Jan 20, 2022
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Will there be more centaur content planned? The 'taur DILF has no more interaction than 'appearances' and that Beast we defeated gets more content at Wayfort but not that handsome one? this is so unfair that I wanna seethe
 

Alterism

Active Member
Feb 17, 2019
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I recently went ahead and experienced what the hub-bub was that was mentioned about the Harem tattoo. I honestly don't even know why the amount of days were listed in the patchnotes. With even emphasizing it you'd expect something like Octavia's lengthy bender. But it's just a literal "and then they keep fucking". Clearly Wsan was busy.

The f95's announcement notification thing puts a seething red 1 next to my bell when you do that.

Anyways, at this point the back and forth you're engaging in threatens to be endless with much of the same points repeated ad-nauseam.

Problems with player control? That's one thing.
Which is the noteworthy part. It's one thing. I don't think there's much else to say on the topic.
As before stated, if the focus of contention is that there is no "give" at all, that's kind of the point of the character.

it's basically findom
Maybe.

The entire thing about fin dom is that the financial domination doesn't stop. This is more of a simple fetch quest than actually siphoning wealth for the sake of the wealth. Or put another way, I don't think such a small part of a characters content can be considered reflective of the fetish they encapsulate.

Honestly speaking, findom would be a "solution" to the endless wealth the PC has given that money is basically worthless.
Though notably It's not even my fetish. I've enjoyed it before but that's mostly predicated on the skill of the author. Some writers just have the ability to suck me into that headspace. With very few exceptions having boundaries pushed ain't a thing CoC2 has thus far proven to be able to do.

Maybe if the character is as funny as Debora in DQ V. That'd be amusing.

i could swear it was a april fools event, were ponies showed up around the lake or that equinium had a different effect during april fools
Hmm. That does sound familiar. Maybe I'm misrememberin-
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I do worry about some of my scenes being too terse or dry/boring at times — that they lack a certain oomph to them
Honestly speaking?
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Sparks127

Newbie
Aug 23, 2019
98
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The problems I have with Tetsuya are problems I have with the kitsune as a whole. I've tried to give them so many chances through multiple runs, but they just have too many problems as both a concept and a society...of which I will not go into because I'm sure all the points I could make have already been made here and I just don't want to expend the energy on it.
 

jfmherokiller

Well-Known Member
May 25, 2020
1,181
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I say it in jest but... I hated bronies back in the day for overexposure and I know how that stuff's resilient...
The sequel we never got. Porn bit might be a bit weird but the fights would be fun.
Try having your entire FA page just plastered with MLP content.
Also for real the as somone who has a roo sona the porn can get weird lol.

So its a port (tits) to Javascript and Electron, some of users said they (tits developer) try to code new one in Java ?? in Java or Javascript, which one ??
They used javascript so that the game can run in the browser just like its original flash counterpart. Electron is more or less a modified version of chrome to allow developers to make desktop applications using html and javascript.

If you want a game coded in java then see Liliths Throne but thats a giant mess.
 
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Sacred_Lamb

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Sep 15, 2024
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Thank you and yeah there could and is more stuff that fits for them and i hope that they see it amidst all the hate that was here but i hope this gives a rough idea of what healthier state of Kalysea could be and honest i could do way more and fill it out properly. But it's not even content that i like and i came up with this on the quick, i don't how this content is being made but why fuck is it in this state? And that question could have many answers to it; time, too horny, money, etc. but it's not the only content in this state, there are a lot neglect and cut corners in this game.

also sex is not a reward in a game like this, it's the standard and top it off it's one-sided
Exactly, perishable/situational buffs are a good middle ground for exchange if being dommed or exploited isn't something the player is into. Money talks but I put the blame on laziness and incompetence or indifference because if guys like us that aren't working on the game can come up with some that caters to everyone I don't see why they can't.
 

Sacred_Lamb

Active Member
Sep 15, 2024
525
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I don't think B's ever made anything that shakes me right out of my character the way some of the other writers do. Maybe when the PC is having issues comprehending Lyrics mentality. No other place, really. At least in recent memory
They do it in a way that is inoffensive, the personality is milktoast and plain, there's nothing that pops unlike Wsan that either makes the Pc a supersub bitch or Brint. Both writers are bad, Wsan hijacks your character's personality while B provides none.
 

Sacred_Lamb

Active Member
Sep 15, 2024
525
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That's a completely different issue.


You were critiquing the fact that she doesn't actually reward you with anything; which is the point. She shouldn't, because not rewarding you plays into the fetish she's going for.

