May 26, 2019
109
275
Why should we vote for NTR when there's the elephant in the room when it comes to lack of dominant PC actions during encounters?
 

Amhran

Member
Mar 22, 2022
168
397
Why should we vote for NTR when there's the elephant in the room when it comes to lack of dominant PC actions during encounters?
Probably because you're never going to get that. It just doesn't fit with the premise of the game, and don't you think Vrelnir and company would've written something for it during all these years of development if it were ever going to be a thing? For the cheating/NTR fetishists, at least there's some chance of content for it being written.

I personally don't give a fuck about specific fetishes, so if the question is "which fetish(es) would you like to see more content developed for", I really don't think I could answer in the first place. Focusing too strongly on any single one would probably be the only thing I'd take issue with, as I'm more after interesting situations and good writing (which translates to both world building and characters) than anything in specific.
 
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Tannin00

Member
Jul 1, 2017
319
247
Is there a way to report bugs for mods?
The BEEES mod has one with some new clothes and one with some hair and eye colors.
 

MasterN64

Member
Apr 29, 2020
208
615
Probably because you're never going to get that.
It still amazes me that people come around and keep asking for that after so many years. Its equivalent to showing up to a chess match pissed off they arent playing checkers. The premise of the game always has been and likely always will be you are a vulnerable and weak person that is easily exploited. Good luck.
 

TheMud

Newbie
Oct 25, 2018
84
197
So what?
You cheated. Okay, it's your choice. By cheating the game got way easier. That's a big surprise!
If you find that cheating makes the game too easy you could just cheat less or not at all.
Why do you want to make the game harder for people who play fair?

BTW: I consider the Maths Competition pretty well balanced. It's easy if you plan ahead and put some brain into it. But it's no walkover even if you somehow maxed out all skills.
Geez, aggressive much? The topic of where reloading saves lies on the exploit spectrum doesn't even matter when there exist both a history backtrack function and a hardcore no-reload option in the game to allow the player to choose how they want to play, the point is just that the stimulant dealer does not have the baseline constraints of action time cost or daily limits that are applied to all other actions in the game that ordinarily would prevent exploitation of this ease and magnitude.
Usually, even if you reload the game until you succeed at something, success costs some kind of resource. Grinding skulduggery at lower level by spamming locked doors, for instance, takes time and gives Crime. Both talking to and stealing from the dealer are unlimited free actions, and the latter can grant XP, making it rife for abuse and a likely oversight. And oversights typically need to be fixed.
Additionally I'm perplexed you're going on about "making the game harder" when there is no conceivable reason anyone "playing fair" would need to pickpocket 90 stimulants. Having to spend time or only being able to filch one stimulant per day over the competition's three-week span would hardly impact gameplay.
 
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Amhran

Member
Mar 22, 2022
168
397
Additionally I'm perplexed you're going on about "making the game harder" when there is no conceivable reason anyone "playing fair" would need to pickpocket 90 stimulants. Having to spend time or only being able to filch one stimulant per day over the competition's three-week span would hardly impact gameplay.
Yeah, it should probably be limited to one try per day (which is what I would do even if I was 'serious' about exploiting it, but I am a big proponent of self-imposed limitations, especially where they make in universe or in real world sense). And I think practically everything that occurs in the outside world (so not wardrobe stuff or similar) should have a time cost, especially anything which can be repeatedly done. I can actually thinking of a similar although far less severe exploit like this that I forgot about until just now, which is that going to and from the beach dressing rooms doesn't have a time cost, which can allow you to repeatedly go back and forth to try to trigger beach events, which doesn't really seem right either. Even a time cost of 1 makes stuff like this way less crazy.
 
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ladguru

Active Member
Oct 18, 2018
948
787
Geez, aggressive much? The topic of where reloading saves lies on the exploit spectrum doesn't even matter when there exist both a history backtrack function and a hardcore no-reload option in the game to allow the player to choose how they want to play, the point is just that the stimulant dealer does not have the baseline constraints of action time cost or daily limits that are applied to all other actions in the game that ordinarily would prevent exploitation of this ease and magnitude.
Usually, even if you reload the game until you succeed at something, success costs some kind of resource. Grinding skulduggery at lower level by spamming locked doors, for instance, takes time and gives Crime. Both talking to and stealing from the dealer are unlimited free actions, and the latter can grant XP, making it rife for abuse and a likely oversight. And oversights typically need to be fixed.
Additionally I'm perplexed you're going on about "making the game harder" when there is no conceivable reason anyone "playing fair" would need to pickpocket 90 stimulants. Having to spend time or only being able to filch one stimulant per day over the competition's three-week span would hardly impact gameplay.
Who is aggressive here?
Without savescumming you'll get maybe 3 or 4 stimulants per season.
If time does not pass it is a minor bug. But that amounts to just an hour per half year. This changes absolutely nothing.
Stealing from the dealer is only unlimited and free if you cheat.
The chance to get 90 stimulants fairly with max skullduggery is 1e-72. And normally no one has max skullduggery during the Maths competition.
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,508
8,544
I dunno about 1x a day but the difficulty spike increase should keep increasing until it is pretty much impossible even at S rank then resets back to normal when the maths competition starts again.
 
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Kauffman

Newbie
Jul 8, 2020
71
40
for those that uses beees graphic mod, is there a list of clothes that have/havent been remade by the author?
 

TheMud

Newbie
Oct 25, 2018
84
197
Who is aggressive here?
Without savescumming you'll get maybe 3 or 4 stimulants per season.
If time does not pass it is a minor bug. But that amounts to just an hour per half year. This changes absolutely nothing.
Stealing from the dealer is only unlimited and free if you cheat.
The chance to get 90 stimulants fairly with max skullduggery is 1e-72. And normally no one has max skullduggery during the Maths competition.
You responded to a simple bug report for making an XP-granting free action no longer free by going on a tirade about cheating and its consequences, complete with accusations of trying to ruin things for "fair" folk and now insistence that a bug is a non-issue. Pretty aggressive. The issue is not free stimulants, as you seem to be preoccupied with the notion that this is about winning the math competition, the issue is the ability to get uncapped skulduggery XP off a free action which happens nowhere else in the game.
 
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ladguru

Active Member
Oct 18, 2018
948
787
You responded to a simple bug report for making an XP-granting free action no longer free by going on a tirade about cheating and its consequences, complete with accusations of trying to ruin things for "fair" folk and now insistence that a bug is a non-issue. Pretty aggressive. The issue is not free stimulants, as you seem to be preoccupied with the notion that this is about winning the math competition, the issue is the ability to get uncapped XP off a free action which happens nowhere else in the game.
I guess you need dictionary and look up "aggressive" and "free".
 
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