You know, this game reminds me of some tv shows I've watched, just because I like being in their little uncomplicated universe. The atmosphere, the simple(but attractive) visuals for most of the LIs, the interactions with the characters... they're all surprisingly resonating. Plus, for an H-Game, the relationship with Lucy is wholesome beyond words. Consider me a follower. I hope you really keep going with this and it doesn't end up abandoned.
As for what I hope will be constructive criticism, I would like to see more choices available than the occassional yes/no dynamic, like the ability to choose what we purchased for Victoria, for example. At the very least, I appreciate you allowing me to skip the feet stuff.
As for the opening, I appreciate what you're trying to do in getting us familiar with the cafe location, but some of it seemed a bit less intuitive than it may otherwise have been with a little more work.Without having to do a redesign of the area, itself, or rerendering from different angles, maybe putting some idiot-proof arrows around could help. With the rest of it being straightforward VN, the sandbox elements, like clicking on the bed or the stairs, do feel a bit out of place. Maybe you intend to put some more of them in later? If that's the case, may I recommend putting a map in at that time?
Alright, that's enough from me. Thanks for the game!