3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Whisky Priest

Newbie
Jun 12, 2017
78
850
Yep - A complete ripoff of that hentei meme from a while back. I struggled to find a slider or partials for a nervous expression for G8M that didn't look ambiguously worried - most just made him look constipated. So I gave up and just had him look down at the tablet.
Overall I like how the render turned out. However, I need to get more expressions for G8M - since that was pretty limiting even with partials - Wonder if the upgraded expressions system for G8.1 would have helped?
Bus - signed.png
 

Zavijava_

Member
Oct 19, 2020
458
7,823
Yep - A complete ripoff of that hentei meme from a while back. I struggled to find a slider or partials for a nervous expression for G8M that didn't look ambiguously worried - most just made him look constipated. So I gave up and just had him look down at the tablet.
Overall I like how the render turned out. However, I need to get more expressions for G8M - since that was pretty limiting even with partials - Wonder if the upgraded expressions system for G8.1 would have helped?
View attachment 1532096
Love it :love:

Man I've had the same issue with G8M expressions... I can't even find a simple friendly smile that doesn't make him look like he's passing a kidney stone or has an unconventional number of chromosomes. I haven't tried 8.1 at all, but I've had okayish luck mix-and-matching the My Rules set with some of G8's default ones. It depends a lot on your character's morphs as well, so it's very hit and miss.
 
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Jul 14, 2018
417
1,602
Yep - A complete ripoff of that hentei meme from a while back. I struggled to find a slider or partials for a nervous expression for G8M that didn't look ambiguously worried - most just made him look constipated. So I gave up and just had him look down at the tablet.
Overall I like how the render turned out. However, I need to get more expressions for G8M - since that was pretty limiting even with partials - Wonder if the upgraded expressions system for G8.1 would have helped?
View attachment 1532096
I've abandoned presets for anything other than quick prototyping.

When in doubt, grab a mirror, make expressions, then match them on the figure.

It's also amazing what a little eyebrow squeeze, a little eye relaxation, and raising and lowering the lower eyelid will do. And don't forget the cheeks. Always have to move them around, them fuckers move with everything.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
I'd lose the earrings. The first thing we learn as little girls is that earrings are a good way to get your ear ripped off you're playing sports. A (sexy) pirate like her wouldn't wear earrings if she's about to knife someone.

Oh, and give the poor girl some straps! It's hard to make someone walk the plank if you're using one hand to hold up your top. ;)
Yeah those click things really how should i get that corset really tight on her waist no fun without straps you can help her with getting it nicely tight fitting perfectly and bringing her in shape as her 1st assistant under deck ;)

I don't think those earrings though are a problem for what she is going to play on the contrary they gonna move nicely in the motion, when she gets "knifed" by those pesky British commander hunting her on the plank before getting rid of them ;)

Ey mate "Sex the Plank"
 
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atheran

Member
Feb 3, 2020
355
2,753
So, while waiting for my next render to finish, I took an in-progress render and did some post for a vintage look.
Changed the camera settings to more resemble an EOS 5DS R and it will probably be the one to use for my final render with a 50.6 megapixel resolution and an image resolution of 8688x5792 shooting in raw.

That said, for this render I went for 4320x2880 which I then downsampled to 1620x1080. No, you won't see any pores here, but when the 4320x2880 finishes they are there. Last thing, for the final render of 8688x5792, I'll be rotating the camera to its side to render because simply switching the aspect ratio from 3x2 to 2x3, changes the FoV and it doesn't properly resemble how a portrait would be taken on that camera/lens combo. I also changed the lens specs I use for the render to a Sigma 85mm f/1.4 dg hsm art, and changed the lighting a bit since I didn't like the harsh transition on her right side. Now I have proper rim lighting (more like a kicker really than a rim) and some fill as well without any special modifiers besides a diffuser. Also some slight hdri lighting from an overcast hdri and switched the settings in tonemapping to 5.6 F/stop (remember to change it on the camera settings too for proper DoF), 200 ISO and 200 shutter speed to be more realistic for an overcast shoot.

In Photoshop, I resized it, then in Nik's Collection I added some color correction and filters to match a vintage camera and then fired up PTLens to introduce realistic distortion and Vignetting for the camera sensor/lens combo I used for the render.

But all that, doesn't matter for this specific render I'm posting here. It's all just a sort of..diary? For me and my progress. vintage.png

Those lingerie assets are really good by the way. They come from the Mystique 2 sets and I have very few complaints.
 

Once_Up

Member
Aug 20, 2021
382
3,649
CS Edit.png
The first thing about this render is posing characters that interact with each other is surely a fucking nightmare!!

The second is this render is SO so much rely on photoshop, the original render straight out from Daz is nowhere nothing like this.

The Last thing is after finished editing I just realized how much it gives off the James Bond vibe LOL :LUL:

I'm quite proud of this one though. :oops:
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
So, while waiting for my next render to finish, I took an in-progress render and did some post for a vintage look.
Changed the camera settings to more resemble an EOS 5DS R and it will probably be the one to use for my final render with a 50.6 megapixel resolution and an image resolution of 8688x5792 shooting in raw.

That said, for this render I went for 4320x2880 which I then downsampled to 1620x1080. No, you won't see any pores here, but when the 4320x2880 finishes they are there. Last thing, for the final render of 8688x5792, I'll be rotating the camera to its side to render because simply switching the aspect ratio from 3x2 to 2x3, changes the FoV and it doesn't properly resemble how a portrait would be taken on that camera/lens combo. I also changed the lens specs I use for the render to a Sigma 85mm f/1.4 dg hsm art, and changed the lighting a bit since I didn't like the harsh transition on her right side. Now I have proper rim lighting (more like a kicker really than a rim) and some fill as well without any special modifiers besides a diffuser. Also some slight hdri lighting from an overcast hdri and switched the settings in tonemapping to 5.6 F/stop (remember to change it on the camera settings too for proper DoF), 200 ISO and 200 shutter speed to be more realistic for an overcast shoot.

In Photoshop, I resized it, then in Nik's Collection I added some color correction and filters to match a vintage camera and then fired up PTLens to introduce realistic distortion and Vignetting for the camera sensor/lens combo I used for the render.

But all that, doesn't matter for this specific render I'm posting here. It's all just a sort of..diary? For me and my progress. View attachment 1532367

Those lingerie assets are really good by the way. They come from the Mystique 2 sets and I have very few complaints.
wonder how it would look like as a bleached bypass, overall though personally im not such a fan of to much Hollywood i like it more pure and raw (natural high luminance is my personal kink) but extremely complex in all it's subsurface scattering glory.

Sometimes it's just crazy when you watch a old VHS Porn how much Details a old Professional Sony Video Camera Setup captured even in SD so organic on a old Tube Display :)
Hardly comparable with the Hollywood look nowdays of Sony.
Seeing such things in HD these days you need the will and a really good light artist doing it, though the first thing you gonna see is crazy amounts of makeup fearing the resolution and killing any natural light skin interaction and working against it it's crazy we kill the best invention on purpose so often these days looking at all those Photoshop and more and more Video Signal Manipulations i could cry :(

It will be funny once we reach the part when 3D CGI will be more realistic than even a TV Show ;)

i really hope to see more Daz Rendering entering this luminance range :)

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Sometimes you see a really good rendering but they are still so rare
you can see her entire bloodflow progression, this entire capture setup is so awesome and thats still the compressed to death result :(

If anyone knows a Game which is mainly in this types of high Dynamic Luminance Ranges Rendered i would love to know which ?
 
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5.00 star(s) 12 Votes