- Jan 2, 2019
- 339
- 1,147
Yeah Steam gets its update at the same time as patreon etc. Its already on 15.6 compared to 15.5 here.thanks
haha yeah looks like it I wish I bought it during the steam sale wasn't sure if id like it at the time ill just have to grab it during the next 1. While $20 isn't alot I just dont buy anything on steam that isn't on sale.I guess it will be a while, huh
Never seen that before.I'm a bit behind with the updates. Just downloaded the 15.5 and followed the instructions and put the file in my game folder. But when I launch the game I get an error.
Sorry about the bad pic but if anyone could shed some light that would be ace!
View attachment 2866086
Yes I have the v.0.15.2 full game and was trying to update to v.0.15.5 prior to 15.6.Never seen that before.
Did you start with a v.0.15.2 (you can only use update files to go from the previous latest update to the current one, can't go v.0.14.1 to v.0.15.5 for example) and was it an original version without any modifications (no mods, compressed version etc)? You need my official v.0.15.2 version to go to v.0.15.5 (or v.0.15.5 to go to v.0.15.6) else it will not work.
If you've got a much older version you can get the old update only files from my old Patreon/SubscribeStar posts and manually update one by one all the way to v.0.15.2, but it would probably be easier just to download the full v.0.15.5 update, your save files will not be affected by this if they are stored in the default location and you can still use them.
Otherwise if you did have v.0.15.2 a quick look on Lemmesoft (Ren'Py Forum) suggests that error is caused by a corrupt .rpyc file. You should be safe to delete your .rpyc files (NOT .RPY/.RPA) as, as far as I am aware, they automatically get created if they are missing when you try and launch the game from the .rpy files. So just clear the .rpyc files and then relaunch the game.
If you keep spamming the thread asking for it like you're doing it will come out fasterSO it Will never get a public reléase or what the fuck
I usually use the 1st save page as a hub for branching point, then I type each page that correspond with a specific path.How do you guys juggle the multiple path saves? What I'm doing is doing one path and then transferring the saves to another folder when I want to do another path but it's kinda annoying. Is there an easier way to manage the multiple path saves?
I used to do that but you're gonna make more saves with each update and then you're gonna have to use up more pages for each path and then have to move the saves from each page which ends up being more annoying.I usually use the 1st save page as a hub for branching point, then I type each page that correspond with a specific path.
E.g. lets say Page 1 contains Steph, Ellie, and Vanessa branching points. Page 2-10 is Ellie path, Page 11-20 is Steph's, and Page 21-30 is Vanessa's.
I pretty much do same as Samulyil Haidy But my method is somewhat different.How do you guys juggle the multiple path saves? What I'm doing is doing one path and then transferring the saves to another folder when I want to do another path but it's kinda annoying. Is there an easier way to manage the multiple path saves?
Increase save slots associated for each character branching than.I used to do that but you're gonna make more saves with each update and then you're gonna have to use up more pages for each path and then have to move the saves from each page which ends up being more annoying.