No it will not make the game more enjoyable. I just noticed that after all the sexual acts, whether they were violent or voluntary. The character gets positive effects (increases his skills). I thought that if some sexual contact would have a negative effect. Additionally complicating the life of the character. For example, to begin to increase the poor health of the character, and then degrade the attractiveness and feeling worse and worse. In the end, the people in the city will just be horrified to avoid the character.I fail to see how venereal disease would make the game more enjoyable.
Actually it's a typo.(note a fedish is Something that is overly attractive sexy, and or something that drives one insane just as much as sex does, as in its only a fedish if you only like it because your related and sex with someone who is related is only bad because of morals and the offspring being born with defects)
I think?.....
but I don't really care just bored
This from a gameplay would be utterly toxic. Particularly in a game like this. It can already be pretty hard to succeed easily in this, these would brick your entire save and cut off any possibility of progression / success, likely after 3 to 4 encounters you would be utterly doomed and be forced to delete your save and restart after a single miss-step or bad roll.No it will not make the game more enjoyable. I just noticed that after all the sexual acts, whether they were violent or voluntary. The character gets positive effects (increases his skills). I thought that if some sexual contact would have a negative effect. Additionally complicating the life of the character. For example, to begin to increase the poor health of the character, and then degrade the attractiveness and feeling worse and worse. In the end, the people in the city will just be horrified to avoid the character.
Or, for example, limited to the purchase of condoms and systematic medical check-up
Or just constantly increase stress / pain.
That's an interesting idea, but I fear it's a little above my programming ability.Just an idea, but couldn't you simply let it play out just wihtout rendering it ? The calculations don't seem to involved, it probably wouldn't take a whole lot of processing power and thus time. The only thing that slows these fights down is the user input and the scrolling in larger fights. If you were to give the player an option to specify what actions to take before an autoresolve (be submissive, fight back, be passive...) button is clicked and then auto choose the apropriate action for the player, the stat changes would be more or less what is expected. Not sure if this is viable, again it was just an idea that popped in my head.
It's planned!I should probably turn them off as well because there isn't much to them right now, but I like the idea of female encounters and I'm hoping the dev adds more to them soon.
Thanks for your thoughts. Auto-resolve or no, hitting the right balance of length and difficulty will remain important.For what it's worth, I'd rather not see an auto-resolve myself, just feels off. Hitting the right balance of length / difficulty is obviously the best route, but easier said then done of course. Setting it so a particular key imput (or space on the normal entry area to click on) that would be a 'no action' imput that moves to the next screen, BUT the final combat screen which would end it, you remove / lock that imput, allowing the user to spam and skip past, but the lock / forced imput at the end prevents them from clicking through a final resolution.
One of the other ways is to simply increase the number of different actions an NPC can take, even if -purely- descriptive and not functionally different, it helps break up the samyness.
Even as the game stands, I think I'd rather simply have more content than greater polish, but I guess I may be more forgiving of those parts than others.
Most slimes behave the same as swarms of eels or worms. Making them more distinct and interesting is on the to-do list.Hey, sorry if this has already been answered, but where are the slimes, and do they do anything special? I think I remember encountering them once in the sewer, but I was too hurt do do anything, and I haven't been able to encounter them since.
I believe such a PC would be due a firm spanking.What happens to the MC when Eden catches up with them? I've only encountered Eden looking for me in town once in multiple playthroughs and I haven't been able to trigger it since.
Thanks!( I apologize for the text I use a translator )
I really liked your work. I want to support you on Patreon soon. play not so long ago but look forward to when the game will be a pregnancy. I have so many ideas about this.
Unfortunately, I can not imagine how my ideas are implemented, but still
I was wondering. Will diseases be introduced into the game? for example, a common cold, flu, addiction, etc. (if the night a lot to go naked or often to walk under the rain) it will motivate players to additional expenses for purchase of medicines, but too frequent use of medicine causing addiction.
And speaking of diseases, how about sexually transmitted diseases?
Thanks for the ideas.Hey Vrelnir what about a little brother/sister role character. (note not really related) Who also live with MC and Robin, Who sees MC as the older brother/sister and who has a crush on at the start and tries to go after the MC (note sexual advances)
And if the MC don't go along with it she/he tries to rape them and if the MC goes along with the sexual advances something like robin but wants to be spoiled.
Also they don't like too share the MC with others. (note if they see the MC getting raped they attack the rapist or if the MC willing to do it with the one in question as well)
Also turns 18 after the MC. (note unlocks when turns 18 like robin who unlocks after the first day but later like a month in the game)
Also about the gender thing first is you could just add a cheat second add it to the hospital I mean there are tentacles and slimes right so adding a sex change to the hospital isn't all that weird. Anyway with the too long fights just add a cheat to skip for now and fix it when you can.
(note cut it up so its easy to read)
(note a fedish is Something that is overly attractive sexy, and or something that drives one insane just as much as sex does, as in its only a fedish if you only like it because your related and sex with someone who is related is only bad because of morals and the offspring being born with defects)
I think?.....
but I don't really care just bored
Thanks!Good game
Impregnating wolves is planned.Downloaded the game yesterday, played a male MC who skip school to fuck wolves, gotta say please make an update to impregnate the wolves, let's make wolf girls
Well I don't think bailey lives there only worksLove the work you're putting into this! It's trully a great one.
I actually had an idea for another resident in the orphanage for you to interact with.
Maybe a crazier version of Kyler? Like, They could be Bailey's child, and allow them to live there for free, but when they meet the MC, they completely become unhinged. I'm talking mentally unstable. If you don't talk to them enough, they constantly guilt you by saying they'll hurt themselves if you don't talk to them and show them love. And they'll expect you to be back at the orphanage at a certain time after school, and if you're not, their stability goes down. And if you'd rather not interact with them, their instability could max out, and they could threaten you one last time before they actually hurt themselves for good. And by spending time with them, their love could go up, but so would your Stress and or Trauma.
Just an idea you can put in to spread out the variety of residents.