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KekKoo

Active Member
Apr 4, 2018
619
802
277
Sorry for the wait everyone. The update's cooking.
I'd also like to call attention to the fact that this month alone, he's openly posted here to say that it's clearly coming. Less than 30 days as is we've heard from Vrelnir directly. In conclusion, PATIENCE IS A VIRTUE.
 
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SillyHotRPG

Active Member
Mar 1, 2022
655
275
129
1) Are there some mods with improved sex scenes graphics?
With Beeeesss mod I wanna to change and other gfx :')
2) Or maybe mods with graphics for events?
 

Krnekdo

Active Member
Feb 28, 2017
585
476
266
Is there a way to make sense of the development progress on the gitgud page that summarizes the core changes the team is working on, or is the only way to sift through each individual change 1 by 1, or to wait until the changelog is manually updated just before the release?
 

shade555

Newbie
Jan 28, 2021
62
60
53
If you make a new stance like standing or sitting or whatever if you want it to be up to the quality of the rest of the "combat" in the game you will have to make the base sprite and every piece of clothing to fit that
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That is a *lot* of work for a simple mechanic of resisting before getting to the floor. All of which people will just spam the number keys to skip after doing and reading literally 2 combats in the game.
***
asking for an entire sprite rework along with a host of entirely new positions and situations is basically asking Santa for a unicorn.
Well yes, the sprite rework would do the game good (and it does with Beeesss). Too bad there's no encounter sprites replacement (in fact, there was a mod for this, but it's for the version long past).
And yes, lots of sprites are much harder than fewer ones. Not sure how much harder than inventing, implementing and ironing out the game's insides, considering there are contributors though. Well, making games is hard.
But 2 poses available being 'lying on the back' and 'standing on the knees' don't do the game justice. Considering I watch at my MC that's lying on the floor while kicking assailant's butts (especially in style since I discovered DOL+), that's definitely 'lacking' state of affairs. So to answer the initial remark -- yes, stances can influence the game in a major way and having those drawn and animated would do it good.

And yes, I do want stances influencing encounter posture and options, I want for it to be animated, I want other persons to be drawn as well, I want graphics for different states of MC and different encounters. And I'm totally not ashamed of that. Will it ever be done? I don't know. But that doesn't mean I should lose hope.
 

Sheepy Cloud

Active Member
Apr 22, 2020
567
382
214
There's the massive changelog I know and hate.
Time to ignore all the changes and look at them sometime else.
 

shleefin

Newbie
Oct 6, 2018
59
113
231
You still dont see the point that i am making. If you make a new stance like standing or sitting or whatever if you want it to be up to the quality of the rest of the "combat" in the game you will have to make the base sprite and every piece of clothing to fit that. Then the sprites for every pose and for every piece of clothing to fit that. Then the sprites for every variation of undress for both of those other sets. That is a *lot* of work for a simple mechanic of resisting before getting to the floor. All of which people will just spam the number keys to skip after doing and reading literally 2 combats in the game. And sure you could hope for and wish for whatever you want but asking for an entire sprite rework along with a host of entirely new positions and situations is basically asking Santa for a unicorn. It doesnt matter how awesome it would be if its so far off in fantasy land its probably never going to actually happen. The worst thing that someone can do is put their heads in the clouds as to what is possible in games like this.
This take is silly. Pregnancy was a major change that involved lots of sprite changes and took a *lot* of work implement but it was eventually added to the game. New positions and combat sprites absolutely could be on the table. Will it be a lot of work? Sure it will. Ultimately the blocker will be Vrel and how he defines the priorities and roadmap for this game, but I don't see a combat sprite rework being a "unicorn" at all if enough people are interested in it.
 

Cliff_Edge

Member
Jul 26, 2021
364
426
187
Is possible for me play more than one mod in the same time?
Depends on the mods in question. Most mods change multiple aspects of the game's code, and are usually published as standalone downloads. The only mod I can think of which is compatible with other mods as-is is the Bees mod, since it's a graphics mod; and even that is not fully compatible with all other mods, since it does not have the dragon transformation assets from the dragon transformation mod.

If you want to play multiple mods simultaneously (say for example the dragon transformation mod and the hermaphrodite NPCs mod) you'll need to download the source code for both mods and compile them together. I don't know how to do this, I'm just pretty sure it can be done.
 
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Kinky_One

Member
Jan 16, 2018
211
285
248
To everyone:

4.6.0 is a sneaky update. Those are posted in the official discord of the game by the game's developer (Vrel) as a final bug testing for that version. Those versions usually still come with a lot of bugs that need to be ironed out before an official release in the blog, so be warned is you plan on playing that version.

Honestly, I would advise the thread owner to only update the thread here once the release has been made public in the blog, as to avoid people f'ing up their saves due to some unforseen bug. It's usually only a couple days between the sneaky and the official, more stable release.
 

MRN64

Member
Apr 29, 2020
267
905
217
This take is silly. Pregnancy was a major change that involved lots of sprite changes and took a *lot* of work implement but it was eventually added to the game. New positions and combat sprites absolutely could be on the table. Will it be a lot of work? Sure it will. Ultimately the blocker will be Vrel and how he defines the priorities and roadmap for this game, but I don't see a combat sprite rework being a "unicorn" at all if enough people are interested in it.
That addition was also more than just the exact same thing as the other poses but with different pictures in them and was worth the effort to get implemented. It adds an entirely new mechanic to work with and create content for. It is also easier to subtly change some sprites for some clothes than do entirely new sprites for entirely new poses. Besides i still remember the absolute quantity of posts crying about how the game is doomed and everything is over because that update took so long to come out. You are gonna sit there and tell me that people are gonna sit around for probably an even LONGER time to add mechanics that arent even different than what we already have? Ones that are just different pictures of something we already have where someone is sitting or standing instead of on the floor? Nonsense.

The problem isnt that it takes a lot of work the problem is that its a complete waste of time to implement because it adds nothing of actual value. Anything that the game wants to do with its content it can currently do with how the sprites already are. Everyone just fucking clicks 5 boxes and slams the 1 key till combat stops anyway unless something actually important is going on. Which most of the time isnt happening.
 
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