Claroquesi
Member
- May 16, 2020
- 476
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Okay, yeah, that is a well criticism, and i can't even disagree with you... But you're right, but aside from the story and written stuff... This game needs some work on the mechanics on how you progress in the game, like a task bar or don't know, you almost feel lost at a certain points in the game when you are trying to get a sceneDaisy's story I think is still a problem. If what Milda is going for is corruption then her willingness to go along with everything without much fuss and the fact that the MC doesn't get denied from her ever or get punished for doing something she didn't initially agree to goes against what the game is telling about her. She originally had a problem where her scenes were too light or non-scenes without really progressing but now there's progression but without the story catching up with it. There just isn't any real setup for her scenes.
Another core issue is the mentality of the dev doesn't work very well in a game development setting as he's stated before that his intentions are pretty much just spamming H-scenes which you can sort of telling between updates, that the updates aren't really tied together well in that it's just storyline of the month. Even going back to characters later, their scenes don't tie well between updates. Using Daisy again, you're spying on her in the bathroom and fantasizing about her in one update but just going for it after a farm event randomly and substituting her dildo. The former scenes don't have a payoff while the new ones don't have any setup.
Even with a writer, the last update wasn't that strong on storyboarding or on dialogue. Dialogue still doesn't sound natural and in-game events make no sense logically lining more with porn video standards than porn game standards which are different. There isn't any plan at the moment for dialogue to be fixed or touched up either so the purpose of a writer seems almost unnecessary at this point as there isn't much difference between now and then.
And even acknowledging the clear issues with gameplay and the lack of any way to hint people what to do, much of the gameplay is just a grind fest and wandering around until you get to a scene you want. And most scenes are just tied to having something or being in a place at the right time which is unimaginative. With all of the activities that are in the game, there's no scene that's actually tied to how well you do an event or by doing it enough times. For example, scenes with the teacher can be triggered by paying attention in class enough times or by studying and getting a good score. There are two scenes that are tied to the time and day of the game related to farming but none that justify the usage of your own farming. It'd make more sense for there to be a cucumber scene tied to your growth and selling of crops to Douie or Daisy checking on the quality of corn you've grown but instead they're tied to waiting. In some games, this can work but it doesn't when the scenes are progress based so you're locked out of seeing any other new scenes until you've dealt with those which go against the intention Milda meant by doing other stuff while waiting. People do one character at a time.
People get that Milda is making this for fun, but that doesn't mean all criticism should just be ignored.
I didn't like the part where you have to finish some scenes with a character first to get the other character scenes, i know you have the phone that it is like a guide, but sometimes that doesn't help, maybe i'm stupid figuring it out, but at least something to make things more clear while doing certain scenes