This mod is so controversial, and I'm on the verge of abandoning it.
The game is extremely complex, and the many decisions constantly change the course layout.
Furthermore, the sandbox is nearly impossible to control, and I've been criticized for not having access to scenes that can only occur at the player's discretion during sandbox sessions.
Don't blame ya! And it's understandable.
I always run URM on the side of whatever WT mod I run, IF I use a WT..
Just in case if I see something that just don't make sense.
This game is a mess.. (due to things getting opened or locked, if you do or do not)
It's a game where aiming for "harem" or being a "yes man" benefits a playthrough.
(though, some get locked if you pick the other, so two or more playthroughs is required even there, unless cheat)
However the "good" or "bad" ish paths, makes even that complicated.
Not so impactful right now.
But I'm sure someone get slapped by the time the game is done!
I really want to like the game. (interesting concept)
And I continue to follow, download and play the game.
But nearly every update, I find I have to start over.
Cuz, the dev have changed something. (often for the better.. so props to him!)
I'll bump into a part where the game tells me I've done something I'm certain I have not.
Which is verified by using URM. (and I'm fairly good at marking my saves out of habit, as I do solo, harem, and none routs of every game I find is worth my time)
So Restart of the game it is. (which sucks when there's 10+ potential playthroughs. And I've pre-maturely "nixed" several potentials. It's just too much!)
Too many things is hidden in the sandbox.
Most the time things are fairly straight forward.. but them pesky hidden bits.. grrr.. (or god forbid if you skipped something cuz it's not THAT playthrough and you're saying nope to a certain individual)
This is just one of "those games".
It hates walkthroughs.
So yeah.. You're brave modding for this one a is!
Maybe by the time the game is done, a "Path selector" would(or at least could) be a thing.