3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Zavijava_

Active Member
Oct 19, 2020
615
11,346
Dear god are these some fun art pieces. Thank you so much for making these, they are so entertaining!

If you're willing, please please make more like these!
Thanks :giggle: I certainly will! These one-off renders capturing the spirit of my characters are the most fun to make!
 

ouch2020

Engaged Member
Aug 11, 2020
2,215
3,006
Well, this is not exactly "show your skills", unless with "skills" is also meant using shaders, kitbashing, converting some assets from V4 changing the materials and then shaders, editing geometry (though for now it is hidden, not deleted, while I decide if deleting it) to create new surface, adapting a scabbard and a sword that did not come toghether, using the thickener plugin on some elements and stuff like that.
I would appreciate if people could give a feedback on which outfit of the three presented they think looks better.
The thickness at the waist and in other parts is not from the character, it is from the outfit, and it is on purpose.
Thanks a lot !

Outfit 1
TGS1.png
TGS1b.png

Outfit 2
TGS2.png

TGS2b.png

Outfit 3
TGS3.png
TGS3b.png
 

TheimmortalP

Active Member
Jan 4, 2019
957
457
some elements and stuff like that.
I would appreciate if people could give a feedback on which outfit of the three presented they think looks better.
The thickness at the waist and in other parts is not from the character, it is from the outfit, and it is on purpose.
Thanks a lot !
I quadruple checked these, and I don't notice any differences between these, sorry.
 

ouch2020

Engaged Member
Aug 11, 2020
2,215
3,006
I quadruple checked these, and I don't notice any differences between these, sorry.
Actually, they three different assets from different makers, as I wrote, the difference is in the bodysuit. At the same time, if you have looked only at the material and the colour, of course they are the same, that is meant to be the same, it is the shape that is different.
But thank you anyway for having spent the time to look at it.
 
Last edited:
Apr 3, 2025
109
679
15,000 samples?! Damn, I wish I had a good PC. I usually render at 1080p with 300–500 samples, and it still takes like 5 hours! XD.
I do the max samples it allows and just use denoiser to also combat time it takes to render if I don't I am usually looking at a good 3 hour render time when I use denoiser its roughly no more than 50 mins and I don't have but low mid ranged pc there are other tricks I use like making sure to set up my own scenes and using limited objects to lessen the impact on my GPU memory also helps me with my times and sometimes I can render at 2k but I mostly render 1080 HD.
 
  • Like
Reactions: Vicho75
5.00 star(s) 13 Votes