Donnie Brasco
Well-Known Member
- Dec 15, 2018
- 1,343
- 13,819
But noboby take the gondolas (except some of ...)... If you walk 5 minutes, it's the same result without the 50$ out your pocket.
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I would even add some scars on her face. Not as exaggerated as a Geralt of Rivia-type, but some scars from old battles would give her credibility.View attachment 4982844 Hello everyone!
Another day another concept, so, il be gald to see you opinion
Trying to make original character for female wandering knight type.
So, that do you think, should i chage her look or adjust something?![]()
Looks well "knightly", especially considering the real armor (nothing against skimpy bikini armor, but it is not exactly what I would advice to wear in battle... ;-)), though that kind of big sword is double handed (not that is a problem, just something to remember), but now that you provided the full pictures, helmet included, I raise the stakes.Hello everyone!
Another day another concept, so, il be gald to see you opinion
Trying to make original character for female wandering knight type.
So, that do you think, should i chage her look or adjust something?![]()
I'm not quite sure what you mean about the "rest"Looks well "knightly", especially considering the real armor (nothing against skimpy bikini armor, but it is not exactly what I would advice to wear in battle... ;-)), though that kind of big sword is double handed (not that is a problem, just something to remember), but now that you provided the full pictures, helmet included, I raise the stakes.
Show us the "rest":-D.
The reference to the sword is because effectively, we are used to modern replica and the like, but an old movie with Sean Connery playing Arthur (no, not "First knight", was much older), and an Italian comedy where more realistic in that aspect - the big double handed swords used for a period in Europe were no gladius, they were very damaging when hitting, but it was not precision fencing, more "swing around hoping to hit something and get exhausted very rapidly from the weight of the armour and the weight of the sword you are swinging".
As some one allready suggestede, id add a few scars depending on her level of experince.View attachment 4982844 Hello everyone!
Another day another concept, so, il be gald to see you opinion
Trying to make original character for female wandering knight type.
So, that do you think, should i chage her look or adjust something?![]()
For a quick comparison.Going a little into more detail with Alice, she seemed a bit bland and I wanted her to look more unique (she's the top one). I like where I'm going with her, and somewhere along the process I ended up creating a base for another character. Just wanted to know what you guy's thought. I personally think the new Alice looks really good (even though she isn't finished yet), and can't wait to see what I will have as the finished product.
View attachment 4985435
Also, the bottom one looks extremely atrocious and I'm sorry for that.
View attachment 4985438
I think I will add some scars here and there, not much, but they indeed will pair nice with her backstory, which I planned to be quite deep.As some one allready suggestede, id add a few scars depending on her level of experince.
It really depends on her backstory, if she a new Knight or fighter maybe 1 0r 2 smaller scar like on her lip/nose/cheek, you dont go though weapons training without taking a few hits.
If an more experinced figher may 1 or 2 bigger ones in addition to the snaller ones.
You could ofcourse explaine away the lack of scars with healing magic
That being said i have no idea how deep you wanna go with backstory or storytelling in the render itself.
To me the scars would help tell her story or make me wonder where she got those, making her more intersting then just a pretty knight.
As to the face itself i like the balance, feminin enough to know its female and not soo much it takes away from the belivability that she could be a knight.
I might consider changeing the eye color to something darker or maybe some color that makes them stand out more.
But all in all, without any change its still a cool render and i like the fact that she isnt wearing bikini armor
I have absolutely no complaints. It's great for meGoing a little into more detail with Alice, she seemed a bit bland and I wanted her to look more unique (she's the top one). I like where I'm going with her, and somewhere along the process I ended up creating a base for another character. Just wanted to know what you guy's thought. I personally think the new Alice looks really good (even though she isn't finished yet), and can't wait to see what I will have as the finished product.
View attachment 4985435
Also, the bottom one looks extremely atrocious and I'm sorry for that.
View attachment 4985438