I restarted and yes noticed, also farmed money to buy equipments, i throught the game would be so hard but its ok, thanks for reply and your game is very good.To fix that yourself, go into the game’s folder under img/faces/ and copy any of the face files and paste it into the same folder then rename it as people2. This should get you passed that error. I will have to patch that in the next update.
Make sure you have leveled up by speaking to Faahlda back at your home base. Use liquid silver to weaken her attacks.
I know the voting is for Patrons only, but is there a way the rest of us can see what the final four were? I mean, you say "if your idea didn't get picked for this round", but I don't even know if it was. /shrugI was really happy and thankful that I received so many more ideas than the last round. I tried to respond to each of them and critique them were I can. There were so many great ideas submitted that I would have loved to make into quests at some point! Unfortunately, I have to narrow it down to four choices.
If your idea didn't get picked this round, please hold on to your writing so that you can resubmit your entree for the next round!
Most of the good stuff, anyway. There is a vampire route in its early stages, but it's not available until after chapter two and even then requires you to get stronger to beat the bosses required to unlock it. And it currently only has a fraction as much content as the main route.So this looks really good and I'll definitely be playing it, but based on the images and blurb it seems like all the good stuff and losing the game go hand in hand?
I've played it a bit following the walkthrough and it's not that bad, having to reload the game is a bit annoying but it's fine.Most of the good stuff, anyway. There is a vampire route in its early stages, but it's not available until after chapter two and even then requires you to get stronger to beat the bosses required to unlock it. And it currently only has a fraction as much content as the main route.
Just use the walkthrough tbh. To be fair though, even after using the walkthrough I tried to work out how you would solve that puzzle and it doesn't even line up with what the walkthrough says.this game is too complicated, after first 10 minutes i am already stuck with code in the library, it is absolutely dumb to make main story with puzzles and riddles (if you are such a fan of puzzles make sub quests with puzzles but not the main quest)
and i can not find a key to skip dialogues but not choices, is there such option in this game?
is not it stupid to use walkthrough for every step in this game?Just use the walkthrough tbh. To be fair though, even after using the walkthrough I tried to work out how you would solve that puzzle and it doesn't even line up with what the walkthrough says.
Perhaps, but that's how RPGM games are, if you don't use a walkthrough you'll probably miss something. Also bad endings sort of are the content in this game, you know when it's coming up from the walkthrough and save the game.is not it stupid to use walkthrough for every step in this game?
Another dumb thing is that every wrong choice leads to bad end but some of them not like vampire in library, and you have to save load every choice million times or alt tab to walkthrough every 5 minutes, this game has serious problems with gameplay design
As someone with a literal degree in game design, I take offense to this, and can say that it's simply not true. Just because you don't like the game doesn't mean it's badly designed. If anything, this game does a much better job of being an actual game than most of the ones you see on this site, even the RPGMaker ones. It definitely doesn't "require a walkthrough every step in the game" just because you had trouble with a single puzzle. There are a few small design issues here and there, but the parts you've been complaining about have just been you subjectively disliking what it's trying to be. I don't even like games where most of the content is gotten through Game Overs, but even I can admit that this game does a good job at being a Game Over Game.this game has serious problems with gameplay design
Oh, that reminds me of something I've been meaning to point out for a while. I'm not sure if this issue is still in the most recent versions, but as of version 2.4 or so, the saves were missing the First Aid skill that can only be obtained on your first trip through the library. Unfortunately, you can't get the skill on future visits even if you examine the same spot on the floor, so it's permanently missing.but I will be sure to include a save file with more quests completed so that you won't have to redo so much of your lost progress.
You can still get the skill by speaking to Bianca after you give her the Ragged Book.Oh, that reminds me of something I've been meaning to point out for a while. I'm not sure if this issue is still in the most recent versions, but as of version 2.4 or so, the saves were missing the First Aid skill that can only be obtained on your first trip through the library. Unfortunately, you can't get the skill on future visits even if you examine the same spot on the floor, so it's permanently missing.