Comiies

Well-Known Member
Aug 27, 2022
1,478
2,730
Think you're missing the point they trynna make.
They just want modders to be left alone, let 'em make whatever bullshit they wanna make and mind their own business.
But good luck with that, these skinwalkers are worse than purists.
No no purists are concistent in their bs most of the time.CoC2 lacks even that kekmao
 
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Wrynn13

Well-Known Member
Apr 11, 2018
1,015
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I don't get this need to police what a mod can't or shouldn't have added. It's not official so the staff can stay as squeaky clean as they believe they are, it's free, and it's not hosted where it's content will get banned for it. Who cares if you find the content unarousing or unnecessary. If someone who wants it puts the effort to write and code the stuff, and as along it's always optional, then they should be free to do so. Don't play the content you're not into, like we've been doing since the start. All this moralizing and sacred cow shit for a porn game is retarded.
Pretty simple, the modders putting out better and more consistent content for free makes Savin and Co look even more bad than they manage themselves, this might dry up the paypiggies so we can't have that. Also don't expect logic from the salt miner.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
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I don't get this need to police what a mod can't or shouldn't have added. It's not official so the staff can stay as squeaky clean as they believe they are, it's free, and it's not hosted where it's content will get banned for it. Who cares if you find the content unarousing or unnecessary. If someone who wants it puts the effort to write and code the stuff, and as along it's always optional, then they should be free to do so. Don't play the content you're not into, like we've been doing since the start. All this moralizing and sacred cow shit for a porn game is retarded.
You don't understand their pain, see~~~
If they get exposed by modders who do better work than them, everyone would migrate to play the mod instead. :KEK:

Think of poor Tobs here who spend 2000 years of ITS life trying to create the perfect salt mine.
Or the other devs who managed to brainstorm their ideas to make a combat system worse than how Blizzard does.
Or the poor poor artists who are working with less-than-sweatshop worker salaries.

And of course, the massive assfuckery they experienced in CoC1.
They still haven't gotten over that.
 

Cerneu

Member
Nov 9, 2017
440
835
I don't get this need to police what a mod can't or shouldn't have added. It's not official so the staff can stay as squeaky clean as they believe they are, it's free, and it's not hosted where it's content will get banned for it. Who cares if you find the content unarousing or unnecessary. If someone who wants it puts the effort to write and code the stuff, and as along it's always optional, then they should be free to do so. Don't play the content you're not into, like we've been doing since the start. All this moralizing and sacred cow shit for a porn game is retarded.
Screenshot 2023-08-06 at 17-22-08 A little criticism about Event's.png
Screenshot 2023-08-06 at 17-20-51 Your gripes with CoC II.png
 
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Orphanus

Well-Known Member
Oct 25, 2019
1,301
2,103
You don't understand their pain, see~~~
If they get exposed by modders who do better work than them, everyone would migrate to play the mod instead. :KEK:

Think of poor Tobs here who spend 2000 years of ITS life trying to create the perfect salt mine.
Or the other devs who managed to brainstorm their ideas to make a combat system worse than Blizzard does.
Well, he dug very deep at least, I give him that. But we all know how that turned out for the dwarfes of Moria in the end...
 

smithsmithsmith

Active Member
Aug 16, 2018
623
1,466
Think you're missing the point they trynna make.
They just want modders to be left alone, let 'em make whatever bullshit they wanna make and mind their own business.
But good luck with that, these skinwalkers are worse than purists.
That's fair enough, but the comment thread I was involved in was in response to people saying extreme content would fix the lack of corruption.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,573
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That's fair enough, but the comment thread I was involved in was in response to people saying extreme content would fix the lack of corruption.
I mean, in a way corruption turns one sane person to a very not-sane individual but yeah, pedo content is a free ticket to bye bye patreon.
Hell, even murder ain't a thing here especially against major characters I wanna remove since day 1 of meeting them.
I don't give a shit on whatever story they want, I don't like them, I wanna remove them plain and simple.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,042
8,181
Hell, even murder ain't a thing here especially against major characters I wanna remove since day 1 of meeting them.
I don't give a shit on whatever story they want, I don't like them, I wanna remove them plain and simple.
Funniest thing, in CoC2 you can murder some random mobs and NPCs.
So murder is fine, but only if you murder random people. :KEK:
 

Orphanus

Well-Known Member
Oct 25, 2019
1,301
2,103
Funniest thing, you can murder some random mobs and NPCs.
So murder is fine, but only if you murder random people. :KEK:
And if you murder children & are a female dog (and written by The Observer). If there is a character that I want to kill it's Gwynn, she quite literally set the precedent for why it is more than okay to do so.
 

Wrynn13

Well-Known Member
Apr 11, 2018
1,015
3,693
For all his sins Bubbles made his Companion of all things deletable. No wonder he got bullied out.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,573
8,643
And if you murder children & are a female dog (and written by The Observer). If there is a character that I want to kill it's Gwynn, she quite literally set the precedent for why it is more than okay to do so.
You can't even fuck the MILF, unless they changed to where we finally can which I HIGHLY doubt.
1691335872966.jpeg
 
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Comiies

Well-Known Member
Aug 27, 2022
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So people are counting mod as cannon and the lore of the game is getting forgotten as a result.interesting.

