- Jun 15, 2018
- 251
- 273
Maybe limit the AI to two turrets on the first level. Three turrets blast away anything that spawns first turnHigh difficulty on first level seems like a major issue - I should fix it by the next playable version.
And if the game would explain itself, that would be nice. If a custom deck is needed to beat the first level, then the game should show that feature
It doesn't have to be terrible fancy, some random thingy (chimney, vending machine, shipping create, etc) that blocks a field here and there. It would make the combat arena more interesting.Terrain features in combat - I really like the idea, but I imagine it would provide quite a heavy coding challenge. Maybe one day.
Fancy would be objects that can be destroyed or that block shots, but not flying units moving over, etc.