- Nov 16, 2018
- 50
- 50
Version 0.4.4: "Full Sex Customization and Strap-on Scenes" is out.
You can transform all your body with hormones from Isara questline.. and others NPCs as well..I can't say I like the choice of using "Body Modifications" to refer to piercings and tattoos. I guess they technically are, but when I see "body modification" I think of (usually involuntary) transformations, from relatively vanilla things like breast enlargement to crazy shit like pussy lips or extra limbs. Lumping piercings and tattoos in with that just makes it confusing.
You can't start, but you can become agenital..Is there a way to start with agenital state?
"From where you're kneeling this must seem like the game was rigged from the start.I don't get the logic here. One can have an apparently reasonable chance to roll success, and yet fail literally every time for unspecified reasons. Why? This is just lying to the player, not making the game hard. Obscuring game mechanics is closer to forcing the player to fail than it is clever, and rule number one of video games since time immemorial is that you never force the player to fail.
Learned from xcom years ago to never trust anything less than a 100% chanceThe chance of failing at least once is still statistically very high
The chance of failing at least once (99% chance, 30 tries): ~26%
The chance of failing at least once (99% chance, 100 tries): ~64%
Well, hope starting with being aginital female/male would be an option in the future version.You can transform all your body with hormones from Isara questline.. and others NPCs as well..
Skin color/Height/Penis/Vagina/Breasts/Ass..
Either Rax said will add in future also some minor beastly transformations..
You can start that questline talking to Rebecca/Reban (from 4.4 you can change also her sex)
You can't start, but you can become agenital..
Wonderfully, XCOM also taught us that some players get so stuck on the thought that the game is out to get them, that they will go to such extremes as digging into encrypted game data to prove it. Only to uncover that the game *did* in fact cheat; except it was in favour of the player.Learned from xcom years ago to never trust anything less than a 100% chance
Literally the same thing happened in fire emblem, down to the game skewing in your favorWonderfully, XCOM also taught us that some players get so stuck on the thought that the game is out to get them, that they will go to such extremes as digging into encrypted game data to prove it. Only to uncover that the game *did* in fact cheat; except it was in favour of the player.
Hundreds of people, who all considered themselves very very smart, were so deluded that they didn't just imagine a non-existent pattern, but one that was the direct opposite of reality. It was fascinating to watch that debacle from the sidelines.
after beating legend difficulty on ironman mode i learned most people just make dumb decisions that happen to work out once and then get mad that it doesn't work the next 7 timesWonderfully, XCOM also taught us that some players get so stuck on the thought that the game is out to get them, that they will go to such extremes as digging into encrypted game data to prove it. Only to uncover that the game *did* in fact cheat; except it was in favour of the player.
Hundreds of people, who all considered themselves very very smart, were so deluded that they didn't just imagine a non-existent pattern, but one that was the direct opposite of reality. It was fascinating to watch that debacle from the sidelines.
iirc open the map upper left... then designate your "home"How do you invite characters to your home? I've rented out places, and created a dungeon in one of the rooms, but I can't seem to actually invite anyone back, it keeps saying "no home" or "no home assigned."
Thank you!iirc open the map upper left... then designate your "home"
You will need to do that also while choosing a dungeon (there're some in the city and you can build your own also in your apartment with a room available for it)Thank you!
I find it hard to express in words how profoundly strongly I felt offended by your entire post. But it was so strange and bizarre I decided to look into it. And, while you're still completely wrong in the event here, it's no fault of yours. It seems the game has changed since I last played it several months ago. I made my post above without playing the update based on how I recalled it. At that point, you could have a 99% chance of success and fail every single time, over and over; load - fail, load - fail, load - fail, without exception. The odds weren't actually calculated or used, or they weren't honored, and I don't know why. It seems in the most recent version this is not so. So I forgive you for assuming me to be a complete moron who's never heard of the gambler's fallacy on this occasion, since based on the current release it's a valid assumption."From where you're kneeling this must seem like the game was rigged from the start.
The truth is, an 18-carat run of bad luck."
*BANG*
View attachment 4183353
...*sigh*
As someone who failed statistics in school: Go plug some numbers in to the formula and you'll learn something really counterintuitive which is fascinating.
- Humans are bad at statistics
- This is a series of independent events
- Probability =/= Frequency on human-observable scales
- The chance of failing at least once is still statistically very high
Here's a website that does it (nothing special just the first one I found):
You must be registered to see the linksYou want the Probability of a Series of Independent Events (3rd one down)
View attachment 4183430
Invert the underlined numbers to give the chance of failing at least once before reaching the specified number of tries.
The chance of failing at least once (99% chance, 30 tries): ~26%
The chance of failing at least once (99% chance, 100 tries): ~64%
That's for a 99% success rate. The maximum chance you can get (this game always uses numbers that are between 1% and 99%).
Yes, you read that right. Yes I did double check these numbers are correct.
This includes situations where, while carrying on to reach the specified number, you fail more times than that.
If you do enough of these high chance RNG checks, you're likely that one of them will fail when it "shouldn't". That is normal and expected. That doesn't mean that the RNG is wrong.
OG gamblers fallacy is based on a roulette wheel landing on black 26 times in a row. Occurring 26 times in a row is (18/37)^(26-1) ~1-in-66.6-million... but if you were sat in that room after the 25th time, and you were wondering if you should bet on it... for you the chance of it landing on black THIS TIME is still 47.4% (assuming a nonbiased roulette wheel with two greens) the same as each of the other individual times.
You can use those or handcuffs in bed or the dungeon..So, just started a bit ago, ended up purchasing some "piece of rope" what can I do with it. I had though it would allow me to bind myself or others but that seems to not be the case?
Sorry if the tone is a bit amiguous, or inconsistent. I was going off on one, not going off on one . It wasn't personal or intended to be talking down or something. Mostly talking past you tbh. I tend to ramble, cut down because it was too long, and then post the nonsensical result.I find it hard to express in words how profoundly strongly I felt offended by your entire post. But it was so strange and bizarre I decided to look into it. And, while you're still completely wrong in the event here, it's no fault of yours. It seems the game has changed since I last played it several months ago. I made my post above without playing the update based on how I recalled it. At that point, you could have a 99% chance of success and fail every single time, over and over; load - fail, load - fail, load - fail, without exception. The odds weren't actually calculated or used, or they weren't honored, and I don't know why. It seems in the most recent version this is not so. So I forgive you for assuming me to be a complete moron who's never heard of the gambler's fallacy on this occasion, since based on the current release it's a valid assumption.