Liero
Member
- Jun 13, 2018
- 186
- 337

Howdy! In the last post I’ve said that my next one will be an update, and here it is. (I didn’t think it would take so long to be fair)
Like I’ve said in my previous posts, we’ve decided that while we’re still working on the character art expansion required for the Farm, we will upload smaller and easier to produce updates that will contain random events. This is a first one of multiple “small updates” that we’ve been preparing. From now on, we will try to release multiple updates per month, each update will have 1 event and 1 new random NPC.
This particular update has suffered from my desire to partially animate the event. The result is good (in my humble opinion), but the time spent working on it is not worth it (116 pics per one event is an overkill). So, further random events will have no animation and nothing as complex, we’re going to focus on quantity over “excessive” quality in the future.
And here it is, 0.4.9.1:
You must be registered to see the links

This is one of the events written by LostRaven, but I feel obligated to mention that I’ve edited it (added more references to Kira’s state)
-116 new pictures;
-30 pages of script;
-Random npc ”Technopriestess” (dressed);
-Random npc ”Technopriestess” (nude);
-Random event “Priestess-pillory”;
-Repeatable version (male partner);
-Repeatable version (female partner);
-Initial BE remade a little;
-Initial "bust call" blink issue resolved;
-Minor grammar fixes;
-Intro event queue bug fixed.
Req: To make things easier and due to the lack of random events right now, it has 100% spawn chance and zero requirements (temporarily). Just interact with a new smaller pillory near the center of the “Vivarium” location.
Note: The repeatable version has a 50% chance for a male or female partner with minor text differences to spice things up. The event was written with every possible mental and physical alteration in mind (including stockings), both currently present and future ones (when Vivarium will be completed). So we won’t have to redo it.

On top of partially animating the event, I’ve also redrawn it. And redrawing events that weren’t even present in the game is a new level for me. Since we are kind of on a clock, I can’t afford to work on events for as long as I did, so I’ll try to manage my time and ideas better.
I couldn’t help myself and needlessly overcomplicated this particular event with alternative art and partial animation. I won’t do this again, because it took too much of my time and we need to work faster. So, one of the new rules I’m setting for myself and this project is - no animation. I’m dropping the one I was doing for the “Boobjob” event to release it quicker.
However, parts of this event will be reused in other places. Sex animation will definitely be used again, the “Pillory” will be used again closer to the end of the farm, and the new NPC will be used again at the church (Red Square). So, while this event ate a ton of my time, it might still be worth it due to its reusability.
In the upcoming weeks we will post more updates with random npcs and encounters necessary for Vivarium questline to work. Next repeatable random events we will work on are “Boobjob” and a “regular” sex.

Like I’ve said, we can’t progress the farm without an upgrade in Kira’s character art, which is not an easy thing to do. So, as a compromise, we’ve decided to do random events at the same time.
Once the boobjob event will be completed (without any animation this time) we will post another version and then we will continue posting updates every time we’ll add something new as often as we can (even if it’s just one event) up until the Character art will be finalized for good (we don’t want to change it ever again).
Thank you all for your patience and support! I’m off to work since we plan to publish another update in the upcoming weeks.