Shiro15

Member
Mar 15, 2019
146
858
I mean to be fair Kas always had scenes where she was clearly acting pretty caring, it's just that those usually are tied to picking the right position in the non-repeatable sex scenes with her. Which is 1 of the things I really like about the character and how Savin managed to make her (and kinda her role in the story) adapt to player choices. Well, at least it was like that at the beginning.
I've only seen Kas's sex scenes posted here. I never choose them when I played, so I'm mostly aware of her content from this forums. I did start a new playthrough with the intent of seeing them, but got bored. So I've yet to finish it. But, I would say I'm at least slightly interested in her now, because she appears to have depth as a character. Something that is greatly lacking in half the cast imo.
 
  • Like
Reactions: Orphanus

M0nte

Well-Known Member
Oct 4, 2020
1,373
3,024
I'm still of the opinion that as long as Brint doesn't recognize those kids I can pretend they don't exist.:whistle::whistle::whistle:

At least Quint is clearer on the subject and sends a hint that he only has plans to have children with you. (although this may be a google translator error)
I hold my guys and gals at same standard. So nah, I can not really ignore the fact that our supposed lovers are more than happy to have children with someone else while every other women in this begs me, and only me, to give them children. If I can not expect that from a guy than at most he stays a fuck buddy.
 
Last edited:

Orphanus

Well-Known Member
Oct 25, 2019
1,291
2,083
I've only seen Kas's sex scenes posted here. I never choose them when I played, so I'm mostly aware of her content from this forums. I did start a new playthrough with the intent of seeing them, but got bored. So I've yet to finish it. But, I would say I'm at least slightly interested in her now, because she appears to have depth as a character. Something that is greatly lacking in half the cast imo.
Couldn't agree more. As a tip: If you want to have a relatively convincing development of the relationship between the protag and her go for the options that have the protag ride her (and similar things), basically treat her like your woman (but don't really dominate her) and don't let her use the protag (with doggystyle for e.g.) . Also don't reject her after the intro, I usually don't get intimate with her there, for roleplay reasons, but definitely don't reject her advances once you reached the actual main game. Also don't treat her as an enemy & have eternal holiday mode on cause there is a semi important scene with her where she shows quite a bit of what is going on inside her head.
 

arls120

Member
Sep 12, 2020
388
493
I hold my guys and gals at same standard. So nah, I can not really ignore the fact that our supposed lovers are more than happy to have children with someone else while every other women in this begs me, and only me, to give them children. If I can not expect that from a guy than at most he stays a fuck buddy.
I understand your point but I have many doubts that wsan will change this aspect of Brint in the future, so I prefer to ignore it.......... well maybe after the marriage those hints will calm down a bit.
 
  • Like
Reactions: Kallisto

Wrynn13

Well-Known Member
Apr 11, 2018
1,013
3,679
The only reason Kas acts different depending on how you treat her is the better to manipulate you. She is not deep, she is devious. She only wants one thing and will go to convoluted steps to get it but that doesn't change her driving goal. Of course if you know someone is trying to manipulate you that means you can use that to get what you want from them...
 
  • Thinking Face
Reactions: Doran

muschi26

Engaged Member
Jun 22, 2019
3,130
4,878
The only reason Kas acts different depending on how you treat her is the better to manipulate you. She is not deep, she is devious. She only wants one thing and will go to convoluted steps to get it but that doesn't change her driving goal. Of course if you know someone is trying to manipulate you that means you can use that to get what you want from them...
Even so, there’s a reason emotionally manipulative people are able to get into relationships in the first place. The illusion of caring can easily come across as truly caring in the eyes of one not privy to your thoughts.
 

Boardguy

Member
Feb 14, 2018
225
638
Yes But Kas has a reason to be a sociopath even if she has a relationship with you since her soul ain't around. I believe Kas has what she believes are your "best interests" at heart so I "trust" her more than the cultists who train kids for the world's oldest profession or the orcs. Kas as a character is interesting since she kind of feels things but doesn't in the normal way like when she reacts to Freja or her relation with her drake soldiers.
 

Wrynn13

Well-Known Member
Apr 11, 2018
1,013
3,679
Don't get the impression I dislike Kas, get rid of the horsecock and she's perfect. I just don't think she's as deep or convoluted. Beheading the woman who took her soul and fighting back to a semblance of self control is a big deal, if of course you can trust anything she says. Which you can't.
 

