jfmherokiller

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May 25, 2020
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got bored added coc1 to coc2 via ruffle.



Extracting raw text from source (which is as easy as eating dick if said dick is regex) and than using it with window.name as identifier to hook up custom conditions to it is more opulent way of doing this, since modding than require just text format json/yaml/straight up txt file with scenes content and conditions in plain text to add something new to present scenes.
so you are suggesting adding a kind of "patcher/modloader" that will inject story code via some kind of regex situation?
 

Quintilus

Engaged Member
Aug 8, 2020
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so you are suggesting adding a kind of "patcher/modloader" that will inject story code via some kind of regex situation?
No, writing separate engine, that supports modding, and have specific parser to extract strings from cocked source for usage in new, separated engine.
 

MagnaSonic3000

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Jan 22, 2018
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id happily attempt to make this happen code wise as long as you do the writing. (but for now I am mostly waiting for it to be "finished" because i dont feel like chasing the updates constantly.)
Oh I can write it, but I will need to practice a bit, as it's been a while since I've seriously written something with purpose. It also depends on what you expect out of them from me. Be it complete assholes who are openly hostile to you until maybe you beat their ass, or if I should go down the foxes maybe being a little reasonable and only getting uppity because some of the members are more resistant of outsiders than they as a whole.
 
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jfmherokiller

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May 25, 2020
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I should go down the foxes maybe being a little reasonable and only getting uppity because some of the members are more resistant of outsiders than they as a whole.
Id say go for this. And have some kind of nicer disposition if you decide to become champion. (my thought process is that since they spent many many years on the island and were away from thier mainland it should soften thier disposition.)
 
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MoneyMan181

Active Member
Sep 6, 2019
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I can't wait to write the mods for this game by the time it comes out in 2027! Christ I can get a degree in that time and become an actual author :KEK:.

Still would do it just to add a route to Brienne where she becomes a gentle dom over the course of the game. That or just write some good tomboy romance because holy fuck Atugia is so neglected.
 

Deviton123

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Dec 9, 2021
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Writing monkeypatches for every single window.whatever call is dead end road right from the beginning.
Conditions that leads to scenes are separated from scenes and hardcoded like
window.CampScene = function () {if(some condition) return scene_1; if(other condition) return scene_2;}
window.scene_1 = function() {imagine text here}
window.scene_2 = function() {imagine other text here}
so inserting custom call there is effectively adding your shit to present shit.
Example
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Stirring shit with a stick is funny and all, but it wont work in a long run, IMO.

Extracting raw text from source (which is as easy as eating dick if said dick is regex) and than using it with window.name as identifier to hook up custom conditions to it is more opulent way of doing this, since modding than require just text format json/yaml/straight up txt file with scenes content and conditions in plain text to add something new to present scenes.
As someone who has recently started to learn JS, holy shit.
 
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mrttao

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Jun 11, 2021
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View attachment 2815062

The hundreds of pages obsessively cataloguing how much Savin/Tobs sucks were definitely not written while in a buttmad state of mind. /s
1. you are assuming all of the pages are posted by a single person. instead of many many people
2. you are assuming anger is the only possible reason someone would bother pointing out the failings of a company/group. there are plenty of other emotions one could feel.
 

MagnaSonic3000

Well-Known Member
Jan 22, 2018
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Id say go for this. And have some kind of nicer disposition if you decide to become champion. (my thought process is that since they spent many many years on the island and were away from thier mainland it should soften thier disposition.)
I can write them to be a little hesitant, and someone gets upset that there's some fuckboy on their land, and you have to beat them up. I feel like it'd be what's his face, the male fox that tries to throw down, I could make him the sacrificial lamb since I'm mostly better at writing female foxes (by better I mean, they act kinder and maybe flirtier with you). Depending on how exactly this takes and how far I can get it, I could totally write some sweaty handholding family planning with one of the females.

Maybe this has no place in the fuck game, but I'm also good around themes of raising a family and togetherness, so if someone could program some little fur balls I would be down with writing a direct sugar injection of 3 foot baby foxes following you around and group interactions with whoever mothered them.
 

MagnaSonic3000

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Jan 22, 2018
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I'd have to... ugh... seriously play over the whole game if I seriously wanted to rewrite some things. I can kinda get a grasp on what the original intention of characters are without derailing them too hard (unless I hate their content or I'm feeling mean spirited), but I have to basically study them and see everything they do to figure out how to do that. Though, there's a lot of characters I just don't care for, and writing characters you dislike results in very bad writing, because you're not enthused about it.
 

Quintilus

Engaged Member
Aug 8, 2020
2,734
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yea im not that insane ... yet.
There are no much of other options.

There are js compilers like babel and parsers like acorn that can parse js in runtime, some of them even using js. But it require modifications on AST level to insert custom 'now load mod files' functions there. Various other reasons also plays some role here (like requirement to support broken 'native' code and custom made format for modding), but most important, IMO, that it makes it dependent on a code made by company of nasty minded psychic vampire and team lead that doesnt know how to team, lead and code.
So extracting text only and write separate engine, that would be done in correct (TM) way, is more viable option.

But at this point, why even bothering doing so? Working with current public code is like eating a bucket of shit for.....what, again? To salt salamander team and put them inside of a dehydrator to turn them to snacks to eat them with beer on the long winters evenings while watching netflix?!
I mean, most of scenes is pretty mediocre, Cait still would be 'not-corrupt-at-all but actually no', Etheryn still would have mental struggles from having a dick, demonic futas from the caves still would be smug fuckers and so on.
So maybe its better to write it all from scratch, along with engine? Game in general looks like
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and it will only get worse with time.
Concept is there, ideas is there, we know how they (characters and scenes) shouldnt be done, you get the idea. Making it all from scratch, knowing full well which turns shoundt be taken, is a better way.



As someone who has recently started to learn JS, holy shit.
I think its probably doing of minifier, since its not just a dumb 'replace really_looooong_word with a r', but Im not sure.
 

cooldude5368

Member
Oct 28, 2018
183
411
given the monstrosity that is the code base of this game, the attitude of the developers, and the amount of money this game brings in, i'm not sure why you would want to rewrite the game or even mod it. i once entertained the same thought about tits until i thought it over. why would i want to do free work to help fenoxo or savin. even if it isn't particularly difficult work, it would still take a ton of time and you would always have to be fumbling around with your own code every time there's an update to the official game
 

Basty96

Member
May 4, 2017
386
902
given the monstrosity that is the code base of this game, the attitude of the developers, and the amount of money this game brings in, i'm not sure why you would want to rewrite the game or even mod it. i once entertained the same thought about tits until i thought it over. why would i want to do free work to help fenoxo or savin. even if it isn't particularly difficult work, it would still take a ton of time and you would always have to be fumbling around with your own code every time there's an update to the official game
and that's why modders just make plans for and are waiting for the game to be finished, "finished" or abandoned before they start
 
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