Celebrius

Newbie
Mar 7, 2019
42
33
Which mods are best when it comes to visuals?
It's all preference. If you're using the mod website it is easy to see visual changes on the fly with the dropdown menu in the upper-right corner. Just experiment and see what works for you. In DoL+ they've added some new stuff, personally I prefer Hikari+Mysterious, but Mysterious is a bit bugged. Mysterious is new combat sprites (that are pretty damn hot I think), but they don't always work even when the mod is loaded by itself.
 

AlekKino

Newbie
Dec 24, 2017
30
18
my cheat mod has that, it has infinite pregnancy NPC, it store the pregnancy somewhere so game think there's no pregnancy going. it stored until reach 1 day before born. default pregnancy capped at 10.
View attachment 3600931
Link : source code :
Seems like this is never getting updated?
 

MRN64

Member
Apr 29, 2020
225
684
Yeah its almost like discussing something on the place where it is the main and only featured content and can be heavily moderated is just a better option than somewhere you have no control over and is a giant target for drive by shit stirrers is a good idea or something. But we all know that the true sign of activity is how many tweets commits or discord posts someone does. Obviously. Random doomposters say so after all.
 
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X Death

Member
Jan 22, 2020
491
450
Seems like this is never getting updated?
nah, i only update it when i playing the game. i did see some error with the UI affected after the game update, but if you want to change it, feel free to do it. the script itself seems okay.
 

Mrbeez

Newbie
Nov 6, 2020
59
61
Thinking the game is dead because it's been 2 months is funny af the usual update takes 1 month and big updates take 1.5 or 2 months and this update might have a new class and love interest as said earlier meaning it's a big update (and the update that added pregnancy took 4 months)
 

Celebrius

Newbie
Mar 7, 2019
42
33
There's a boatload of content in the game and enough replaybility that it rivals extremely popular indie/AAA games.

Even if Vrel decided to stop development, DoL is big enough that I wouldn't blame them. Furthermore, it's not just Vrel working on it. Someone else would probably take the torch if Vrel let them.
 

gogicz

Newbie
Jun 24, 2023
27
16
Thinking the game is dead because it's been 2 months is funny af the usual update takes 1 month and big updates take 1.5 or 2 months and this update might have a new class and love interest as said earlier meaning it's a big update (and the update that added pregnancy took 4 months)
yep, vrel in his blog if i remember correctly also said that the new update is coming somewhere in december so it could be tommorow or in two weeks but it will be coming soon...
 

Monki0

Member
Nov 6, 2023
184
215
Thinking the game is dead because it's been 2 months is funny af the usual update takes 1 month and big updates take 1.5 or 2 months and this update might have a new class and love interest as said earlier meaning it's a big update (and the update that added pregnancy took 4 months)
What is that "new class" you are talking about?
 

BroBob1999

New Member
Jun 15, 2023
11
13
There's a boatload of content in the game and enough replayability that it rivals extremely popular indie/AAA games.

Even if Vrel decided to stop development, DoL is big enough that I wouldn't blame them. Furthermore, it's not just Vrel working on it. Someone else would probably take the torch if Vrel let them.
There's so much stuff in the game part of its unreasonable difficulty indirectly comes from that(although most of it is bad design and poor balancing, of course). it's often impossible to tell which skills and activities are relevant and even important at all, and many of these co-dependencies and connections are not logical, so you can only discover them by poking the game for hours and days with no hints.

Which wouldn't be such a problem, had the game not been balanced so poorly you would often end up with no reward or even a punishment for your efforts. A new player gets completely annihilated by the RNG and all the nonsense, while a veteran player abuses the systems just because he knows them. So who is the game's 100% difficulty balanced around? Probably no one.

Look at two school events everyone will run into. Principal's password random event - 5000 pounds payout earned in 15 clicks, possibly on day 1. Science fair event - requires either weeks of grinding skills and/or exploration, amounting to hours of gameplay - 700 pounds. Is that well balanced? Absolutely not.

Anyone who says the unfairness is the point will be repeatedly hit with defecation-inducing rays. Just because you like bad game design doesn't make it a good design.

The game desperately needs not new features, but a balance rework. The basic difficulty has long since ceased to be a problem to the old players, so you can lower it a bit for the new players without completely robbing them of feats. The extortions and encounter frequencies are hilariously high on 100% for how hard it is for a new player to figure out a way to make money with so many things they could do.

