May 5, 2021
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So after going through the demo, here are some thoughts:

-Shorter than the previous one with a level cut, but everything feels much smoother and polished. A much better first impression as a demo.
-I am not a fan of the pistol nerf. Yes, it now has infinite ammo but TTK is much too long and dmg progression is quite skewed at the moment with it going (in shots to kill per weapon) 8 > 8 > 4 > 1.
-Save Rooms need to be better spaced. As they are now I think it's suboptimal as they are (in minutes as an example) 5 > 5 > 5 > 1 > 1 > 1
Agreed, but I personally kind of like the pistol nerf, as it incentivizes using the other weapons, which you can now carry multiple with you, other than one or two, and this is just me personally, I feel there needs to be a liiiitle bit more air strafe control, like just a tiny bit faster, cause sometimes I swear I nailed that jump over the saws, but nope, just barely too close and dead, and now I go back to the start of the level because of it, worse part is, the save was almost there, I sort of am ok with the cutting a level for the belief that the revamped enemies look even cooler, and the animations even more dope, I really enjoyed that one red slime ball enemy, the one that drops a canister and enters your mouth, also that one virus one that stabs into your brain, those two were awesome from last update, but maybe they'll be even better next update, like maybe the virus now instead of popping your head, turns you into a futa zombie, and the autopsy shows bullet holes in you because you ran into a squad or something and had to be gunned down(Or maybe a full screen wipe into an animation about that) maybe the red slime ball will enter you through a different way, or maybe you'll be knocked unconsious by it, so when your character wakes up she's suspended in some kind of flesh web.

Personally, a decent update, could be better could be worse, but hey, that's probably why the next time we'll hear from the creator is some time late august, to get feedback and tweak things.
 

Reedman07

Member
Jul 24, 2017
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185
134
where do you put the save?
sounds great, one problem, I do not know where to put it, and just unzipping it into the base folder, doesn't do anything.
All save files go to AppData\LocalLow\NEKOUJI just unzip it there, applies to most unity games


u can find save in AppData\LocalLow\NEKOUJI

and how to unlock gallery guy
I beat the whole level without dying (which is pretty challenging if you just sit back do it casually btw, on EASY mode lol) which unlocks everything in the gallery
 
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Reedman07

Member
Jul 24, 2017
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Agreed, but I personally kind of like the pistol nerf, as it incentivizes using the other weapons, which you can now carry multiple with you, other than one or two, and this is just me personally, I feel there needs to be a liiiitle bit more air strafe control, like just a tiny bit faster, cause sometimes I swear I nailed that jump over the saws, but nope, just barely too close and dead, and now I go back to the start of the level because of it, worse part is, the save was almost there, I sort of am ok with the cutting a level for the belief that the revamped enemies look even cooler, and the animations even more dope, I really enjoyed that one red slime ball enemy, the one that drops a canister and enters your mouth, also that one virus one that stabs into your brain, those two were awesome from last update, but maybe they'll be even better next update, like maybe the virus now instead of popping your head, turns you into a futa zombie, and the autopsy shows bullet holes in you because you ran into a squad or something and had to be gunned down(Or maybe a full screen wipe into an animation about that) maybe the red slime ball will enter you through a different way, or maybe you'll be knocked unconsious by it, so when your character wakes up she's suspended in some kind of flesh web.

Personally, a decent update, could be better could be worse, but hey, that's probably why the next time we'll hear from the creator is some time late august, to get feedback and tweak things.
Releasing the full game in august is being hopeful because these are japanese devs. Its been said they haven't been on time with the updates for over a year and half now, even the early access "later this month or early next month" took past the middle of the fucking month which is honestly kinda disappointing or underwhelming in its content, But hey, progress is progress, and I still look forward to the release of the full game. I didnt really feel like there is a nerf to the pistol, since its the first level and some of the "newer" enemies not seen from 0.3 demo are introduced EARLY just for the demo, with the chauchat it took like 5 shots to the head to even beat them and thats on easy mode. If someone does normal or hard mode I dont really think it'll be fun, it makes the game more of a chore than a "game" to play
 

Reedman07

Member
Jul 24, 2017
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By the way, if anyone is asking about the virus or their anti-virus blocking something, mainly a "trojan"

"" [Regarding False Positives by Some Antivirus Software]
Dear Players, We have received reports that some antivirus software and Windows Security may falsely flag the game’s executable file (.exe) as a potential threat.
After investigating, we found that such false positives may be caused by factors like the Unity engine version, the Windows environment, or the download source. Our development team has rebuilt and tested the game on multiple devices and has submitted the executable file through Microsoft’s official submission system.
This process is intended to reduce the risk of future false positives.
We will continue monitoring feedback and work to identify and resolve any related issues.
Please also note that if the .exe file is downloaded and extracted from unofficial websites, Windows may flag it as a potential threat. We strongly recommend downloading the latest version only from our official channels. Thank you for your continued understanding and support. The Development Team""
 

arkublai

Member
Sep 6, 2017
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595
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How many new enemies in new demo?
Answering my own question: its just first level with few balance changes and 2 new types of enemies, flying bug and praying mantis lady.

Flying bug is heavy brutal guro, praying mantis lady has futa scene with very little guro, to the point that you can lie yourself that protagonist survived the whole ordeal.

If there is way to get to other levels i completely missed it.
 
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dreminh

Active Member
Jan 4, 2019
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bruh still no parry using knife and most of the time you shoot to the left and run backward
 

Thy_Abyss

New Member
Feb 13, 2022
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Beat first level and got to apartment, can't find 2nd level at mission select menu. Only lists one mission: Old lab.

Any fixes? 0.3
 

dw9000

Member
Nov 27, 2017
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As I remember, maybe I'm wrong, devs said that there will be 6 levels
The DL Site shows a picture of several unique backgrounds, counting them it looks like 5-7 depending on reused. so sounds about right.

They confirmed there are 20+ unique enemies. along with traps in there, I would bet there are 22 enemies, and maybe 6-7 types of traps in there. usually 1-2 per map.

6 bosses and then add 14-16 enemies normal.

The breakdown may be off a bit but that would be my general take on everything we currently have available information wise on DL site.
 
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Nuclear Reactor

New Member
Jun 14, 2017
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bruh still no parry using knife and most of the time you shoot to the left and run backward
You can roll forward then turn around and shoot. :HideThePain:
The floor bugs enemy is probably the most annoying shit i've ever seen. It's too fast, too small and if it gets too close to the fem protag your aim gets all shit. Knife can't do shit and you can't crouch to deal with it.

Also game needs more sausages. Futa ain't my thing.
 
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