- Feb 16, 2019
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do you know how to access the 4th serum? Im stuck at trying to enter the factory, but the kgb officer comes out and nothing else is left to finish the quest. Im on size 3 right now.5, as i remember (3 payable, 4-th experimental serum, 5 - farm)
Size from 1 to 4 is achieved in the hospital, visit it more often during the game.do you know how to access the 4th serum? Im stuck at trying to enter the factory, but the kgb officer comes out and nothing else is left to finish the quest. Im on size 3 right now.
don`t remember. Try to use search in this topic. After 3rd size => it`s payable.do you know how to access the 4th serum? Im stuck at trying to enter the factory, but the kgb officer comes out and nothing else is left to finish the quest. Im on size 3 right now.
I thought the game did a great job given the limited assets of RPGMaker. The narration told by the little details are very well thought out:If it were not the Lennon posters and the Red Star peppered throughout the game I would have thought the Story took place in a not too distant future of Canada. Just saying. LOL.
I think that you overthink things.I thought the game did a great job given the limited assets of RPGMaker. The narration told by the little details are very well thought out:
-The perfect circular layout of the subway design suggesting a centrally planned city, sharply contrasted with basic things like elevators not working (hinting at rampant corruption).
-The little cracks in the walls of buildings everywhere and the casual garbage strewn about suggesting people do their part as dictated by the central commitee, but their hearts aren't in it.
-The depressive atmosphere in the residential area with little green spaces and where building blocks are just numbers (like people).
-The casual KGB soldiers standing everywhere: holding pink guns. Just like Russia today: do evil but gloss it over with a thin veneer for friendliness
- The Literal Saint Basil Russian style Architecture building in the Red Square.
- Of course, the propaganda strewn everywhere from Stalin statues to Lenin billboards to the posters in the subway suggesting this society enforces a centrally binding ideology for it's citizens.
- Even the characters portray slices of cultural authenticity: rampant alcoholism, joking that track suits were once the "military uniform" of the old USSR (given how popular track suits were in Russia and it's unique position as an attire between the private and the public space)
... I could co on ...
There are alot of little attention to detail that really brings out the world building. Sure, the game is not a triple A title with an entire team dedicated to visual assets, but I still think Mulan did a great job with limited resources. And ultimately, as someone who's lived in Canada for 30+ years, I don't see the similarities between this game and Canada at all.
Well, to be honest I'm not sitting here analyzing/overthinking the game. The little details of environmental storytelling jumps out almost immediately.I think that you overthink things.
Mulan simply painted what he saw in real life. Ukraine and Russia after USSR collapse dropped any renovation programs for 10 years in cities like kiev and moscow. Less populated cities and towns even now are in shit-state.
Overuse of personal transport in cities previously made around public transport exterminated any "green" patches - everyone tries to put their "4 wheel bucket" closer to their home.
Idk what kind of documentaries you whatched, but if they were legit, you would have seen that mulan being probably less than 30, never saw ussr, and is making that game mostly by postsoviet liberal propagandists.Well, to be honest I'm not sitting here analyzing/overthinking the game. The little details of environmental storytelling jumps out almost immediately.
Before the game I knew little about the Soviet Union or Russia/Ukrainian culture. Everything you listed above may seem obvious to you, but were not for me. Yet I understood all of those things within 30 mins of playing the game. It is exactly because as you stated, Mulan took what she saw in real life and re-imagined it in a dystopian futuristic way, while preserving a slice of cultural authenticity of communist slavic life. It was incredible to see a dystopian future not set in America or Europe, and get a slice of slavic culture. It's set me off on a curiousity stream of USSR and Ukraine/Russian culture documentaries. And it's just incredible all that came from a game actually.
This game is complete nonsense and has nothing to do with what happened in the USSR. Unless, of course, we study that period according to the statements of the liberals, according to which "under Stalin, one hundred million people were shot a day..."Well, to be honest I'm not sitting here analyzing/overthinking the game. The little details of environmental storytelling jumps out almost immediately.
Before the game I knew little about the Soviet Union or Russia/Ukrainian culture. Everything you listed above may seem obvious to you, but were not for me. Yet I understood all of those things within 30 mins of playing the game. It is exactly because as you stated, Mulan took what she saw in real life and re-imagined it in a dystopian futuristic way, while preserving a slice of cultural authenticity of communist slavic life. It was incredible to see a dystopian future not set in America or Europe, and get a slice of slavic culture. It's set me off on a curiousity stream of USSR and Ukraine/Russian culture documentaries. And it's just incredible all that came from a game actually.
TBF that's why it was good when he was working on actual game, not on dress-up doll.fantasy distorted by hypersexuality.
Well I would like to talk about update, but it doesn't exist.do we really need to discuss the fictional design of this game? ...
I think its a brilliant idea and a felicitous vision, packed with humor that clearly shows the player how "serious" this should be taken.
Come on guys. It would make even more sense to talk about wether the sky is blue or not.