not implemented yet. it's being used to block progress into unfinished areasAny idea how to pass narrow passages underwater? Like x27 y57. Underwater dash maybe?
not implemented yet. it's being used to block progress into unfinished areasAny idea how to pass narrow passages underwater? Like x27 y57. Underwater dash maybe?
not implemented yet. it's being used to block progress into unfinished areas
First, you realize that the non-con has been removed for, like, a couple years now, right? And the Spooky Starlets had to be removed because it's its own copyrighted material and whatever the falling out was, they said Anon had to remove it, right?I'm sure glad we got rid of noncon content and the Spooky Starlets crossover material so we could have a recolor.
And of course the dev whines about "toxicity" now - that seems to be the default recourse for anyone who can't deliver. Imagine people complaining because you can't manage more than one deliverable per year. Oh but my ADHD, my depression! Lotta people have these things and still do better than this.
The recolor isn't a bad idea in itself, but whenever a project starts in with this hokey-pokey of removing existing content and adding new stuff and then removing that, it's a really bad sign for its future. As are the excuses. As is the schedule slip on even posting the text updates containing the excuses.
I was a paying Patreon supporter of this game for a few years. I also happen to be bipolar but I maintain a full-time job and take care of my responsibilities. How many years now has this game been in development?...Sit all of the down. Leave the thread and pull your funding from the si...oh wait. You don't even do that. If the lack of pirated updates that provides new fap material bothers you that much, just leave the thread ffs.
you're wrong.First, you realize that the non-con has been removed for, like, a couple years now, right? And the Spooky Starlets had to be removed because it's its own copyrighted material and whatever the falling out was, they said Anon had to remove it, right?
I'm fine with being considered toxic by a lazy/scam dev.You sit here talking like the only thing they've done in the past year is a recolor, never mind EVERY journal update talking about the revisions to the code, artwork, artists leaving the project and needing replacement, recompiling everything, bug fixes, adjusting current content to take the on-coming updated gameplay mechanics. YOU are literally the toxic they are talking about, shitting on them for no reason other than it's taking longer than you want, and content you wanted to stay in was pulled for either legal reasons, or because the primary VA and devs didn't like it.
way ahead of you, which is also a reason why I'm salty, my patreon name should even appear in the credits when they get added.Sit all of the down. Leave the thread and pull your funding from the si...oh wait. You don't even do that. If the lack of pirated updates that provides new fap material bothers you that much, just leave the thread ffs.
Assuming Anon even wants to. They removed non-con (and other things) to comply with Patreon, sure, but they've said multiple times that the non-con stuff didn't fit the tone they ultimately were shooting for.But it's been a few years, the dev had plenty of time to migrate to SubscribeStar.
Exactly. Why add it in the first place?Assuming Anon even wants to. They removed non-con (and other things) to comply with Patreon, sure, but they've said multiple times that the non-con stuff didn't fit the tone they ultimately were shooting for.
"But why add it in the first place then?" Dude, I don't know. It's been discussed multiple times in the thread at this point. You can find posts from Anon himself about it.
They've said it in updates on this thread, they added it because they felt that all games like this did it, that they "had to."Exactly. Why add it in the first place?
How many games have you personally developed in that time? Don't forget, Anon works as well full time.I was a paying Patreon supporter of this game for a few years. I also happen to be bipolar but I maintain a full-time job and take care of my responsibilities. How many years now has this game been in development?
The one part I'm replying to. Funny how you ignore my very valid point of every dev journal we've gotten over the past year showcasing exactly what they've been doing, instead of adding fappable material. It's like...a game requires 10 times the coding than you think to make the one feature you want work! As we've seen with the updates to the gallery just trying to add the BE and three-ways into it. And the number of bugs it introduces. But that's all just "milking patreon" isn't it.I'm fine with being considered toxic by a lazy/scam dev.
if he didn't milk patrons for literally thousands of dollars every month and paused the billing whenever he went AWOL for a month or i wouldn't be complaining.
So?you realize that the non-con has been removed for, like, a couple years now
I'm not sympathetic to any use of copyright to destroy material or make it entirely unavailable. Copyright exists to promote the creation of new work.Spooky Starlets had to be removed because it's its own copyrighted material
Yeah, because "lotta people have these conditions" is what you say when you don't believe in those conditions. Oh wait, that makes no sense.You obviously don't believe depression or ADHD are real things,
Which is plenty of reason to shit on them, and I don't believe I denied it. I don't care if they stop engaging here. I never expect devs to engage here in the first place, this being a pirate forum and all.YOU are literally the toxic they are talking about, shitting on them for no reason other than it's taking longer than you want, and content you wanted to stay in was pulled
Or what? You'll rage impotently at us and white-knight some more, unable to accept you got strung along? Admittedly that's not the most original entertainment in the world, so I might leave eventually.Sit all of the down. Leave the thread
I can't exactly pull funding twice without re-subbing, and I'm not going to do that soon. I kept receiving the journal updates in case this project ever got back on track.and pull your funding from the si...oh wait. You don't even do that.
How many games have you personally developed in that time? Don't forget, Anon works as well full time.
I'm not even, oh wait I am. I'm also going to point out that professional game developers take YEARS for a game and that's dedicated time. Biggest case in point: Metroid: Samus Returns. This is a 3DS remake of the (original) Gameboy Return of Samus. It was done in the Mercury engine, by the company that MADE the engine. So, we have a remake of a game being done in an engine that they developed. Still took 2 years to make. A remake. In a game engine the dev team created in the first place.
Anon and co are doing this outside their normal jobs, and don't have a fully established engine at their finger tips with years of experience in coding in it.
I don't think you realize the insane amount of content there is behind a game like this, especially when compared to other traditional "adult indie games with pixel graphics". And I wouldn't blame you, as if I didn't attempt to decompile it then I would probably not have realized, either.This game has been in development for EIGHT YEARS!
Do you really think it should take eight years to finish an adult indie game with pixel graphics?
I don't think you realize the insane amount of content there is behind a game like this, especially when compared to other traditional "adult indie games with pixel graphics". And I wouldn't blame you, as if I didn't attempt to decompile it then I would probably not have realized, either.
But just so that you know, CPE v0.46 has:
- 100,000+ lines of code
- 15,000 sprites
- 1000 sound files
Think about these numbers for a second. This amount of files, even split over 8 years, is still a crazy amount of work per day. I already explained this somewhere else on this forum, but many people here don't realize the insane amount of work and dedication that is required to make video games, and you guys should be extremely grateful to have people invest years of their life on it. The reality is, it's already kind of a miracle that this dev hasn't burned out before.
Besides, if all you care about is for the game to be "finished", then the dev can just scrap the "WIP" walls, bump the version to 1.1 and say this is a finished game, doubt anyone would notice.