The game is great, but too many unnecessary clicks.
Example: Recharging mana - you have to click to recharge, then to give candy EVERY TIME. if I clicked recharge and have candy, Of course I give it. No need for extra click (and no need to allow accidentally clicking on no). Also could have "recharge skip" and "recharge replay" buttons instead of asking that as a separate click. For that matter 99% of the time you "visit the red witch", it's just to recharge then leave, so a button in the bedroom to just quick recharge would be nice.
Lots of "get closer" and such when there are no options. Also some short scenes could just be timed, like if you take a bath and nothing happens, just move past the "refreshed" text after the first time without needing to click.
Also the shop needs to let you buy multiples so you can stock up on candy and rum with fewer clicks, and send you back to the item menu, not the root, between purchases and you can get things more easily. If implementing a counter is too much work, add options to buy 3 rums or 5 and 10 candies, as these are where most of the issue is.
Need to be able to bypass duplicate scenes. You often can't tell if you have corrupted enough for a new scene, so you end up watching the same one over and over (clicking frantically). Even with skip you have to click a bunch to get through a duplicate scene. That one morning scene with Airi has the option to skip (the one where you pretend to be sleeping), that should be for all scenes you have seen already. Whenb you want to repeat you can go to the book; the main play should be unlocking, not repeating.
Sorry to be complaining so much about the clicking, but I literally have to stop playing because my finger hurts.