3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
Apr 3, 2025
109
679
Thank for the animation you did with mu character I absolutely love it!!! I can't wait for others to be able to download it once you have made the thread. You have some real talent with animations.
You're welcome after I finish the other two animations I am working on, I will make the thread and post all of them for download at once.
 
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Coral's Dream

Vertex Bunny | Wifey Bunny
Game Developer
Aug 30, 2022
184
4,165
This is wonderful and you always seem to surprise me with you renders :love:. I see you like using soft lighting , if i may ask is this a post work or a raw render .But your work is always amazing .
Heyhey <3
Thank you so much! Glad you like it!
Including this one, all of my works are all raw DAZ renders, without any postwork or editing.
Attaching a couple of screenshots down below <3

1751264074133.png 1751264087108.png

P.S. About the lighting, there's not a strict rule or setting for me. Depending on my mood, soft or sharp lighting, sometimes only a single source sometimes many different sources in many different nature (i.e. sun node, spotlights and ghost emissive altogether)... Totally depending on the mood I'm in and the music I'm listening to on the background, hehehe :)
 

C sin77

Newbie
Oct 8, 2023
42
491
Heyhey <3
Thank you so much! Glad you like it!
Including this one, all of my works are all raw DAZ renders, without any postwork or editing.
Attaching a couple of screenshots down below <3

View attachment 4995083 View attachment 4995086

P.S. About the lighting, there's not a strict rule or setting for me. Depending on my mood, soft or sharp lighting, sometimes only a single source sometimes many different sources in many different nature (i.e. sun node, spotlights and ghost emissive altogether)... Totally depending on the mood I'm in and the music I'm listening to on the background, hehehe :)
Hope to see more of your amazing work , when i do my renders i need to do abit of post work . But i must say my art work does not even come close to your art . do you make any VN game with this art or is it just a hobby . :love: :love:
 
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Troxvi

Member
Mar 9, 2019
292
3,098
Dirty Dancing 2
DrityDancing2AU.jpg

New Kings Hill multivers

Shaun: How is it?
Peter: fucking nice Bro
Shaun: You think she can take it all the way?
Rori Collins: Mmmmmrppg Mmmrrrrpppg
Peter: I fucking hope so bro
Hana: Dont worry ill help her
Peter: Fuuuuuck
Hana: Come on Rori, just a few seconds more
Rori Collins: GWORK GWORK
Shaun: Holy shit can't believe she took it all
Peter: Damn she almost choked on it
Rori Collins: GWORK Mmmrppgg GWORK
Hana: Oh she likes it when you get a bit rough
Shaun: Damn girl
Peter: Too bad we wont get to pound that pussy
Shaun: For sure
Hana: Say’s who?
Rori Collins: Mmmmrrrppgggg GWORK Mmmrrrpppg
Peter: She did
Hana: Well i'm pretty sure i can convince her to let you guys have a bit more fun.

Dirty dancing set

Dirty Dancing 1
Dirty Dancing 2
Dirty Dancing 3
Dirty Dancing 4


Featuring from left to right

Peter
Rori Collins
Hana
Shaun

If anybody has any situations they would like to see my OC's in, let me know, im all-ways looking for new ideas and inspiration.
I also do commissions and you can support my work on Patreon or Subscribestar or join the free tier to see what I'm working on atm.

Image created with Daz studio 4.22 Pro.
Assets acquired from daz3d.com, renderosity.com and renderotica.com
Post-work done in Photoshop.
All characters er made by me.
 
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drapak12

Member
Jul 7, 2018
216
531
Hey guys I need some post-processing tips. What should I enhance, or is this enough? Is it even good or did I "ruin" the image by "adjusting" it View attachment 4991113
Yyyep! :love:



To me, the second pic looks like someone airbrushed stockings on a picture of a girl. Whatever we're seeing between her calves is very colorful and crisp in an otherwise dark muted background almost making it seem like an important hidden clue of some kind. Try using a slight blur filter to make it out of focus a small amount or dull the colors down and it should reduce the attention on it.....unless it is a hidden clue you're trying to emphasize, then ignore what I just said ;)

(...)

I am FAR from an expert but have learned some tricks that work well for me. There are probably better ways to do this.
Lots of folks don't like to do any post processing. Game Devs often see it as a waste of time when making thousands of renders. I would spend more time figuring out the perfect render than I do in post processing.....but I try to keep post processing to a minimum because it starts getting obvious

Remember this in the news years back?
View attachment 4993254

This is what happens to me when I chase post processing too far:LOL::LOL::LOL:


Just my thoughts, your mileage may vary. Keep experimenting and keep rendering!!!!
I think that your render does not need post processing. Nice character, pose, good composition looks sexy.
You noticed issue with stocking, but it cannot be removed with post process. Stocking shader is not good or bad - it is just "another style". Background and skin of girl is from y3df comic and her stocking from some noir/manga. (I do not know if it is clear - lack of vocabulary).
It is hard to process whole picture. It would be easier if you render transparent png files with: girl only, only stocking (for easy mask - PS or gimp) and only background.

You can either try to create more "toonish" skin. I do not know your shader but most skin shaders obtain glossy effect with "dual lobe". You can use glossy weight and top coat to obtain outline (similar to stocking but can be more or less sharp = more less outline/shadow).
Below are some sample of skin which are more suitable to your stocking shader:
https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/post-15799473
https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/post-15946007 (I think that this skin would be good for your render)
https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/post-15315849

Anyway if you try to create similar effect, you need render separate background and character(s).
 
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5.00 star(s) 13 Votes