- Aug 14, 2019
- 76
- 164
As one of the devs, I doubt there will ever be a move away from Sugarcube, it serves Dols needs more that you guys are aware of. While yes, parts of the code need to be converted into more efficient JavaScript, the main chunk of content is perfectly fine with making use of Sugarcube. It has it's limitations and issues, but there are plenty of ways round them.No, I don't think they move away from SugarCube.
But they move the nasty parts of the game mechanic to JS functions and objects.
What SugarCube offers is very basic (so basic it's not even BASIC^^). Good for VNs with just a few choices, but a total PITA for something like DoL.
So now what looks like a dumb SugarCube variable might be a getter method of a JS object which hides the actual data and assures it does not get out sync with everything else.
This way they can not only keep the simplicity of the story-telling part of SugarCube, it gets even more simple and more powerful.
PS: Actually, Idk if it's more fun to play DoL or watching the game evolve... Meta-Porn?