The rewards for events need a rework that makes payouts more reasonable for their time investment. More areas and activities should be locked from the start and unlock later to avoid overwhelming players so much, it's worse than coming back to WoW right now.

And there definitely needs to be a tiny bit more hand-holding at the start to lead a new player to a way of making enough money to stay afloat and have the time to explore and experiment.

Degrees of Lewdity is a game that already has all the pieces required to make it a great game and even more, they are just put together wrong, ending up in the game's difficulty coming not from genuine complexity of it mechanics, but from pure unadulterated bullshit.
 

whittle

Member
Dec 18, 2023
118
118
1. Science fair event - requires either weeks of grinding skills and/or exploration, amounting to hours of gameplay - 700 pounds.
On a standard playthrough, yeah, it does take time, though I am pretty sure if you take the promiscuous route you can hit a 100% for your Science Fair project in a matter of a couple in-game days, not weeks. Granted, min-maxing Promiscuity isn't exactly thrilling game play, and will still take you awhile to accomplish in real time.
 

lraas

Newbie
May 31, 2018
31
46
I dont think ive ever 100%ed science fair with anything other than lichen. Once you know where they are its almost trivial
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,544
8,593
Did people forget about the Penis measuring for science fair or the mushroom collecting too? :KEK: :KEK: :KEK: :KEK:
The first one won't even take weeks, just keep looking for volunteers the beach and it won't even take more than 3 days to reach 10.

Think getting screwed by RNG ain't bad enough? One combat encounter is all you need to go into a downward spiral.
Then we have the kindest person Bailey to ask you for rent as an icing on top.

Rule no. 1 in this game, if something looks good, you're gon' get screwed later if you did fall for it.
That 5000 payout ain't sh- once the Principal starts the blackmail scenario on you.
Go spam the houses, ask for work until you get 500 and buy an ID for the bar, start working there instead.
And there you go, all that rent that needs up to 4k per week? Vanished, non-existent problem now.

Will that take months? F- no.
Reject the first time Bailey asks you for rent and beat 'em with your free spray, those two weeks alone should give you way more than enough time to earn 500...

Still waiting for combat rework...
I don't care anymore about new content or fixing sh- 'cause everything I've done since the early versions still work today, in fact it works even better since there are way too many things that can help you now instead of the atrociously hellish difficulty in early versions.

You get abused early 'cause you don't know sh- at the start, you start learning sh-, you then slowly adapt and get better over time.
Then you'll finally start abusing those who wronged you. That's the progression of this game.
 
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Settum

Well-Known Member
Jan 10, 2019
1,013
932
Did people forget about the Penis measuring for science fair or the mushroom collecting too? :KEK: :KEK: :KEK: :KEK:
The first one won't even take weeks, just keep looking for volunteers the beach and it won't even take more than 3 days to reach 10.
When doing virgin runs, the mushroom is the one I try to go for. Although there's some RNG, with good enough athletics and sturdy clothes, one can usually find one or two mushrooms every two or three days of safely searching deep forest (going there after school with the other kids is probably best that early in the game).

Other points are so valid. I learned the game basics simply by playing bratty, large physique with maxed athletics and then ventured into the challenge of Tiny unsocial nerd to see the other aspects.
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,544
8,593
Deep forest? You can go to the first few tiles and spam search on that area too.
Idk if deeper = more likely to appear but that's what I've been doing since.

Still prefer using normal / tiny body types 'cause sadism is just too broken when paired with fangs.
In early versions, playing tiny is like playing as an amputee character, you can't fight back at all unless you have extra sprays.
 

Settum

Well-Known Member
Jan 10, 2019
1,013
932
Deep forest? You can go to the first few tiles and spam search on that area too.
Idk if deeper = more likely to appear but that's what I've been doing since.

Still prefer using normal / tiny body types 'cause sadism is just too broken when paired with fangs.
In early versions, playing tiny is like playing as an amputee character, you can't fight back at all unless you have extra sprays.
Yep, tiny body is basically very hard mode, I remember it being promised to have few advantages (like slipping through holes that would usually get you truck) but at least for now I have yet to see it.
I believe wolf mushrooms start appearing at least two steps further than the meditation spot near the lake.
 
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