- Sep 21, 2020
- 72
- 116
Didn't expect this thread to get so many visits, maybe I'll try the game
I mean. Tentacle monsters and pigs and whatnots are one thing; that is a whole another level of appalling depravity!Yeah it really is funny to know my superhoe character is somehow embarassed because it's their first time handholding...
Yeah, quite a departure from what was originally claimed to be a post-rape trauma management simulator.Yeah it really is funny to know my superhoe character is somehow embarassed because it's their first time handholding...
It'll be full of QoLs probably, from combing to tending kids in the orphanage to setting up our own farm to buying our own house etc etc etcYeah, quite a departure from what was originally claimed to be a post-rape trauma management simulator.
To be honest, with the latest updates I am starting to lose my interest in DoL. Still no clear direction as where the game is heading story-wise, just new minor elements added that contribute very little. Mushroom and forest fruit picking? Giant bees and honey? What for? And what's next? Hairdressing course with additional 'Combing' skill added and a couple of associated trophies? Marlin fishing every Sunday with the Old Man or Woman or Futa?
This is slowly becoming Farmville or Cooking Mama with optional sex scenes, I am sorry to say that.
No problem! Thanks for your thoughts. A bee hive kidnapping and associated transformation weren't planned, but I agree they would fit. They're on the maybe pile.While not my favorite thing (insects not necessarily my thing lol), it would add quite a lot to the game if there was a plot of her kidnapped into the hive by the bees, in order to be the queen bee. In the nature, the queen bee is basicly decided by them, and then protected when matures. Funnily enough, the protection thing works somewhat similar to what the wolves chain currently has.
You may only want to apply that when pregnancy system is applied (depending of course if you like the idea and how you want to apply it), but still I think it would fit the gameplay, and while there are some differences, the similarity of protection to the wolves maybe would save some work.
Anyway just my 2 cents of course, just my personal opinion. Oh, and thanks for the update
Thanks for the ideas. Low awareness causes minor changes to some of the PC's speech, but I agree a lot more could be done. Some NPCs should recognise and take advantage of the PC in that state.I really like all the additions to the asylum over the past few patches - it's my favorite of the 'soft bad ends' at the moment. Idea for future related content: in the current game, if you don't escape the asylum and are released, you build up a buffer of innocence that functions as negative awareness. My problems here are that 1) this doesn't really make a noticeable difference to sex scenes - it'd be nice if there were at least a few alternate scenes of people taking advantage of our character's drug-and-brainwashing induced naivete - and 2) you lose the 'innocence' buffer way too quickly. Maybe there could be a trait - earned by repeated trips to the asylum, perhaps? - that gave a fairly significant daily awareness decrease, so that unless you're constantly being, ahem, educated on the subject, it's possible to keep the results of the asylum's treatment long enough to see any of the aforementioned hypothetical scenes.
Now would be a bad time to talk about the upcoming fishing system!Yeah, quite a departure from what was originally claimed to be a post-rape trauma management simulator.
To be honest, with the latest updates I am starting to lose my interest in DoL. Still no clear direction as where the game is heading story-wise, just new minor elements added that contribute very little. Mushroom and forest fruit picking? Giant bees and honey? What for? And what's next? Hairdressing course with additional 'Combing' skill added and a couple of associated trophies? Marlin fishing every Sunday with the Old Man or Woman or Futa?
This is slowly becoming Farmville or Cooking Mama with optional sex scenes, I am sorry to say that.
Fishing system? Now THAT one's going to up the game up my list!!!Now would be a bad time to talk about the upcoming fishing system!
If so, i'd suggest that it takes into account transformations and/or status. For example:Now would be a bad time to talk about the upcoming fishing system!
I guess I walked into that one.Now would be a bad time to talk about the upcoming fishing system!
Something about this made me imagine a scenario where based on your innocence, in the case that NPCs can recognize these sorts of things about you, rather than be rough, they try to "deceive" you into doing things.Thanks for the ideas. Low awareness causes minor changes to some of the PC's speech, but I agree a lot more could be done. Some NPCs should recognise and take advantage of the PC in that state.
I like the thought of increased innocence after multiple asylum visits. I might add more ways to stay innocent, but I'd want understanding to remain a real threat for such characters.
do you have any notes or advice that someone(like me) could use themselves to try and get something like this working themselves?So I made a little modification that lets you have cheats/softmode enabled without disabling feats since this game is so grindy and I got tired of dealin' with it, hence my previous post being an edited save file. Figured I'd get right to the source, and I get that it defeats the purpose or whatever but suck it, some of these things are ridiculous and as much as I like the game there's a lot of meandering I wanna skip without being punished for it. The game suffers greatly from this kind of drawn out flag searching in my opinion. Anyway;
Essentially all I did was delete a few bits of code that would detect if your save file had CheatDisable to false or SoftMode/debug active, as well as the paragraph in the Feats page telling you how if you use cheats you'll lock yourself from gaining them because it's kinda irrelevant now. It's nothing impressive but I figured I might as well share it cos fuck it, right? The game will still give you a warning at the start asking you if you want to enable these or not, mostly for personal confirmation since you will be able to unlock feats regardless.
I didn't do any amount of extensive testing but I played for 3 in-game days and unlocked several feats, including midnight ones, school ones, and romance ones which means all the "cheat" checks were bypassed that entire timespan. If something comes up like the game crashing or something breaking, and nothing should since the changes were very minor, let me know and I'll see what I can do but I'm not a coder and I'm very lazy. No promises. That said I've been playing like this on my actual save for around 60 days and all is well.
Finally, most likely next time the game updates if you are using Cheats/SoftMode this'll mess something up since the html for the new update won't have this change in it but if I can remember to I'll probably do this for that version. Shouldn't be a problem though, you can turn off cheats before you update and the game will never know the difference because it can't retroactively check if you did or not use them just if cheatdisable/debug/softmode is active at the time of a check.
Edit: Link removed while I do more testing cos I'm dumb. :L
Edit 2: Totally dropped this now, I've got work again and I'm rarely able to do anything.
I'll try to do something about it at some point but I'm sorry for anyone who got excited about it :<
Jesus fucking Christ that was longwinded.
Yooo Followers of Satan are Vegan in this game? Based af POGGERS- fallen angel, succubus, incubus would deign the act of fishing beneath them and thus get a morale penalty