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cool cate87

New Member
Oct 16, 2022
2
0
The game seems to keep freezing for me? Like after a few mins of gameplay, the screen freezes but I can still interact with the game, just can't see what I'm doing.
 

Hunker453

Newbie
Sep 18, 2022
41
30
The game seems to keep freezing for me? Like after a few mins of gameplay, the screen freezes but I can still interact with the game, just can't see what I'm doing.
Age-old RPG maker bug occurring on certain systems.
In the game folder, navigate to and open up the file named "rpg_core.js"
Its relative path in the game folder should be: \www\js\rpg_core.js

Open it up in any old text editor, then find this exact portion (just CTRL+F "this._skipCount ===" or "Graphics.render" , or go to line 1872)

Code:
1871 Graphics.render = function(stage) {
1872     if (this._skipCount === 0) {
1873         var startTime = Date.now();
1874         if (stage) {
1875             this._renderer.render(stage);
1876             if (this._renderer.gl && this._renderer.gl.flush) {
1877                 this._renderer.gl.flush();
1878             }
1879         }
Change the operators on line 1872 from "===" to "<=".

from:
if (this._skipCount === 0) {
to:
if (this._skipCount <= 0) {

Save the file and try running the game - the screen image should no longer freeze with audio and game logic continuing.
 
Last edited:

Kredyn

Member
Game Developer
May 5, 2018
134
749
Age-old RPG maker bug occurring on certain systems.
In the game folder, navigate to and open up the file named "rpg_core.js"
Its relative path in the game folder should be: \www\js\rpg_core.js

Open it up in any old text editor, then find this exact portion (just CTRL+F "this._skipCount ===" or "Graphics.render" , or go to line 1872)

Code:
1871 Graphics.render = function(stage) {
1872     if (this._skipCount === 0) {
1873         var startTime = Date.now();
1874         if (stage) {
1875             this._renderer.render(stage);
1876             if (this._renderer.gl && this._renderer.gl.flush) {
1877                 this._renderer.gl.flush();
1878             }
1879         }
Change the operators on line 1872 from "===" to "<=".

from:
if (this._skipCount === 0) {
to:
if (this._skipCount <= 0) {

Save the file and try running the game - the screen image should no longer freeze with audio and game logic continuing.
I wanted to fix this, bug I forgot. Thanks, for bringing it to my attention!
 

cool cate87

New Member
Oct 16, 2022
2
0
Age-old RPG maker bug occurring on certain systems.
In the game folder, navigate to and open up the file named "rpg_core.js"
Its relative path in the game folder should be: \www\js\rpg_core.js

Open it up in any old text editor, then find this exact portion (just CTRL+F "this._skipCount ===" or "Graphics.render" , or go to line 1872)

Code:
1871 Graphics.render = function(stage) {
1872     if (this._skipCount === 0) {
1873         var startTime = Date.now();
1874         if (stage) {
1875             this._renderer.render(stage);
1876             if (this._renderer.gl && this._renderer.gl.flush) {
1877                 this._renderer.gl.flush();
1878             }
1879         }
Change the operators on line 1872 from "===" to "<=".

from:
if (this._skipCount === 0) {
to:
if (this._skipCount <= 0) {

Save the file and try running the game - the screen image should no longer freeze with audio and game logic continuing.
Thanks! It fixed the problem
 

Bob H

New Member
Jan 31, 2022
3
0
how do I fix this error. It shows up when I try to start a new game. I already tried all the fixes mentioned before this post 1736578268128.png
 

Chikiri

Newbie
Dec 16, 2022
47
25
Blood bags gives Winter key
Where are other two? Spring and Autumn?
That's where it stops for now. The next area is in development, sooner or later maybe in march or so... So I'm sure the next area is going to be Autumn and Spring key for whatever room the imp is hiding.
 
4.30 star(s) 9 Votes