- Jan 14, 2020
- 186
- 2,360
VERY nicely done! Revealing less and setting up a nice scene makes all the difference. Love this.View attachment 4462637
So for those who can remember, I have used this character/pose in this setting before (something I typically avoid doing) but I took another swing at the lighting/camera angle and fiddled with some of the props in the background as well and I think it looks much better (even though it reveals far less of her body)!
For those who want to see the original:
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Can't imagine what would give anyone THAT idea...There's a slim chance I have a thing for redheads....
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"My girlfriend said her feet was starting to hurt from walking around the mall. Good thing my bestfriend was here and offered to walk her to the car while I finished paying for everything. I should treat him to a beer when we get home"
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When a user like you says game developer, I don't expect nothing less. Although your work looks very good. The same goes for some users whose work I've seen on Affect3D, of course not for free like here.Excited to share my latest work! The details keep improving, and most of the earlier bugs are nearly gone.
Feedback on the final result is much appreciated!
The entire scene, including the base animation, was created in Daz3D. However, the smooth animation and extra frames were added in a separate post-process using different tools.
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This unkind posting just caused you...me not following you or supporting you no more...Haha, your renders that Wolverine posted looked like crap. You didn’t even bother working on the models' skin; you just posed them on an HDRI and called it a day. Even the ones YOU posted yourself to try and prove him wrong look AWFUL. Come on, I’m still waiting for you to show a decent render.
Let's look at ur work
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Now, let’s take a look at the renders I made just yesterday
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Damn... I wish I had your talent![]()
You're absolutely right...it's a matter of...SKiLLzZz!!He can't "improve it" because there is no way for him to MANUALLY change the frames. All he can do is add the daz render to the AI "tool" and pray that it generates the animation correctly. Because, y'know... SKiLLzZz!!
We can clearly see how insecure this guy is about this garbage when he calls AI "different tools". Meanwhile people consider this DAZ skills.Excited to share my latest work! The details keep improving, and most of the earlier bugs are nearly gone.
Feedback on the final result is much appreciated!
The entire scene, including the base animation, was created in Daz3D. However, the smooth animation and extra frames were added in a separate post-process using different tools.
View attachment 4462821