- Sep 28, 2020
- 407
- 1,674
The eventual dullness of the game was one of the main reasons why I stopped bothering with the game besides reading this thread. It has a solid start but then things proceed to go downhill with a couple of good moments here and there sprinkled around that really don't sell me on giving it another go. Like it's not a power fantasy to have your character actually fucking matter besides an obnoxious giant demon that springs a penis on the regular saying otherwise, that's usually what apathy means.I like this one for the story, but my god, it just gets more and more tedious the further on you get. Even when you can easily win every fight it just becomes an unbearable slog after a while, honestly starts to venture into unplayable territory at a certain point (that point being right around when you get to the Undermountain and get attacked by one of three groups of rapists every two tiles). The game would frankly be better if there was an auto-resolve button that ends fights in one click, beause as it is now the constant encounters make it absolutely dreadful to play.
On a more minor note, it's a real pet peeve of mine when games force you to win a battle to progress the story, only for the story to have you lose it afterwards, or render it completely meaningless. This game does that constantly, whether it's fighting Alissa only to have her easily just leave and then the portal opens anyway, or when you fight the demon general in the Undermountain and beat her, but she just escapes at the last second anyway. It grinds my gears.
I can imagine how it'd go, yeah.Imagine actually playing one of savins DnD campaigns if this is how he writes his game. Dreadful.

Probably not with that language though.