Glorious work, in love with the detail. Middle one especially, stunning. Also, Marvelous Designer or you use a more traditional approach? I've been working on some outfits for 0.1.4 stuff of my game, but dForce is a bit of a chore to translate to.The 3 outfits that ive finished these last 2 weeks. Now just 6 to go....
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Thanks I use Marv and Maya for the modeling. Some minor detail I do in zbrush or just hand draw in 3coat / photoshop. Its not perfect but when you have to make a lot of outfits for a comic then you cant spend too much time on each.Glorious work, in love with the detail. Middle one especially, stunning. Also, Marvelous Designer or you use a more traditional approach? I've been working on some outfits for 0.1.4 stuff of my game, but dForce is a bit of a chore to translate to.
Thanks! I agree with hair needs to be reworked. And I sort of agree with the nose and lips. But the thing with Krashwerks ladies I noticed. Is that it hard to find the right expressions for them. It hard to explain it. Maybe other users who have experience with Krashwerk figures know what I Mean.I be honest with you, art work look good but nose and lip need some rework and so is the hair too. Keep it in mind, everyone have their own preference so.