- Sep 7, 2016
- 520
- 3,069
1st you need a good light sets,after you can play with the luminance,beam expoment,etc...of the lights you had set..I have found success using an HDRI and then modifying its strength. Rendering longer doesnt always help but may.
Also, there is a denoiser. Just know how many iterations you are doing then set it to run on the one before the last one. It only really needs one and if you do it tooo early itll destroy your render times.
2nd you can also play with the RENDER SETTINGS (tone mapping)..(spectral rendering)..(filtering) you choose what you like most