Whether or not should be able to get one over on her is a separate issue that I don't particularly have an opinion on.
How it is framed is that she is propositioning u for a deal, now she has her objectives but the problem is that we (as players) aren't given any options to approach the deal (its either op in or op out, which aren't options).
 

Tsubuhaza

Active Member
Sep 28, 2020
557
2,313
Try having your entire FA page just plastered with MLP content.
Also for real the as somone who has a roo sona the porn can get weird lol.

If you want a game coded in java then see Liliths Throne but thats a giant mess.
Hell, it wasn't just on FA. I was a Sonic fan back then, the fucking ponies invaded everything like the Huns. Genghis Khan wishes he was that fucking overpresent.

As for LT, I remember it chugged like an old automobile? I had an old notebook back then and I remember trying it out. Saints Row 4 gave me less grief than that.

They do it in a way that is inoffensive, the personality is milktoast and plain, there's nothing that pops unlike Wsan that either makes the Pc a supersub bitch or Brint. Both writers are bad, Wsan hijacks your character's personality while B provides none.
I'm not too shocked. Game really has a hard time giving you player agency. From there, having you character overridden is really just a hop.
 
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ChubbyFatBoy

Active Member
Aug 19, 2024
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I'm not too shocked. Game really has a hard time giving you player agency. From there, having you character overridden is really just a hop.
That's because we're a guest in their world. Our agency goes as far as what's needed to tell their story. With options/choices added because it's still a game they're obligated to make.

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GokutheG

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Oct 20, 2022
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That's because we're a guest in their world. Our agency goes as far as what's needed to tell their story. With options/choices added because it's still a game they're obligated to make.

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But isn't that the best way to make games? You should create what you want to see and hopefully you'll find an audience who share your interests. Otherwise you get games that try to appeal to everyone and does nothing well. That's why AAA games are in the state they are in now. I'll agree that the mc should have more agency.
 
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YouShallNotLol

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May 6, 2022
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But isn't that the best way to make games? You should create what you want to see and hopefully you'll find an audience who share your interests. Otherwise you get games that try to appeal to everyone and does nothing well. That's why AAA games are in the state they are in now. I'll agree that the mc should have more agency.
No, it's not.
As we all can evidently see from how CoC2 turned out, just making stuff YOU (the dev) want, while disregarding everyone else's opinions, is not a good course of action.

In fact, CoC1 development was predominantly driven by the community. Fen would have never been able to make that game on his own.

Edit: Also, AAA games are in such dire state not because devs are trying to please everyone, but because investors are strongarming them into making stupid shit that aligns with CEOs' political agenda.
 
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Skandranon

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Nov 28, 2016
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Oh you like it too? Perfect! Then it works out in the end. We were going to do it regardless of you, so it works out that you're fine/into it too.
This specifically, is exactly how porn games should be made, in regards to content. That's how you produce the good stuff.

I would go so far to say this is how ALL media should be made but that's a different conversation.
 

jfmherokiller

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May 25, 2020
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On a side note I am happy that the CoC franchise is fairly unknown and that the devs seem to not have bitten the culture bullet. Otherwise we could have easily had CoC2: Dragon Age edition. With everything that entails in terms of writing.
 
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YouShallNotLol

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May 6, 2022
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On a side note I am happy that the CoC franchise is fairly unknown and that the devs seem to not have bitten the culture bullet. Otherwise we could have easily had CoC2: Dragon Age edition. With everything that entails in terms of writing.
Guys, should we tell him about "Tranz", coined by Fenoxo himself? :KappaPride:
Or the fact that Fen had streamed to gather donations for his future wife's (male to female) transition surgery.
 

Alterism

Active Member
Feb 17, 2019
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They do it in a way that is inoffensive, the personality is milktoast and plain, there's nothing that pops unlike Wsan that either makes the Pc a supersub bitch or Brint. Both writers are bad, Wsan hijacks your character's personality while B provides none.
Hmm.

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However, overall.
I still think B's a good writer.


But isn't that the best way to make games? You should create what you want to see and hopefully you'll find an audience who share your interests. Otherwise you get games that try to appeal to everyone and does nothing well. That's why AAA games are in the state they are in now. I'll agree that the mc should have more agency.
For the porn space, anecdotally speaking, there's not a single game I've followed that hasn't taken a substantial amount of player input or at least considered the potential reactions of the player base when building their game. This stretches from things like 'where to spend developer time' to 'length and amount of content' to 'choice and scope of paths' to even simple things like "what do these character even look like". And most of them run polls constantly to keep their thumb on the pulse of their community. Feedback is substantially more useful on the rise than it is on the decline.

That said, there needs to be a bit of rigidity or else you end up like some games that completely lose their focus and the game devolves into an incomprehensible mess. A mish-mash of unfinished ideas, broken plot threads, shifting personalities, and obviously changing directions.