Boardguy

Member
Feb 14, 2018
225
638
Oh nah, none in this game are deep & you're right about cock not being default would make her perfect plus I don't really trust her either. She probably ain't lying outright but shes still a goal-obsessed demon. If she believes hurting you would help her then she'd do it. She still needs/wants ya to get stronger, remember? Arm's length and always ready to defend yourself but also helping her sometimes, cause I fucking hate the world of coc2 and wanna see what happens.
 

M0nte

Well-Known Member
Oct 4, 2020
1,373
3,024
I understand your point but I have many doubts that wsan will change this aspect of Brint in the future, so I prefer to ignore it.......... well maybe after the marriage those hints will calm down a bit.
I would like that but my worries that it will only increase. And if that happens, I would just lock Brint into a room and never look back.
 

Fizel

Active Member
Feb 10, 2018
580
646
Question, cause there are way too many pages of this and clashing stuff to go through...

Are ya'll talking about how Brint (and Arona/Quin) can have kids with others like Elthara and Salwah?
Cause if so, counter-point, you have to intervene for them to do so. Like you legit have to pay and/or bring them there.
 

Svcya

New Member
Jul 28, 2018
6
31
I've been on and off this tread for a while and do indeed have a busfare's worth of opinions saved up, now that a drama compilation has been posted it's good a chance as ever. below is my collection of tuppences.


You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

SoulsSurvivor

Member
Oct 27, 2018
194
668
It just occurred to me, I witnessed a very similar issue with the player character not being the protagonist of the game before. Though in the other game, white knight chronicles was the title, it wasn't in a round about way like it is in coc2. But it gave a very similar feeling as this game does which is simple; Why the fuck am I here, and why do I care about any of this if the character I spent time creating is someone the story also doesn't care about? I thought it was stupid in that game and now coc2 has proven to me that making the player character a side character is the best way to make people not care about your game.
 

Orphanus

Well-Known Member
Oct 25, 2019
1,291
2,083
It just occurred to me, I witnessed a very similar issue with the player character not being the protagonist of the game before. Though in the other game, white knight chronicles was the title, it wasn't in a round about way like it is in coc2. But it gave a very similar feeling as this game does which is simple; Why the fuck am I here, and why do I care about any of this if the character I spent time creating is someone the story also doesn't care about? I thought it was stupid in that game and now coc2 has proven to me that making the player character a side character is the best way to make people not care about your game.
Yeah the problem is that it didn't start out like that, it's a more recent development, sprung from the kinda ruined relationship between playerbase and Devs, minus a few hardcore simps that refuse to acknowledge that the game has begun to fall apart. It simply isn't really what it claims to be/is advertised as. The game wouldn't even be bad if it was just the stories of the OG characters of the Devs, it doesn't work the way it's written when the player character is supposedly not only the protagonist but under the control of the individual player. (I am obviously not saying every little detail should be accounted for, nor that there should be a dozen different options to pick from in every scene, quest and whatever. But that there should be some, at least, especially given the corruption system in place). Also the Devs really need to stop telling the player how they feel about certain things that are happening, it's doubly stupid given that that's actually a supposed rule for content submissions. The lead Devs just have started to ignore that (except for Wsan, as far as I recall more recent content).
 
Last edited:

