I like to think that this is exactly the way to go about. I see a parallel here with roguelikes in the way of it being very sandboxy in nature, even the common starts. To change it would mean putting the player in tracks and would be as un-fun as the ID issue.seducing someone on the street after getting free of your bondage, patting their head repeatedly until you get control over their clothing menu, and then robbing them of their clothes while putting your old bondage gear on them -- is the intended way to go about things