- May 14, 2019
- 83
- 1,704
You could try Fit Control if you don't have it....So.. I thought I'd really like this 'teddy' asset so I started this render.
I hate it. There's no way to tighten it to form, no way to adjust it whatsoever. As such, I have all those non-conforming parts on the gloves, the shoulder, the panty and so on. I'm never going to use it again. But I really liked the pose, the background and the lighting and how it made the skin/SSS to pop.
I ended it early because I don't want to commit 7h on a render that's flawed, but I'll keep working on it, keeping the lighting/background/pose most likely but trying to find some good clothing for her.
Also..Anyone has a good asset for dimples? It's one of the things I really wanted on Celia, but haven't found any.
View attachment 1472637
EDIT: Also add the whole mandatory 'critique and constructive criticism are always welcomed' here.
Such an iconic pose even better beauty.
That seems to help quite a lot judging from a quick few slider adjustments and a 2 minutes render. Thanks a lot.You could try Fit Control if you don't have it....
https://f95zone.to/threads/fit-control-add-on-for-genesis-3-8-female.30184/
dForce can do amazing things with skin tight clothing. That asset looks simple enough to just add a dForce dynamic surface modifier to, then all you have to do is modify the surface to make it shrink a little and it'll tighten right up for you. Sometimes it works best to also expand it a bit before the simulation so it has room to contract. Make sure you catch all the surfaces when modifying the expand/contract ratio since some assets have different surfaces for sleeves, trim, etc.So.. I thought I'd really like this 'teddy' asset so I started this render.
I hate it. There's no way to tighten it to form, no way to adjust it whatsoever. As such, I have all those non-conforming parts on the gloves, the shoulder, the panty and so on. I'm never going to use it again. But I really liked the pose, the background and the lighting and how it made the skin/SSS to pop.
Thank you. That was quite informative. Especially since I never bothered with dforce besides the assets that are already made with it in mind, and even then, only to the point that it flows with the pose, rather than attempting to tighten it up or anything.Tips.