MoneyMan181

Active Member
Sep 6, 2019
815
6,855
catcall is mandatory even if you don't take her into your party, and it's just a better critical path. saving calla is more urgent and impactful an end goal than "follow kas and kick her shit in", besides which leaving an innocent woman to her fate beyond dimensions just doesn't sit right in a narrative. even if they hotfix the quest out of your quest logs it still FEELS like critical path. In any other game calla would have been our sister and cait would have been the one with the vague threat in her lap, but as it stands her quest has more stakes than ours, and by extension she's more of a protagonist than we are.
OK first off, I don't know why you keep calling the main story as "critical path" but whatever. How is finding Calla in any way, shape, or form better in terms of stopping Kas? She's a random girl you never even MEET, let alone are attached to, and the only reason a PC would care to save her is being a good samaritan or if they REALLY care about Cait. Meanwhile with Kas you're stopping the entire world from getting fucked over, potentially redeeming her, and she is specifically after the MC so it's not like running away would do much. The Champ has infinitely more reason to have motivation to go after Kasyrra than they do saving Calla(where it would be a fair assumption to just assume she's just dead).
i think most of the criticism issued at her from the angle of "she's a mary sue reee" is due to the fact that she's the first party member in the game, the only decent healer until ryn's second set, and the beforementioned unofficial critical path making her likely to be in most players' parties, which consolidated into her being the most fleshed out by far. with any luck these are just growing pains that'll be resolved once the sun dies and the game finally reaches full release.
I don't think a single person cares about her being the first party member or her being a healer. She feels like a Mary Sue because she doesn't have any weaknesses/flaws, everybody likes her for some reason, she grew up privileged as fuck(and is still privileged), is talented in multiple things, and seemingly has the most content out of all companions. Those are not growing pains that can just go away unless they completely rework her character which just isn't happening.
honestly, i feel like a lot of the flak kitsune content get is misplaced. not undeserved, misplaced.
much of it seem to have come from a place of "these fictional characters hurt my feelings", like being called an outsider (when you literally are, in a community modeled after one of the most tightarse cultures in history) or not having absolute control over Kinu's progression. when it comes to RPGs i prefer the CRPG variety and have never felt the need to extert control over every event or have NPCs crawl over glass to suck the last dick i sucked. i think a world that exists indenpendently rather than as an accessory and toy for the players is much more convincing.
No, that is not at all what people say or even the meaning of their messages. First off, if you're going to constantly treat the player like shit for being in that area, give them the agency to change that. If you don't offer even just that, what incentive would the player have to coming back to that content? To see a really shitty Japanese drama? I can go watch that on a streaming service if I wanted to. As it stands, there isn't really a reason for the Champ to give a shit about the den at all. Even if that's where his family is, they ALL treat him like shit so that isn't a real excuse; especially when you take into consideration the utter meaningless of them past Kinu. And hopefully I don't need to explain why the Champ(and by association the player) not having a good reason to be interact with that content is a huge flaw.

People do not want absolute control over Kinu, you're spouting the same strawman that TOBS uses. People just want to have the option to actually be involved in their daughter's life and be a good father-figure. It is fucking insane that you punish the player, through no fault of their own, by making their own daughter hate them/feel complete indifference and not having the ability to ever change that. That is bad design in any game claiming to be an RPG. If you really want your shitty drama, keep the stupid ass hate she has for us and allow us to make peace with her over time, whether it be through kind gestures, meaningful discussions, family bonding, or any variation of those. As it stands, TOBS just makes the player feel shitty and useless for no reason other than because he can. Also Kiyoko being abusive comes out of literally nowhere and is incredibly contrived just to force more drama. She becomes a completely different character when she gets out of the orb and unless she intentionally used the Champ to get out and that's revealed to us, it's just bad writing.

The whole "it's based off of feudal Japan so of course they're xenophobic assholes" thing also makes no sense. They are a fictional race that were not isekaied to this world, he could've made them act however the fuck he wanted. He also doesn't even make any effort to show that modern Japanese people don't even act this way anymore. To do that, all he had to was make a younger kitsune character that doesn't share the same view of outsiders that the other kitsunes do.
it's kinda surprising how many pure vanilla souls are playing this game where every sentient being is constantly fucking every other sentient being. i don't blame them for wanting something in their niche, but i blame them for being shocked at not finding any.
How is liking and wanting monogamy related to being a pure vanilla soul? Regardless, this argument is null considering nearly every relationship in CoC1 is monogamous. God forbid people expect that from a sequel.
i understand your disappointment, but this is the nature of content creation. don't blame CoC2 for being what it wants to be, blame society for not giving you what you want.
Yes it is the nature of content creation. That being said, it is perfectly justified to blame the devs anyway. I will blame it for being what it wants to be since being a DIRECT SEQUEL implies certain expectations. Also what the fuck does society have to do with wanting a fucking SMUT game to be like a previous one in the series???
here's something for those of you who hadn't taken up a serious creative endevour: criticism is only appreciated when sought.
My fucking ass.
if you're a creative and you think yourself any different, backfire effects are known and well researched psychological phenonmenons and i wouldn't fancy your chances.
Please link the study. As someone who loves hearing "unsolicited" criticism, I'm very curious about this!
if the creative doesn't realise something is wrong already, you telling them isn't gonna help, even if you're entirely correct.
This makes literally zero sense. How is telling them not going to help? Because their egos are too large to accept and listen to criticism? Explain.
especially when you don't know their plans ahead and especially especially if you don't even have basic knowledge of their field of work.
Maybe you'd have a point if these were professional writers. But they aren't, and it very obviously shows. They write mediocre smut for furries. The bar could not possibly be lower, dude.
social media made it possible to just launch them at creators directly, but it's no less a dick move.
Regardless of dick move or not, these things are expected when you put literally anything onto the internet. If a few people being critical of your shit is too much to handle, that's your own problem. If it's a lot of people, well then they may just have a point, even if it's not as much of a point as they make it seem to be.

