Vrelnir By goals do you mean marry Robin and elope away from rapeville?
Maybe.
One idea is to make it kinda like an old CYOA, where the PC half wakes up before anything happens, and you get options to wake up and resist or go back to sleep, with another scene for if you try to resist but fail. Another idea is to make it so that nothing actually happened in their sleep, it was just a dream. It's your game though, so do what you want. I'm not gonna complain about free porn.
Perhaps trauma-induced nightmares should be more flavourful, and include assaults.
Thanks for the great game. I really enjoy playing the game xD.
I hope there will be a pregnant syst in the future, or maybe some disease from having too much s*x or having s*x with some dirty guy. and i hope there will be a sprite or image when playing as male mc when interacting (s*x with female npc) like our female mc but random appearance ( i know it is too much for asking
). and lastly i hope we can r*pe female mc when playing as male.
I really enjoy this game thanks for creating such a masterpiece. and sorry for my english
Thanks, and you're welcome!
Pregnancy is indeed planned. I'm considering adding different silhouettes for female NPCs, but I'm not sure about making "full" sprites for them. It would be cool, but time-consuming.
bug possibly: When fighting Whitney in school, the photo takers act as if your character is already naked, commenting on its intimate parts as if visible, yet Whitney is trying really hard to take the clothes off.
It occurs in the newly added missionary position so there might be a hiccup due to lack of clothing implementation? I don't know. Or maybe i'm just reading the comments wrong?
The stalker kid that breaks into PC's room and goes through their things could come back from time to time to play with them at night.
If you meet the sewer dweller/hunter and run away, they might track you down and try to kidnap you if really angry or horny?
A succubus/incubus looking for a midnight snack?
I'll look into the clothing problem. It's possible it's working properly, but being unclear is itself a problem.
I agree that Kylar should break into the PC's room more often. Right now they only do it twice.
Eden (the hunter) does try to track you down, but they hate the town so you're pretty safe there. They only chase you that far if you have Stockholm syndrome, and it's rare even then.
An option to "feed" when breaking into homes at night would be cool. My only concern is I might fail to get the tone right. You're still vulnerable, even as a succubus/incubus. Getting that across while you prey on people might be a challenge.
You could give the save as a string using
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that twine has which gives you the string you'd be saving when using save to disk option though I'm not sure how you'd make sure that it's something you can easily copy all of on android or if you could somehow make it a normal download.
Could be interesting if you'd successfully wake up usually but if in addition to having somehow made your and Robin's sleeping location more dangerous being very tired and not having uncontrolled insomnia would make it fail.
Also might be nice if there was a chance of getting less trauma or something if you decided to not wake up(assuming that you'd somehow not realize what happened, maybe low awareness or non-virgin(though I did recently read a thing where that didn't happen due to it seeming like a period) or something).
I wasn't aware of that. Cheers, I'll look into it.
Hopefully in time you can become more aggressive/dominant during some of your fights. It would be fun to turn the tables.
Maybe in the distant future. It would be a very involved addition, and I don't want to spread my attention too thin.
Vrelnir I've been modding the game and noticed that the Tentacle combat functions have 17 entries, 1 set uses an Array of tentacles which is easy to mod, but the other 16 use things like
tentacle1health -= 1
and
tentacle2health -= 1
up to
tentacle16health -= 1
Are the non-array versions still used? I'd love to see those entries deleted with Array behavior implemented across all tentacle encounters. It is a pain to make the same changes in 17 different places
The non-array versions are currently used. The array version is pretty much finished, but it's disabled until I can spare the time to make it compatible with old saves. Someone contributed the code, and I've yet to get my head around it.
I agree the array version is far, far better.
This is one of my favorite games that has been shared on this site. It's great, really.
Updates frequently and it has many different kinks to choose from(yay, finally another good game with lots of canine action).
Haven't encountered any bugs so far either.
Cheers fellas!
Cheers!