Well, this is not exactly "show your skills", unless with "skills" is also meant using shaders, kitbashing, converting some assets from V4 changing the materials and then shaders, editing geometry (though for now it is hidden, not deleted, while I decide if deleting it) to create new surface, adapting a scabbard and a sword that did not come toghether, using the thickener plugin on some elements and stuff like that.
I would appreciate if people could give a feedback on which outfit of the three presented they think looks better.
The thickness at the waist and in other parts is not from the character, it is from the outfit, and it is on purpose.
Thanks a lot !
Outfit 1
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Outfit 2
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Outfit 3
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