- Jun 10, 2018
- 1
- 0
Guys, i have issues with launching the .exe file. It isn't responding. Did someone had same problem?
You literally just described the concept of a game....problem with people nowadays is that they oftentimes insert themselves on games...
Sir this is a porn siteYou literally just described the concept of a game.
The characters you control ARE you.
Always.
This isn't a movie or book where you are explicitly an outsider, even if you get to know everything.
The moment you have agency, it is you.
Even if that agency is something as simple as having control of when the next voice line prints out.
That's the magical thing about a game.
It might be a different version of you.
It might be a different body.
You might have a different backstory or likes/dislikes.
But is IS you. It has to be, because that is how we as humans interact with our world.
Game = Agency = You.
Humans are incredibly, and reflexively, good at "tool use", and this is a particular aspect of that concept.
(Deep dive into Tool Use. It's fascinating, and at times will make you question what a person actually is. Our brains are weird.)
The quick version is, that thing we use/operate becomes us.
When you brush your teeth, the toothbrush is a part of you. You can even shift your point of view to the bristles just like you can shift it to your hand when feeling something.
When you are driving a car, you think...
You don't think...
- Slow down
- Turn left
- speed up
Sure, you might need to learn to operate a car, but once you do it IS you.
- Push foot forward to make this box slow down
- move arms left to turn wheel so box goes left
- open hands to let go of wheel so box goes straight again
- push other foot forward into other pedal to make box go faster
You even get reflexes like it is your body, the same way you might flinch away from something coming toward your face, you can brake or dodge with a car.
You even have Proprioception, which is a sense of movement and position of the body.
When you are used to a particular car, you will have a sense of how close to stuff you are without looking. Like knowing how far from the curb your tires are. That kind of thing.
Anyway, Tool Use is FASCINATING.
The character in games are us, whether Mario or a pong paddle, because that is how humans interact with EVERYTHING, and we created the concept of games to work the same way we use everything else.
Further, we have empathy. And the ability to suspend disbelief.
I'd say it is explicitly ABNORMAL (though not a bad thing) to dislike the idea of being cheated on IRL, yet have no problem with being cheated on in game. Especially if the character themself does not enjoy it.
If the character enjoys it, but the player does not, and the player is bothered, It just shows some level of empathy mismatch.
Too much IRL player. And that dissonance itself, where the you playing, and the you-character are out of sync, is itself something that people dislike. Though I'd bet most people aren't aware enough to see the 2 layers of dislike individually. They just know "This is a think I don't want. I don't like this."
Humans.
Are.
Fascinating and weird.
This is a common issue with most Japanese visual novel games, where the highest resolution is only 720. It could be due to the limitations of the engine that the developer is using.Is it just me or is the resolution pretty bad, is there a way to fix this?
That is a strange comparison within the context of what was said, which is that people are self-inserting too often where they don't have to. You seem to be suggesting that, as a rule, humans by nature are all doing this, which simply isn't the case. You're diving a bit too far into the deep end of analyzing human nature to draw definitive conclusions on how billions of people all choose to consume media, tbh.You literally just described the concept of a game.
The characters you control ARE you.
Always.
This isn't a movie or book where you are explicitly an outsider, even if you get to know everything.
The moment you have agency, it is you.
Even if that agency is something as simple as having control of when the next voice line prints out.
That's the magical thing about a game.
It might be a different version of you.
It might be a different body.
You might have a different backstory or likes/dislikes.
But is IS you. It has to be, because that is how we as humans interact with our world.
Game = Agency = You.
Humans are incredibly, and reflexively, good at "tool use", and this is a particular aspect of that concept.
(Deep dive into Tool Use. It's fascinating, and at times will make you question what a person actually is. Our brains are weird.)
The quick version is, that thing we use/operate becomes us.
When you brush your teeth, the toothbrush is a part of you. You can even shift your point of view to the bristles just like you can shift it to your hand when feeling something.
When you are driving a car, you think...
You don't think...
- Slow down
- Turn left
- speed up
Sure, you might need to learn to operate a car, but once you do it IS you.
- Push foot forward to make this box slow down
- move arms left to turn wheel so box goes left
- open hands to let go of wheel so box goes straight again
- push other foot forward into other pedal to make box go faster
You even get reflexes like it is your body, the same way you might flinch away from something coming toward your face, you can brake or dodge with a car.
You even have Proprioception, which is a sense of movement and position of the body.
When you are used to a particular car, you will have a sense of how close to stuff you are without looking. Like knowing how far from the curb your tires are. That kind of thing.
Anyway, Tool Use is FASCINATING.
The character in games are us, whether Mario or a pong paddle, because that is how humans interact with EVERYTHING, and we created the concept of games to work the same way we use everything else.
Further, we have empathy. And the ability to suspend disbelief.
I'd say it is explicitly ABNORMAL (though not a bad thing) to dislike the idea of being cheated on IRL, yet have no problem with being cheated on in game. Especially if the character themself does not enjoy it.
If the character enjoys it, but the player does not, and the player is bothered, It just shows some level of empathy mismatch.
Too much IRL player. And that dissonance itself, where the you playing, and the you-character are out of sync, is itself something that people dislike. Though I'd bet most people aren't aware enough to see the 2 layers of dislike individually. They just know "This is a think I don't want. I don't like this."
Humans.
Are.
Fascinating and weird.
Would.I was checking out the game CG and it got this :