NODOGAN

Well-Known Member
Dec 11, 2017
1,632
2,827
Do you think the Lust Elemental is better than having Talsenne in your pocket?

I kinda got discouraged from lust builds after they got nerfed when the "lust health bar" got taken away (don't know if you were around for that, or started later). Plus, Lust Elemental is level 6 while Talsenne level 7

Anyway looking to maximize my damage, so very curious.
I honestly never use Talsenne because there's far better options, both Lust Elemental and Grungedyr are much better summons IMO for the following reasons:

Lust damage is actually OP after that change since the enemies' hp remained the same even tho it got "fused" with resolve so now both you, your summons and your companions are attacking the SAME hp pool, hence you have more chances of beating an enemy/softening them up to die in the same round by the attack of someone from your team (This makes Charmers/Lust Elemental hella good)

Both Lust Elemental and Grungendyr got the BEST AoE damage of summons thus far and in this game 90% of your enemies come in groups, you NEED AoE to be good! (Fire Dancer is great until you get these guys, curse Demon's fire resistance!) and they ALWAYS attack on their turns which makes them a constant source of damage (hell Lust Elemental Sensual Sway DELETES anything that isn't immune to lust damage and Grungendyr can KNOCK PRONE enemies making it extra-usefull!)

Talsenne hits hard sure...but it only has single target skills & even has some support skills that are honestly a waste of a turn (at least IMO since Summons cannot be controlled even if you playin in manual so she might waste this support skill on herself/an ally that'll do jack shit with it)

Honestly don't let the level of a skill influence your build, there are ALOT of "lower level" skills that are flat out better than the higher level one (is one of the main reasons why Bolstering Dance & Equilibrium are considered the kings of At-Will skills, in a funny way this mimics the game's inspiration in DnD where 3rd level spells oftentime are better than 4th and 5th level spells)

TLDR: Lust got BUFFED rather than nerfed once Resolve was removed from the game & go AoE to be the true Donut Steele of this game and kick ass (both with your character and with your summons, AoE= GOOD)
 
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stuffinabox

Member
Aug 15, 2018
243
456
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Oh man! I love being at full health and suddenly dying for no reason!

Seriously what is this combat, lmao. This sort of turn based combat is fucked.
Maybe I'm just retarded and expected a bit more leniency on normal against a single enemy, but having two attacks per person on a turn is kinda a clusterfuck to keep track of when you know you're the one going first, but you have to account for that, but you're not able to plan out any attacks and hope your allies actually manage to contribute meaningfully. It's kinda painful.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,632
2,827
View attachment 3899749 View attachment 3899750


Oh man! I love being at full health and suddenly dying for no reason!

Seriously what is this combat, lmao. This sort of turn based combat is fucked.
In what difficulty & what level you playing at? also WHY you using a fire dagger on the goddamned hellhound? you could switch to dual-wielding the short swords my bro (btw you wearing heavy armor or something that doesn't let your warrior perk increase your damage?)
 

Blaq Mask

Member
Jun 25, 2019
286
504
View attachment 3899749 View attachment 3899750


Oh man! I love being at full health and suddenly dying for no reason!

Seriously what is this combat, lmao. This sort of turn based combat is fucked.
Yeah, the combat in this game has always been kinda fucked. Especially since it's auto loss if the PC goes down. A random crit from the wrong move can chunk a whole ass health bar and there's nothing you can really do about it.
 

stuffinabox

Member
Aug 15, 2018
243
456
The combat is not perfect. But you losing, that is skill issue.
Alright, so me losing is just a matter of a skill issue. Do elaborate.

I've got good armor, a decent weapon, level 5 and still happen to be 1 turn crit hit just because I didn't use my ultimate on an enemy I didn't think needed it..? I'm assuming that's a skill issue too then because why else would it be like this if this wasn't the intended playing experience. Or maybe I'm just 'projecting' and really the meta was just playing on story mode. (I'm not going to do that but it really does just speak volumes that this is considered normal).

I'm not skimping on tactics or characters either, I do like Quin and Atugia, though Brint and Cait do just fine unless I need, or think I need, a lil extra spell casting or tease damage. In so far, threat just means either if they have AOE or single target high damaging attacks, I'm the likely recipient. So it's either defend, pull out the stops, or pop the breaks on their bullshit. Playing a fighter/warrior combo right now so maybe I'm just missing the 'only good way to play' somewhere else or some broken ability somewhere.

Edit, I did purchase different armor and weapons after so that did make a bit of a difference, but it definitely still rears its head anywhere near bosses or individually unique encounters when you don't just steamroll them with 2 - 3 people in your party.
 
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YouShallNotLol

Engaged Member
May 6, 2022
3,060
8,239
Alright, so me losing is just a matter of a skill issue. Do elaborate.

I've got good armor, a decent weapon, level 5 and still happen to be 1 turn crit hit just because I didn't use my ultimate on an enemy I didn't think needed it..? I'm assuming that's a skill issue too then because why else would it be like this if this wasn't the intended playing experience. Or maybe I'm just 'projecting' and really the meta was just playing on story mode. (I'm not going to do that but it really does just speak volumes that this is considered normal).

I'm not skimping on tactics or characters either, I do like Quin and Atugia, though Brint and Cait do just fine unless I need, or think I need, a lil extra spell casting or tease damage. In so far, threat just means either if they have AOE or single target high damaging attacks, I'm the likely recipient. So it's either defend, pull out the stops, or pop the breaks on their bullshit. Playing a fighter/warrior combo right now so maybe I'm just missing the 'only good way to play' somewhere else or some broken ability somewhere.
I mean, hellhound is not even that strong. Later there will be enemies one-shotting you without needing any crits, and having several actions per turn, while being repeatable random enctounter mobs.
The "balance" does not exist in this game. You either one-shot everything, or get one-shotted yourself.
 

Jaz0n

Newbie
May 23, 2019
61
133
I mean, hellhound is not even that strong. Later there will be enemies one-shotting you without needing any crits, and having several actions per turn, while being repeatable random enctounter mobs.
The "balance" does not exist in this game. You either one-shot everything, or get one-shotted yourself.
And it's really easy to be the former. I mean... I'm the former, and I'm a goddamn moron to this game's battle mechanic.

Heck, I swear. Name me one person who plays CoC 2 for the gameplay and not the rpg mechanics.
 
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YouShallNotLol

Engaged Member
May 6, 2022
3,060
8,239
And it's really easy to be the former. I mean... I'm the former, and I'm a goddamn moron to this game's battle mechanic.

Heck, I swear. Name me one person who plays CoC 2 for the gameplay and not the rpg mechanics.
The weirdos who make all those overly-complicated min-maxxer character builds. There are a few of these on the fenforum.
 
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