- Apr 10, 2022
- 45
- 21
Wake me up when we get better combat sprites
Wake me up when we get better combat sprites
Something is wrong with the graphics mods you're using. Either you did not install them properly, and/or they have not been updated to whichever version of the game you're playing.
At this point? If you didn't notice, the whole thing started from a troll and continued with a counter troll.At this point you're purposefully reaching out just to miss the point.
I'm using the web version - should I be using a non-web version instead?Something is wrong with the graphics mods you're using. Either you did not install them properly, and/or they have not been updated to whichever version of the game you're playing.
Huh, didn't know No Nut November was in the game...So... I was just playing around a little with DoL+ for the first time, I just passed Halloween, and I've encountered some very interesting behavior with the game that I'm not entirely sure how to interpret. In essence, any sexual encounter seems to now start with involved NPCs already at the stage of "orgasm imminent", resulting in encounters instantly ending after the first turn.
Does anyone have any idea what is causing this and/or how to resolve the issue? Exported save attached for anyone interested.
I remember I managed to cause this A LONG time ago in a purely vanilla game, and had no idea how or why it was happening, but either I started a new game and it was fine again, or it just fixed itself on it's own somehow after the fact because it wasn't doing that anymore, but strangely enough, I wanna know what exactly would cause that, just so I can MAYBE do it again at will because why not?In essence, any sexual encounter seems to now start with involved NPCs already at the stage of "orgasm imminent", resulting in encounters instantly ending after the first turn.
Interesting, so it's not an issue specific to the mod but rather a rare occurrence in the game itself. It seems like it would logically be an instanced variable not getting purged but rather carried over to the next "combat" encounter (even consensual ones), but without looking into and familiarizing myself with the architecture of the game I can't do much besides blind guessing to figure out how or why it is happening.I remember I managed to cause this A LONG time ago in a purely vanilla game, and had no idea how or why it was happening, but either I started a new game and it was fine again, or it just fixed itself on it's own somehow after the fact because it wasn't doing that anymore, but strangely enough, I wanna know what exactly would cause that, just so I can MAYBE do it again at will because why not?
looks like a mod problem after all. loading both saves in vanilla doesn't produce an issue. loading in dol+ does.Interesting, so it's not an issue specific to the mod but rather a rare occurrence in the game itself
I saw in the settings of the mod that there was a multiplier on various stats, but notably the save is from this version (as I mentioned in my first post it is my first go at DoL+) so I wouldn't have thought that would be an issue. So according to this, what is stored in the same as "npcArousalMult" - which is indeed currently set to 1 - should actually be at 100 to have the levels of NPC arousal be normal? It's just odd, because NPC arousal seemed to function normally until a couple of days ago. Very strange.That problem is because in dol+ there was a setting that affected npc health/arousal based on a multiplier and it was changed to a percentage so the default would end up being at 1% if you were playing an older version save.
In dol+ there's a "anime Mc" or something anime named that let's you up stats like physique and willpower beyond the normal capWeird, I'm playing DoL+ but I'm not experiencing this insta win thing.
I'd love that on my tiny body defiant fem PC.
Ain't that the new update?In dol+ there's a "anime Mc" or something anime named that let's you up stats like physique and willpower beyond the normal cap