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Lewd-Ponderer

Newbie
Dec 1, 2018
94
100
117
If they charge 16 euros on Steam i want a proper game deserving of customers respect.
Putting out a tutorial or controls would be bare minimum.
Its more like "Hey fuck you and go figure it out, anyways, im taking your 16 euros loser"
They can showe their shitty graffiti walls in their ass.
I mean literally, so many stuff they didnt bother clarifying.
I noticed where stamina is and was like ok cool, but then those 2 stats below it im clueless.
Thought i'll figure it out as i keep playing till i reached the obscatle and that was the last drop.
Like what the hell even is that big thing in the corner, her body or something, why is it there, is there any significant important use its gotta hog half a screen?
Weird. Anyways, idk about you but i expected higher standards not lower standards, you might be fine with this but i still got some self respect.
If you want an example what a proper game should be like, basic decency of a tutorial is included Unity - La Vitalis: Immortal Loss [v0.30.1] [B-flat] | F95zone | Adult Games | Comics | Mods | Cheats

Least effort I've seen in a bait post in a while
 

colombianhoes

Active Member
Oct 24, 2024
530
663
171
Least effort I've seen in a bait post in a while
Its a fact, theres 0 tutorial or help.
The game didnt even bother to add a save checkpoint before doing first obstacle.
Waste 10min each time till you get the hang of it.
Now stop trolling or prove how there is an actual tutorial, yes?
 

Lewd-Ponderer

Newbie
Dec 1, 2018
94
100
117
Its a fact, theres 0 tutorial or help.
The game didnt even bother to add a save checkpoint before doing first obstacle.
Waste 10min each time till you get the hang of it.
Now stop trolling or prove how there is an actual tutorial, yes?
So you can handle doing the bare minimum for a soulslike metroidvainia platformer but you can't handle the bare minimum for graffiti? You clearly know how to move left and right at least by experimentation you can't just press the buttons on the wall to at least see what they do? The way you're describing the game is like if you somehow died in the hallway leading up to the hydraulic press multiple times until you then got to the press saw jump and dodge IGNORED the literal writing on the wall only to die to said first obstacle. You can even walk through it like a normal platformer no issue as it's rising meaning the only way you could have died is if you tried walking through it as it's going down. I see dying to the second set where the saw is literally invisible if you have the flashlight off and given you must be exaggerating since there's no way you spent 15 minutes struggling to get to the other side of the room you must have had the light not flashing on the saw, I'm assuming you got past the first press eventually.

Ok then! Let's recap. The game makes you experiment to get out the first room. It then double makes sure you see the actual buttons to do it. you go further up, before the first dialogue even, they put the buttons to attack. Past the dialogue it tells how to turn on the flashlight and assuming we're using our thinking caps we're keeping the light on to see in the dark and see that things can hide in the dark because of the body in front of the door. Walking down the corridor, oh no! women that wanna hurt us! we should probably use that attacking knowledge to use and shoot them first! Wow now they're dead! going all the way to the hydraulic press and saws. The wall has how to jump and roll so using these buttons we roll through the press while it's not going down and jump over the saws to get to the elevator where after experimenting with the buttons and going down there's a wall that has pictures of how to swap weapons.
Damn that's crazy! Sounds like something I've heard of before!
 
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colombianhoes

Active Member
Oct 24, 2024
530
663
171
also complaining about a game being around 15 bucks on a pirating platform is crazy you didn't even pay for it homie
I dont have to pay for it to see its an actual rip off piece of shit game.
Yes, WSAD movement is pretty obvious Sherlock, but the game doesnt explain most of it.
Why do i have to press whole keyboard to hopefully find and understand everything when the game can tell me immediately what do i need to know from the start. Like i didnt even know you can roll in this game, found it accidently among many other stuff as well. Again, the tips they attempted to showcase on wall looks pixelated minecraft shit, can barely read it.
Its like the game is trying to piss you off, just tell everything from the start.
That i can roll, wheres inventory button, what the hell that item means ( i wasted injection didnt know it heals) again they didnt even explain what it does, where the hell is stamina and health bar, wtf that body image means.
Thats only 15min into the game, who knows what else they left out.
A simple imaged photo with controls at the start would solve this, but instead they resort to pixelated minecraft graffitis on the walls
 
3.60 star(s) 80 Votes