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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

soprano31

Engaged Member
Nov 12, 2021
2,941
18,668
View attachment 2926121
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A little teaser before new Steps of Debauchery update :lepew:
What a wonderful view to start the day with !! :love::love:

Absolute everything about her is divinely beautiful,
A smile that makes you melt in love,
twinkling eyes that shine with passion.

The most delicious,roundest,
juiciest,handful of breasts ever created by mother nature,
And an ass so round,
firm and breathtaking that every woman on earth is jealous of,
and every man looks at with the biggest,lustful eyes.
Truly,one of the most beautiful,artistic,
cutest love angels ever created !!

A seductive,erotic,small teaser that makes everything big,
and which I am eagerly waiting for !!
wonderful art as always,Fooxied !!:love::love:
 
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Jin ㋡

Member
Game Developer
Jun 17, 2019
104
2,534
I was using Marvelous Designer 9. I followed this tutorial , and when I save the clothing modifications and try to import them into Daz, I have a geometry error.
Please help ,I don’t know what I did wrong.
 
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Greuceanu

Active Member
Game Developer
Jul 28, 2017
662
1,929
Here's are a few more samples, Daz VS polished with AI (this to me is the same as using photoshop to fix renders) but the quality is in different class, am I correct?

These are drafts and I will have to rework them with a different ai model.




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What do you think? are these challenging the paradigm in a good way?
 

firogenis80

Member
Oct 11, 2019
443
2,261
Here's are a few more samples, Daz VS polished with AI (this to me is the same as using photoshop to fix renders) but the quality is in different class, am I correct?

These are drafts and I will have to rework them with a different ai model.




View attachment 2927208

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View attachment 2927216


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What do you think? are these challenging the paradigm in a good way?

PERFECTION . i like the way AI changes the hair … among other things
 
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Mopsi

Member
Nov 19, 2020
267
2,576
I was using Marvelous Designer 9. I followed this tutorial , and when I save the clothing modifications and try to import them into Daz, I have a geometry error.
Please help ,I don’t know what I did wrong.

Thats how I do it:

I only load the garment, change the Resolution Mode to Base and export it as an OBJ file and delete the garment.
Then I load the naked figure with shoes and put it in the pose I need and save the whole thing as a scene subset. Then I delete everything I don't need (e.g. the eyebrows or the GoldenPalace_Shell) and export the figure as Figure_PoseX.obj
I then reset the pose and export it as Figure_A-Pose.obj
In Marvelous Designer I load the A pose and the garment and simulate it. Next, I load the PoseX as a morph target to bring the figure into the desired pose. When the garment is in position, I end the simulation, select garment again and export it.
In DAZ I open the Scene Subset with the character in pose and then load the clothes (you don't change the Resolution Mode). I then select the morph file for the garment, set the morph to 100% under the parameters, and set the entry Freeze Simulation to OFF for dForce clothing and Change X Parents.
 
5.00 star(s) 13 Votes