I put CoC in it's little own place.
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CoC2: Dragon Age edition
So some of the complaints you can read on Veilguard:
  • The lack of player choice.
  • The inability to be mean. Impossible to even disagree with your companions.
  • Weaker characters with less depth
  • Substantially fewer narrative choices
  • Boring combat. I think the combat is fine. Personally. In Veilguard. It sucks in CoC2
And much like CoC2, you can play Veilguard for free.
I'm pretty sure we're playing exactly CoC2: Dragon Age Edition.
 

ChubbyFatBoy

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Aug 19, 2024
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But isn't that the best way to make games? You should create what you want to see and hopefully you'll find an audience who share your interests. Otherwise you get games that try to appeal to everyone and does nothing well. That's why AAA games are in the state they are in now. I'll agree that the mc should have more agency.
I mean that's the best way to hope a game gets made. Unless you're funding it yourself. But you don't need to appeal to everyone, to give leeway to other ideas beside your own. But whatever works for whoever it works for. I'm not speaking to how games should be made. I spoke to player agency and my comment was entirely meant for that.

As to why AAA are in the state they're in. I mean yea, trying for mass appeal all the time is part of the issue. But I would say it's a bit more then that. We got remakes, remasters, and sequels. Lotta games play it safe not wanting to experiment. Have long been dealing with a break it now, fix it later mentality. A whole lot of relying on oooo shiny! graphics over everything else. Plus the one thing that has been tanking games, movies, shows, comics, etc. Politics. The autofellatio and preachy left wing variety more specifically.

This specifically, is exactly how porn games should be made, in regards to content. That's how you produce the good stuff.

I would go so far to say this is how ALL media should be made but that's a different conversation.
Yea when well done and consistent. Like if a game called Titty Fucker 3000. Was all about you fucking tits. Corruption of Champions 2 is a hodgepodge of content. Where corruption is half-assed, how much you feel like a champion is up in the air. It feels less like your adventure and more theirs with you riding shotgun. With a bunch of random content that varies, because they got many chefs in the kitchen. I'll take well done over just because we wanted to. But again, I'm not speaking on how something should or shouldn't be made. Player agency was the topic.
 

Axismundi

Member
Jul 14, 2018
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This specifically, is exactly how porn games should be made, in regards to content. That's how you produce the good stuff.

I would go so far to say this is how ALL media should be made but that's a different conversation.
While I agree that you should definitely focus on writing what you're into, ignoring the community's interest isn't a good way to capitalize on the audience you gather. Take Ryn and Kyoko, for example. Two characters that have gotten less popular the more content they are given. Both of their stores give very little wiggle room for player expression when it shouldn't be that hard to allow.
 

Skandranon

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Nov 28, 2016
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Yea when well done and consistent. Like if a game called Titty Fucker 3000. Was all about you fucking tits. Corruption of Champions 2 is a hodgepodge of content. Where corruption is half-assed, how much you feel like a champion is up in the air. It feels less like your adventure and more theirs with you riding shotgun. With a bunch of random content that varies, because they got many chefs in the kitchen. I'll take well done over just because we wanted to. But again, I'm not speaking on how something should or shouldn't be made. Player agency was the topic.
Yeah, I'm speaking more content-wise. Your audience should come into play in some part for how to shape the content and engage with it, I agree.

That being said, I don't personally care about player agency in some games specifically, and this is one of them. Despite its base being D&D, I regard this as more of a JRPG than a WRPG. Just adjusted my expectations.

And then again - the first CoC was the same way. All the weird stuff is CoC was because Fenoxo liked that stuff, or a community writer liked that stuff. It was pretty much the same; the difference is just what the current crop of writers like.

Take Ryn and Kyoko, for example. Two characters that have gotten less popular the more content they are given. Both of their stores give very little wiggle room for player expression when it shouldn't be that hard to allow.
See here's the thing: I don't think that's true. That's the issue with taking this place as a barometer. Kiyoko was literally the most popular companion in the game when she was actually receiving content; she's probably less popular now specifically because she hasn't received content in so long.

And besides here, I've rarely seen any negative reactions to Ryn. People love Ryn.
 
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zwere

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Mar 27, 2020
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But isn't that the best way to make games? You should create what you want to see and hopefully you'll find an audience who share your interests. Otherwise you get games that try to appeal to everyone and does nothing well. That's why AAA games are in the state they are in now. I'll agree that the mc should have more agency.
That only works if you're also invested in getting the player feel immersed inside the story you're crafting and not like a paypig that's just a means to an end.
 
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