You can lockpick the detective office for one or talking to the girl from the billboard (one holding the sign) about her missing sister gives a low probability option to ask for the sister's ID. You can spam asking for it to eventually get it.Question: I was able to obtain an ID, any way to get an e-wallet without having to do the prison bad end with the cops? If so, how?
Yeah like i said i already have an ID, but i don't have a e-wallet yet. That's what i'm having trouble with, how do i get an e-wallet without having to go on the police bad end?You can lockpick the detective office for one or talking to the girl from the billboard (one holding the sign) about her missing sister gives a low probability option to ask for the sister's ID. You can spam asking for it to eventually get it.
I would first like to point out that there's a lot of reasons the content in DoL is appealing to individuals. Some people like the lack of control, I liked exploring sexual encounters in a way that didn't always or even often glorify them (just played a game that locks you into very enthusiastically engaging in sex in a specific scene despite all choices up to that point, I find that more upsetting personally). It's a safe space to explore taboo kinks or even fight against them. Just never as the aggressor.I agree completely. It's not easy to be able to achieve that level of immersion and doing so is very impressive for the game's development team, which is also assisted by many contributors as well and i respect wholeheartedly. That being said, after playing DoL, it's very saddening that it only satisfies content that is, how should i put it, sadistic? It certainly is very abusive, if you the player is not into that kind of content, then that game is not for you. If you're into that kind of thing, then you'll have a great, very immersive and expansive game to enjoy for sure.
That's how i'm feeling for Debasing Grounds, ultimately it's the devs that bang the hammer down and make the final calls, so if this game is supposed to only cater content where the player's gonna be the victim or punching bag like DoL, then there's not going to be any enjoyment to be had since that's all the content you'll find in it, no matter how large or expansive the game world's gonna be, since the game will only focus on you, the player, being abused in all kinds of ways (again, unless you're into this kind of content, then you'll have a good time). Games that provide player freedom to decide how to approach will have content not only for those looking for that kind of content, but also for others that are not into that kind of thing, so if you're not into that, the game will most likely have content for you to enjoy as well, like lilith's throne, corrupted saviors, flexible survival and many others.
Either is fine, i'm just curious where the dev is going with this one, i think it's a fair question to ask whether this is a victim fetish game or is it going to be offering the player choices on which content to experience?
Absolutely, like i said, it is impressive what DoL has achieved with the system they used, and it`s even more impressive how open minded it is with many, many kinks and fetishes, it just gives more room for people that`s into them to go right on in and enjoy the game, since it has something that they`ll enjoy, even if they don`t like something or some things that are in the game, in case they can`t avoid it.I would first like to point out that there's a lot of reasons the content in DoL is appealing to individuals. Some people like the lack of control, I liked exploring sexual encounters in a way that didn't always or even often glorify them (just played a game that locks you into very enthusiastically engaging in sex in a specific scene despite all choices up to that point, I find that more upsetting personally). It's a safe space to explore taboo kinks or even fight against them. Just never as the aggressor.
Im actually having a hard time with this game but that's partially because so many NPCs are female. Idk, I just haven't found anything that actually catches my interest too deeply. And I'll try something only for the game to buck me from that path. Just hent clicked.
All that being said, you don't need to like DoL. I'm glad you respect the format though. Heck, I'd like a regular life sim that in depth. So many paths. I've looked at the story map and it's seriously insane.
Abandoned building at nightbtw, where is underground club?
Open the dev console. Enter the following commands:How to cheat? I want to add silver & e-coins. I can't make sense of save files![]()
Hi Billy Mays here for one of the most important products i have ever endorsed, gain full access to Encounterator 2000, wh-----CAN I JUST GO DOWN ONE STREET, *ONE STREET*, WITHOUT GETTING STOPPED BY 20 DIFFERENT ENCOUNTERS?
Seems to be an extremely poorly done game. If you hardly anyone plays it from the few posts about it.... so the player just gets raped no matter what, huh?
I'm missing the point of this entire game.
Assuming we're talking about DoL, it's actually one of the most played games on this website. There are currently 533 pages of games. If you sort by views, it's currently on page 3. If you sort by likes, it's on page 6. And if you sort by rating, it's on page 3 again. In other words, it is a very popular game.Seems to be an extremely poorly done game. If you hardly anyone plays it from the few posts about it.
If you're talking about Debasing Grounds...i mean it has some issues right now yes, but i wouldn't say that it's an extremely poorly done game, at least to me after playing it myself and exploring the game world. I think it needs to decide what it wants to be, first thing. Right now, as i play around, i feels like it's mixing up a lot of things together and it confuses me a lot, because what is supposed to be early-development (which means more will be added in the future) and what is not going to be developed further? What is the focus of the game? Is this game going to focus on the player just being the victim or is it going to add freedom of choice to approach content? What i've played around with in the game is not badly written or broken or anything like that, it's more like....a clash of preferences, instead of playing a truly bad game, like say "Crying is not Enough".Seems to be an extremely poorly done game. If you hardly anyone plays it from the few posts about it.