So let me just address this as a whole: Are we not allowed to be critical of the game now? Are we just supposed to accept the shit they shovel into our mouths, no matter how foul it may or may not be? Is it too much to ask that the devs think about criticism that's been repeated over and over? Is it too much to ask them to explain how this criticism isn't valid? If people aren't critical of the things they love, how is it supposed to reach its full potential?
 
Last edited:

Orphanus

Well-Known Member
Oct 25, 2019
1,291
2,083
OK first off, I don't know why you keep calling the main story as "critical path" but whatever. How is finding Calla in any way, shape, or form better in terms of stopping Kas? She's a random girl you never even MEET, let alone are attached to, and the only reason a PC would care to save her is being a good samaritan or if they REALLY care about Cait. Meanwhile with Kas you're stopping the entire world from getting fucked over, potentially redeeming her, and she is specifically after the MC so it's not like running away would do much. The Champ has infinitely more reason to have motivation to go after Kasyrra than they do saving Calla(where it would be a fair assumption to just assume she's just dead).

I don't think a single person cares about her being the first party member or her being a healer. She feels like a Mary Sue because she doesn't have any weaknesses/flaws, everybody likes her for some reason, she grew up privileged as fuck(and is still privileged), is talented in multiple things, and seemingly has the most content out of all companions. Those are not growing pains that can just go away unless they completely rework her character which just isn't happening.

No, that is not at all what people say or even the meaning of their messages. First off, if you're going to constantly treat the player like shit for being in that area, give them the agency to change that. If you don't offer even just that, what incentive would the player have to coming back to that content? To see a really shitty Japanese drama? I can go watch that on a streaming service if I wanted to. As it stands, there isn't really a reason for the Champ to give a shit about the den at all. Even if that's where his family is, they ALL treat him like shit so that isn't a real excuse; especially when you take into consideration the utter meaningless of them past Kinu. And hopefully I don't need to explain why the Champ(and by association the player) not having a good reason to be interact with that content is a huge flaw.

People do not want absolute control over Kinu, you're spouting the same strawman that TOBS uses. People just want to have the option to actually be involved in their daughter's life and be a good father-figure. It is fucking insane that you punish the player, through no fault of their own, by making their own daughter hate them/feel complete indifference and not having the ability to ever change that. That is ostensibly bad design in any game claiming to be an RPG. If you really want your shitty drama, keep the stupid ass hate she has for us and allow us to make peace with her over time, whether it be through kind gestures, meaningful discussions, family bonding, or any variation of those. As it stands, TOBS just makes the player feel shitty and useless for no reason other than because he can. Also Kiyoko being abusive comes out of literally nowhere and is incredibly contrived just to force more drama. She becomes a completely different character when she gets out of the orb and unless she intentionally used the Champ to get out and that's revealed to us, it's just bad writing.

The whole "it's based off of feudal Japan so of course they're xenophobic assholes" thing also makes no sense. They are a fictional race that were not isekaied to this world, he could've made them act however the fuck he wanted. He also doesn't even make any effort to show that modern Japanese people don't even act this way anymore. To do that, all he had to was make a younger kitsune character that doesn't share the same view of outsiders that the other kitsunes do.

How is liking and wanting monogamy related to being a pure vanilla soul? Regardless, this argument is null considering nearly every relationship in CoC1 is monogamous. God forbid people expect that from a sequel.

Yes it is the nature of content creation. That being said, it is perfectly justified to blame the devs anyway. I will blame it for being what it wants to be since being a DIRECT SEQUEL implies certain expectations. Also what the fuck does society have to do with wanting a fucking SMUT game to be like a previous one in the series???

