My pleasure my friend.
As I thought more on the subject, when you said that you render was at 3000 iterations and only at 10-15% convergence. It tells me either two things. Either you've got a lot going on in your scene or low processing power. There are creative ways to lowering the rendering time. You've got to keep in mind that everything you put in the scene makes the complexity of the rendering process go up. Every character, hair piece, clothes, shiny surfaces (Like shiny skins, latex, mirrors) Furniture, buildings all contribute to the complexity of the rendering process. Also darker scenes take more time than well lit scenes. If you have a lot of stuff loaded into the scene but is not in the frame of your rendering camera, get rid of it. You will see a difference.
this is especially important if you have a slow computer. At that point it becomes imperative that you load stuff only in your shot and leave everything else unloaded. One other thing you can do is render at lower resolutions, like 1080p or 1440p instead of 4K and stretch the image later on using an AI enlarger without loosing much quality. The amount of pixels to calculate increases with higher resolution which increase render time: 1080p is 2,073,600 pixels to calculate, 1440p is 3.7 million pixels to calculate and 4k is 8,294,400 pixels to calculate.