Your opinion borders on being irrelevant. People often forget that writers don’t work on empty stomachs. First and foremost, they must prioritize the audience that supports them financially. While external opinions may hold some value and no writer wants to alienate potential followers, it is unlikely they will jeopardize their paying audience just to appease someone who has never contributed to their livelihood.
On the topic of redundancy, there is actually a logical framework here. The idea that "if his subscribers don’t think it’s boring, it’s not boring" is rooted in the fact that subscribers are paying for the content. If they found it boring, they simply wouldn’t pay. What you may not consider to be "entertainment of the highest order" can very well be just that for those who choose to pay for his creations. The comparison to Netflix is entirely flawed. Netflix is able to provide such value for its subscription due to the multitude of revenue streams and massive scale it operates on. Meanwhile, a game developer might spend years creating a game that a player can finish in two hours yet charge a similar price. Does that make one inherently worse than the other? Not at all. It simply reflects the different industries, creative processes, and value propositions involved.
Moreover, the idea that all entertainment should deliver the same value for money as Netflix is inherently flawed. Entertainment is subjective—what entertains one person might not entertain another. Therefore, whose opinion holds more "worth"? Clearly, it's the one from the person who financially supports the content. Their subscription is a direct vote of confidence in the entertainment value they receive.
Therefore, the act of subscribing inherently validates that they find the content engaging or worthwhile. In this sense, opinions from non-subscribers who claim it is boring hold less weight, as they are not the ones supporting the creator. It isn’t that non-subscribers’ opinions are dismissed as projection arbitrarily; rather, those opinions don’t reflect the actual value exchange taking place between creator and paying audience, so while not being worthless, they're worthless-adjacent.
As for novelty, while seeking it excessively might lead to a loss of authenticity or consistency, it doesn’t mean subscribers always demand innovation. People subscribe to creators like Daval3D for a mix of familiarity, consistency, quality, and even connection to the creator, not necessarily for constant reinvention. In sum, as one user said before:
In short, the argument that subscribers determine whether content is boring holds merit because their continued support proves they find value in it. Meanwhile, non-subscribers’ opinions lack the same significance in this context because they do not reflect the audience keeping the creator afloat. People have been relying on the same methods for years, whether it’s in writing hentai, making movies (many of which feel like they’ve been rehashed countless times), creating TV shows, or producing pop music that follows the same four chords repeatedly. It’s a formula that persists across industries. If something works, there’s no reason to change it; doing so might only alienate an audience that values the consistency and predictability of the content they came for in the first place.