My fucking ass.

Please link the study. As someone who loves hearing "unsolicited" criticism, I'm very curious about this!

This makes literally zero sense. How is telling them not going to help? Because their egos are too large to accept and listen to criticism? Explain.

Maybe you'd have a point if these were professional writers. But they aren't, and it very obviously shows. They write mediocre smut for furries. The bar could not possibly be lower, dude.

Regardless of dick move or not, these things are expected when you put literally anything onto the internet. If a few people being critical of your shit is too much to handle, that's your own problem. If it's a lot of people, well then they may just have a point, even if it's not as much of a point as they make it seem to be.

So let me just address this as a whole: Are we not allowed to be critical of the game now? Are we just supposed to accept the shit they shovel into our mouths, no matter how foul it may or may not be? Is it too much to ask that the devs think about criticism that's been repeated over and over? Is it too much to ask them to explain how this criticism isn't valid? If people aren't critical of the things they love, how is it supposed to reach its full potential?
Would like to give more than 1 like for that, let's also add to that that a lot of people actually paid either money once on steam or are still supporting the project monthly through patreon. It's not as if the Devs are doing everyone a favor out of the kindness of their hearts, they want to make money & in CoC 2 that actually shows. And it's of course fair to do so, but that also means people can expect a reasonable amount of professionalism, part of which is - as you pointed out very well - dealing with criticism like a grown up. If not for the fact that I've been following Fen and his crew since the very beginning I'd be inclined to doubt that the people behind CoC 2 are legal adults.
 

Shiro15

Member
Mar 15, 2019
146
858
I'm more less on board with what moneyman has said, but I wanted to address the unsolicited criticism part. If you cannot handle criticism and you call yourself an artist, not only has your art instructors failed you, but you should give up on being a creative entirely, as you are not cut out for the field. Every art class I have been in(be it Improv comedy, creative writing, guitar lessons or drawing) has had a moment where we present our work to the class and the class would discuss what could be improved or was successful about about the piece. Criticism is the life blood of art. It is the only way we can determine the value of our work, as the field is entirely subjective. Even now that I am working as a freelance writer, before anything I write gets published it has to get past an editor. And I hate lazy editors who cannot be bothered to look over my work. Criticism acts as a way to protect writers from their blind spots (in the case of writing bias, general grammar errors, and makes sure you stay humble). When I submit something and wait for them to read over it and find out they half assed their job it pisses me off. Because Now I've wasted my time waiting on them, and now I have to spend my time reviewing my work (something I normally do anyways, but is easier when I have notes on my mistakes that I might have made.)

The only time I think an artist should get pissed of with criticism is when someone is doing and Ad hominem. But, any other time there is no excuse for not listening to or seeking out criticism.
 
Last edited:

Orphanus

Well-Known Member
Oct 25, 2019
1,291
2,083
I'm more less on board with what moneyman has said, but I wanted to address the unsolicited criticism part. If you cannot handle criticism and you call yourself an artist, not only has your art instructors failed you, but you should give up on being a creative entirely, as you are not cut out for the field. Every art class I have been in(be it Improv comedy, creative writing, guitar lessons or drawing) has had a moment where we present our work to the class and the class would discuss what could be improved or was successful about about the piece. Criticism is the life blood of art. It is the only way we can determine the value of our work, as the field is entirely subjective. Even now that I am working as a freelance writer, before anything I write gets published it has to get past an editor. And I hate lazy editors who cannot be bothered to look over my work. Criticism acts as a way to protect writers from their blind spots (in the case of writing bias, general grammar errors, and makes sure you stay humble). When I submit something and wait for them to read over it and find out they half assed their job it pisses me off. Because Now I've wasted my time waiting on them, and now I have to spend my time reviewing my work (something I normally do anyways, but is easier when I have notes on my mistakes that I might have made.)

The only time I think an artist should get pissed of with criticism is when someone is doing and Ad hominem. But, any other time there is no excuse for not listening to or seeking out criticism.
At the very least one always should consider if there is something to the critique. Sometimes it's stuff that you can see as not useful (for e.g. if someone creates a game for a targeted audience and someone asks for or suggests a change that would entirely go against that), but usually it doesn't hurt to think about it once. And in this specific case that doesn't apply cause the critique is very broad and has to do with the game not sticking to it's premise & advertised features.

