- Nov 5, 2023
- 585
- 4,466
And yes, you're right about that! I'm still working to improve it, all my art is 100% daz3d but I'm looking for alternatives for the flow of the animationsWhatever you used...your animation needs correction...of his right "phantom" hand disappearing behind her back twice...And a Daz hand does not possess 6 fingers...(Second hand behind her back)
Ça va Hubert?![]()
the finger you're mentioning might be the her hair around the hand. I watched it several times, but I guess if you slow it down would you see it. I haven't and don't see what you're talking about.Look at the right hand of the male character from third Animation, 100% AI skills XD
There are some animation errors since I use some programs to add frames to my animations, I understand that there may still be some errors but that's why I keep working on them, but my characters, the scene, the lighting and poses everything is done 100% in daz, I even post the pre-rendered scene, I don't know why they are bothered by some errors when I'm just trying to innovate in the animation techniques since the ones that Daz offers directly are not very goodthe finger you're mentioning might be the her hair around the hand. I watched it several times, but I guess if you slow it down would you see it. I haven't and don't see what you're talking about.
Your stuff looks great and I get criticism can help with improving things. Don't mind the haters.There are some animation errors since I use some programs to add frames to my animations, I understand that there may still be some errors but that's why I keep working on them, but my characters, the scene, the lighting and poses everything is done 100% in daz, I even post the pre-rendered scene, I don't know why they are bothered by some errors when I'm just trying to innovate in the animation techniques since the ones that Daz offers directly are not very good
The "Daz skills" are the lighting, the camera focus, the poses, the characters, the scene in general, not an error in the animation made by a program that is to add frames to increase the fluidity to the animations.Look at the right hand of the male character from third Animation, 100% AI skills XD
Sure XDThe "Daz skills" are the lighting, the camera focus, the poses, the characters, the scene in general, not an error in the animation made by a program that is to add frames to increase the fluidity to the animations.![]()
NO HATERS HERE...I AM AN ANIMATOR(AMATEUR) MYSELF! THIS IS CONSTRUCTIVE FEEDBACK...IT STARTS AS 4 FINGERS IN FRAME 73 AND BY FRAME 81 BECOMES MULTI-FINGERED...YOU MUST HAVE MISSED MULTIPLE INSTANCES OR SOMETHING...Your stuff looks great and I get criticism can help with improving things. Don't mind the haters.![]()
The scene is completely made in Daz, it makes me laugh how you say that the art was made with AI only because in the animation THAT IS A SEPARATE POST PROCESS had a frame generation error.Yep... it really is sad to see people normalizing the use of AI as "DAZ skill", even worse is to see an old man belittle someone else's work to defend this garbage.
People are fucked up, man...
The rendered art and the post-animation process are two different things. You just look like ignorant.Sure XD
Yes! I am completely aware of the errors that must be corrected, the animation process I am carrying out has frame generation with AI to add flow to the animation and sometimes it gives those errors, I am still trying to improve the technique to be able to innovate the part of the Daz animations since it is very weak in that part, thank you very much for your commentsNO HATERS HERE...I AM AN ANIMATOR(AMATEUR) MYSELF! THIS IS CONSTRUCTIVE FEEDBACK...IT STARTS AS 4 FINGERS IN FRAME 73 AND BY FRAME 81 BECOMES MULTI-FINGERED...YOU MUST HAVE MISSED MULTIPLE INSTANCES OR SOMETHING...
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AS I SAID EARLIER...NO HATERS HERE...I AM AN AMATEUR ANIMATOR MYSELF...THE PROBLEM STARTS IN FRAME 73...AND IT GETS WORSE ON 81...THIS SECOND HAND APPEARANCE AND/OR INSTANCES IT SHOULDN'T BE THERE...CHECK IT OUT...The rendered art and the post-animation process are two different things. You just look like ignorant.
Hello bro, yes, I noticed it already after I had finished the animation, sometimes it happens, I still believe that it is a better option for the animations, although it still lacks details to improve but I feel that it is on the right way, thank you very much for your commentAS I SAID EARLIER...NO HATERS HERE...I AM AN AMATEUR ANIMATOR MYSELF...THE PROBLEM STARTS IN FRAME 73...AND IT GETS WORSE ON 81...THIS SECOND HAND APPEARANCE AND/OR INSTANCES IT SHOULDN'T BE THERE...CHECK IT OUT...
IT STARTS AS 4 FINGERS AND THEN IT MULTIPLIES...IS IT INSTANCES?
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He can't "improve it" because there is no way for him to MANUALLY change the frames. All he can do is add the daz render to the AI "tool" and pray that it generates the animation correctly. Because, y'know... SKiLLzZz!!AS I SAID EARLIER...NO HATERS HERE...I AM AN AMATEUR ANIMATOR MYSELF...THE PROBLEM STARTS IN FRAME 73...AND IT GETS WORSE ON 81...THIS SECOND HAND APPEARANCE AND/OR INSTANCES IT SHOULDN'T BE THERE...CHECK IT OUT...
IT STARTS AS 4 FINGERS AND THEN IT MULTIPLIES...IS IT INSTANCES?
I also thought about that, haha it's just that I was lazy to modify the scene, but I do plan to modify it like that since these scenes are test for the game I'm creating, thanks for your commentsIf I can add a suggestion...the other hand should grab the ass of the other model so it doesn't seem to be a "dead weight"...to tell you the truth my eyes get fixated on the left model's ass cheek...feeling a hand missing there to squeeze...![]()
I really feel sorry for you to have to point out that I'm "an old man" - and I also said that it's my personal opinion - the work is done in DAZ... the animation is made with something else, call it like you want - "AI" or whatever.Yep... it really is sad to see people normalizing the use of AI as "DAZ skill", even worse is to see an old man belittle someone else's work to defend this garbage.
People are fucked up, man...