- May 18, 2019
- 97
- 144
You don't have permission to view the spoiler content.
Log in or register now.
This was the point I made back in June-July on a different forum.
I am kinda curious whether Vrel even found this idea worthy. I mean, given the current array of possibilities the game offers, this seems like a natural evolution of the existing mechanics and events. We already can ask Eden to teach us to shoot which can easily evolve into a new skill, like ‘hunting’, which would include a whole bunch of different actions in the forest/cabin/cave to make forest gameplay much more varied and worthwhile. We also can rent a stall in the market, but who ever said that it is only possible to sell one kind of produce (flowers) at a time? If the MC has more stuff to sell, then why deny them this possibility? Along with flowers, they could also sell game-related goods and plants.
So, I am taking my time here to ponder on different things that could potentially be included in the future.
First and foremost, a new skill would have to be presented in the game, a more... destructive counterpart to tending. This skill would calculate successful outcomes for events that are associated with obtaining things in the forest. For example, it would impact whether you manage to successfully take down prey on your own when hunting with Eden or the wolves.
You don't have permission to view the spoiler content.
Log in or register now.
Once the MC learns to obtain meat, pelts and other stuff, they could sell them off on the market. Or maybe Eden could teach their protégé to carve trinkets from all those antlers and tusks? Maybe fangs can prove useful in making good luck charms and amulets for sale?
What also comes with hunting skill is an ability so collect berries, mushrooms and herbs (tending skill dependent?) in the forest. So, once you are in the forest new options would appear along with navigational options, those options being looking for berries, mushrooms or herbs. Depending on their skill, the MC will be able to either fail to find any, find some berries or mushrooms or herbs, find a decent amount, or find a lot of berries, mushrooms or herbs, that you will be able to sell.
I’m sure other things can be done to enhance immersiveness, like using meat in the morning to prepare breakfast for Eden, or introducing new events that would involve Eden, the Black Wolf or both. A one coming to my mind is there you stumble upon a friendly wolf when hunting with Eden and you will need to either push Eden right before they pull the trigger (-Love), or act fast and shoot first into a tree right next to the wolf prompting them to flee (+Ferociousness -Harmony). Also, I think it'd be spicy to antogonize Eden and the Black Wolf, like making them sworn enemies. I doubt two hunters would be welcoming of sharing the same prey, especially if the prey is the MC lol
What do you guys think? The time of update is on the horizon, and I believe Vrelnir will come and read the forum soon.
Maybe there are other ideas you would like to share with the community?
(Well, outside the thing that was discussed here for more than three pages last time I checked).