Also, as someone who struggles with not taking impolite critique to my writing personal, I can only say that reaching the point where I can still look at my work and think about possible, just reasons for it, was a step up.

And as a non-native speaker I can only be grateful when people, for free, correct my mistakes and maybe even explain why what I was writing doesn't work in English, in contrast to my native language.
 

Svcya

New Member
Jul 28, 2018
6
31
I'd rather not turn this into a fight with every post consisting of quoting walls of each other's text, so making this as succinct as i can.

catcall has a well defined and tangible goal involving actual human emotions beyond MC not wanting to lose their soul, while kas is literally the archetypical JRPG demon king stand in as far as motivation goes. far be it for me to question your ethics but if the only motivation for saving a life is you fancy her sister then someone probably should.

i appreciate your attempts at rationalizing writing but i'd much rather stick to what makes an engaging narrative. and i think a narrative is more engaging when characters choose to act, not when they are forced to on pain of death or worse.

there might have been some miscommunication about the mary sue part. i don't mean to convey people think she's a mary sue because she's the first party member and the only healer for a good hour. the intention is to explain why she has more content than everyone else which include her being all of those things and is thus likely the first character they designed and be in most players' parties. i'll admit the sentence structure isn't clear enough on that.

as for flaws, does anyone else have them? gonna assume you know enough to not think having a sad backstory or an off-screen redemption arc counts as a flaw or stops one from being a mary sue. i'd take your point if the rest of the party has character flaws that becomes sources of conflict, but they don't. it's "pick your flavour of perfect" all the way round.

i've been holding off on this but it strikes me as oversensitive to call what the kitsune do "treating us like shit" to begin with. nakano is a try hard edgy boy and takahiro is a drunk asshole, but everyone else is entirely hospitable after their initial encounters during which the MC was a trespasser. surprises me to even have to say this since you can literally bed and impregnante members of their community. do your versions of the game have rindo and the shrine maidens just tell you to piss off in bold letters? the same applies to the kinu drama where people act as if kinu's literally just flipping off the MC on sight. putting this aside, assuming they really are throwing dirt at us at every turn, how is modern japan being completely different not assumed knowledge? and if they are a different race that doesn't have to link to japan, why have a disclaimer about japan? this entire train of logic is woefully incoherent. the kitsune is modeled off of ancient japan even though they can act however the fuck you wanted, because ancient japan is more interesting than however the fuck you wanted, and there needn't be a single reason more.

i have in my post criticized TOBs' tendency to mindlessly model behaviour off of media and writing out of character, just because i didn't mention kiyoko acting out of character specifically doesn't mean she's excluded.

again, i don't see game worlds and characters as play-doh for the player even in an RPG. this is a difference in values we'll just have to sit on. i'm entirely fine with the current ryn-esque point system for kinu.

i did say CoC2 is better off detaching itself entirely from CoC1, in those exact words. not sure what you wanted to get out of me there.

whether or not that last chunk was typed out in good faith remains a mystery to me. you can look up the back fire effect fairly easily and find articles in both casual and scholarly contexts. however curious you are you weren't curious enough to at least do that much and instead opted to use it as a gotcha.

i never proclaimed that players shouldn't criticize the works of an artist, only that sending your criticism directly at them and expecting an immediate response is unreasonable and unproductive. i have stated that letting criticisms out in forums and discussions is a more productive alternative, which covers your "if everyone's saying it they might have a point" scenario. "it's gonna happen anyways" is not a good excuse to do it or endorse it. and no, they do not owe it to you to explain why your criticism is invalid. it helps neither you or them or the final product. if they think it's useful, they use it to improve the product, and if it isn't, they don't. in the end the product is what they are selling, not their engagement or time. i don't see why they should waste time to help you find closure.

in my experiences of critique sessions the reciever is only allowed to thank the critic or ask for further clarification. any attempts at explainaing themselves or arguing is seen as poor etiquette, poor etiquette for the displaying of which i have criticised the devs in the same post. again, don't know what you want from me there. i don't like throwing the word stawman around but i struggle to call this anything else. makes me wonder if you've actually read over my post and tried to understand my position or if you just saw a post that looked vaguely like a defense and scanned it for any angle of attack you can find.
 
Last edited:
2.90 star(s) 123 Votes