Well first of all coc2 isnt a sequal to coc1 and its lore is ALREADY based in an incocistent plot line:
In CoC, nothing gets out of mareth once it enters. This is a universal law upheld by unknown means and is never touched upon why it is so. One can make assumptions, but it matters little. In one of the several endings (read: one of the several contrived endings written to get it over with by Savin), it turns out that the head demonic researcher that has two whole single line mentions in the entire game from throwaway crap in the bazaar managed to discover a way to leave Mareth properly and kept it hidden from everyone else. We'll go with this as if it's not really dumb. In CoC2, the main demonic villain comes into whatever shithole the game plays out through a portal that opens every so often much like the one in ingnam or whatever, except this one needs some form of ritual with cultists too, I guess? Either way, this happens almost right after or even during the CoC protagonist's fight with Lethice, right after this demon steals that research of portals or whatever. Now answer me: where in that time frame did she have time to learn the spell or method, communicate with the cultists, and wait for the portal to naturally open on time to not only apply this method and communicate with the cultists? Savin also seems to be under the assumption that all portals that aren't unstable that vanish completely to never return operate on a very specific schedule of exactly a year when no portals—stable or not—are ever consistent with each other like this. A direct quote from CoC2 to display the inconsistency the game is based on: Evergreen nods, reclining back on her divan. "The Hawkstone portal opens only once a year, and when it does, only one transaction occurs. Most portals allow passage freely, if you can find them and force them open with the correct rituals, but this one... wherever it leads seems to operate differently than other worlds. One thing goes through, and one thing comes back. And only once each year."

So its too late to care about lore when you not only rushed the first game but have the second game be incosistent asf and make no sense at all.In my humble opinion ofc

Second of all people are mixing up the lore of coc1 and the lore of coc1 modded ver.Seems to me that people are either dumb and forgetful and cant differentiate between OG coc1 and MOD coc1 OR people prefer the MOD coc1 and hence dont talk about OG coc1 lore.

Only thing i see is people enjoying the modded version of a game more so than the original and that just speaks to the writers incompetence and inability to take criticism and become better(Mind you this answer is based on the screenshots you provided)
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,573
8,643
I mean that's the last thing I wanna do with her, aside from interacting with her at all, but I get your point & agree. :ROFLMAO:
My one true fantasy for my GOOD character is to gaslight all my companions to doing evil things while I'm saying bullshit to make them believe they're doing the right thing.

So people are counting mod as cannon and the lore of the game is getting forgotten as a result.interesting.

Well first of all coc2 isnt a sequal to coc1 and its lore is ALREADY based in an incocistent plot line:
In CoC, nothing gets out of mareth once it enters. This is a universal law upheld by unknown means and is never touched upon why it is so. One can make assumptions, but it matters little. In one of the several endings (read: one of the several contrived endings written to get it over with by Savin), it turns out that the head demonic researcher that has two whole single line mentions in the entire game from throwaway crap in the bazaar managed to discover a way to leave Mareth properly and kept it hidden from everyone else. We'll go with this as if it's not really dumb. In CoC2, the main demonic villain comes into whatever shithole the game plays out through a portal that opens every so often much like the one in ingnam or whatever, except this one needs some form of ritual with cultists too, I guess? Either way, this happens almost right after or even during the CoC protagonist's fight with Lethice, right after this demon steals that research of portals or whatever. Now answer me: where in that time frame did she have time to learn the spell or method, communicate with the cultists, and wait for the portal to naturally open on time to not only apply this method and communicate with the cultists? Savin also seems to be under the assumption that all portals that aren't unstable that vanish completely to never return operate on a very specific schedule of exactly a year when no portals—stable or not—are ever consistent with each other like this. A direct quote from CoC2 to display the inconsistency the game is based on: Evergreen nods, reclining back on her divan. "The Hawkstone portal opens only once a year, and when it does, only one transaction occurs. Most portals allow passage freely, if you can find them and force them open with the correct rituals, but this one... wherever it leads seems to operate differently than other worlds. One thing goes through, and one thing comes back. And only once each year."

So its too late to care about lore when you not only rushed the first game but have the second game be incosistent asf and make no sense at all.In my humble opinion ofc

Second of all people are mixing up the lore of coc1 and the lore of coc1 modded ver.Seems to me that people are either dumb and forgetful and cant differentiate between OG coc1 and MOD coc1 OR people prefer the MOD coc1 and hence dont talk about its lore.

Only thing i see is people enjoying the modded version of a game more so than the original and that just speaks to the writers incompetence and inability to take criticism and become better(Mind you this answer is based on the screenshots you provided)
I'm getting Shadowlands vibes from CoC2's main villain since they somehow came from Mareth via portal shenanigans.
It just feels like out of left field and now they're this Jailer version of a villain.
 

Orphanus

Well-Known Member
Oct 25, 2019
1,301
2,103
My one true fantasy for my GOOD character is to gaslight all my companions to doing evil things while I'm saying bullshit to make them believe they're doing the right thing.
But sadly, as we all know, what the player character does and says has no real impact on anything, least their companions.
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,573
8,643
But sadly, as we all know, what the player character does and says has no real impact on anything, least their companions.
Yes, only we get gaslit.
Just look / listen at our racist of a fox wife.

"What is your wish,mortal that has freed me from this wretched prison"
"I wish for power fantasy in coc2"
"Denied"
Gennie proceeds to kill himself
Power fantasy detected -> *BSOD*
 
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