- May 2, 2018
- 727
- 2,526
@JackBenNimble I would search out some tutorials on lighting in Daz (that's what I did). I can summarize one of the useful ones I found.
1. Make a primitive shape. (planes are good to angle just right.)
2. Go to the surfaces tab, select the primitive surface.
3. Go to the presets > shaders and find the emissive one, apply it. (Should now have a glowy shape).
4. Back to the editor tab for the surface, you should now see all the lighting settings. Set the temperature to 6500.
5. Now use the luminance and emission color as you like. (I prefer to set the luminence units to kcd as most lights need to be pretty strong to be useful.)
Now these are generally for non-visible (out of frame) lights. For in-frame lights, you can actually use the same trick, but set the opacity to like .01 and it will be basically invisible then stick it next to the "source" of the light. If you make it totally invisible, it won't cast light. May want to turn on two-sided light in these cases too. If you check back through some of my posts here I am using these lights in a lot of them.
I would also download a handful of HDRI light setups, they are really handy too. Obviously the normal spotlights and point lights can be used as well.
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1. Make a primitive shape. (planes are good to angle just right.)
2. Go to the surfaces tab, select the primitive surface.
3. Go to the presets > shaders and find the emissive one, apply it. (Should now have a glowy shape).
4. Back to the editor tab for the surface, you should now see all the lighting settings. Set the temperature to 6500.
5. Now use the luminance and emission color as you like. (I prefer to set the luminence units to kcd as most lights need to be pretty strong to be useful.)
Now these are generally for non-visible (out of frame) lights. For in-frame lights, you can actually use the same trick, but set the opacity to like .01 and it will be basically invisible then stick it next to the "source" of the light. If you make it totally invisible, it won't cast light. May want to turn on two-sided light in these cases too. If you check back through some of my posts here I am using these lights in a lot of them.
I would also download a handful of HDRI light setups, they are really handy too. Obviously the normal spotlights and point lights can be used as well.
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uses a night time HDRI and an emissive plane for fire light.]