmic horrors. Demons. Breeding rooms and experimentations. Not just death, but the death of your immortal soul. And it never feels like anything but a lead-up to a punchline. Why does everything have to reflect the Marvel-style of
everything being a joke? I loved Thanos because he
wasn't fucking funny. He didn't pop in and have some quips, he did what he came to do. Meanwhile, everyone else is joking while the
fate of the universe is at stake. Like why is the villain more concerned about the fate of the universe than our heroes??
That's how CoC2 feels, everyone thinks it's funni and horni. Like guys... we're ruled over by cosmic monsters that care not if a god damn demon corrupts us into shades of our former selves. We are nothing but ants to be quashed under the boots of an unforgiving world... Can we just
talk about it?
I fail to understand how so many writers (it's not limited to CoC2) set up such an interesting god damn world and premise and then just lets it collapse in on itself.
tl;dr If your game is going to have serious situations and themes, do not treat the game like it's Serious Sam or Dick Kickem. Those games know what they are, parodies. This game wants to be taken seriously while simultaneously be treated like a parody