Midge

Well-Known Member
Nov 21, 2019
1,220
680
Is it just me, or is there no actual way to get back to town from the woods?

The only way I ever get out, when "heading to town", while in the woods, is after I have been completely raped by every woodland creature and a nurse comes to bring me back to life. It literally seems like a one-way trip. Is the "head to town", just a troll option?

Oh and the less chance of being harassed, is honestly a joke, because you can't leave, so even 10% chance is 100% chance, over and over again... Add a pack of wolves, and now 10% is actually 800% chance, before a nurse comes to pull you out.

Makes no sense to take 1 step in, and need 100+ steps to get out. I could understand if it took 4x longer to get out, if you were a total idiot with no sense of direction. (No science {sense of direction}, history {knowledge of woods}, math {logic}, or strength {ability to push through thickets}) But, I went in with a gaggle of friends and even then I can't seem to get out.

Also, I seem to have a vagina when my clothing gets wet... as a guy with a penis.

No umbrella? I could understand if it blows-away at times, in certain places... or it gets stolen...

Are ALL the options needed, for actions? Why not have, one of seven "types" of actions available? Select one and it shows the options for what you can do... (Select your hand, or hands, and the appropriate hand or hands options comes up.)

Many of these stacked actions just don't make sense, apparently all being done at the same time. Scrolling each time, to get through the text-wall of repeating text and also action options, is also a big hindrance. (Since you get raped with almost every other move in the game.) Cute at first, but tedious past the first 100 rapes.

Now I am being raped between class-lessons... Well, not between one, going to another... but within the same class, between the first lesson and the last lesson. But I slap them, while being raped and I get detention!
The woods are 20 clicks end to end and yes is extreamly painful to traverse especialy when trying to get out. If you have high History(might be B or A) then you get a shortcut from the start to the lake vice versa. Or during school days(not raining) beteen at 8pm-9pm you can travel back with the other students from the lake shore.
There is talk of an "2 hand" item system coming(with umbrellas and stuff) but who knows when.
As for the Encounter actions yeah it's pretty extensive and gets bigger with more being unlocked through stat levels, but is a grind after the first 10 times it happens. At least your choices are mostly remembered from round to round so you can just scan scroll and click next. But yeah probably could be better managed.
 

crash.7ds

Active Member
Nov 18, 2018
926
789
There's an option in settings to vastly lower scenes triggered by allure such as rapes and such. Easymode (I'm pretty positive that option requires a restart) allows you to basically tell your rapers to leave you alone and they will without a skill check involved. Umbrellas/raincoats have been requested pretty regularly now and I doubt it's not being considered. There's also a cheats option that allows you to access some cheats and adjust things which is helpful for beginners until you can get your feet wet, just be aware that using it during a scene is not recommended as any adjustments made in the cheats menu actively advances the game a turn and can bug scenes, so do them in your room to be safe. On the streets or at school, basically anywhere where a scene can proc, the cheats menu can trigger a scene if it's queued to happen next "turn" if that makes sense. The good news is that you can pretty much adjust everything in there from named NPC stats, your own stats, clothing conditions like wear-and-tear or wetness levels, money, even pass the time in much longer intervals than a few minutes if you need to skip ahead quickly to a specific day of the week, useful for getting some events done quicker and such.

Also, I would highly recommend checking out the wiki for looking stuff up.
 
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skyline_pj

Newbie
Feb 25, 2018
56
23

I want to make this part disappear in the Enable image setting state.
Is it impossible at the moment?
 

crash.7ds

Active Member
Nov 18, 2018
926
789
Nope (unless removing the specific image files works, but I think that just bugs the image system outright...might be worth trying), maybe (no one's asked for that that I've seen), and nope (people have asked for that, it's on the list I think).
 

Tannin00

Member
Jul 1, 2017
357
281
I have been following this work for a long time and it never fails to impress me how far it has come. Although and yes, I've always had some doubts. I apologize in advance if they have already been answered in past posts.

It is planned to add new positions or views to the scenes H?

Is it planned to add other places to sleep other than asylum, cabin, cave of wolves or others of equal mechanics?
Places like a house you buy or rent, or a secret den like a tree house or a personal hiding place?


It is planned that there are endings or the game will be infinite and everyone decides when to end when they stop playing?

And finally, although its base is to be an HTML game, is there a possibility that sound will be implemented? Sound not in itself for the scenes (which would be pretty good) but in general. Sounds for the streets, school, park or when it rains. Or if that is too complicated, ambient music that drives not only the general moments, but, as an example, when you go to the forest and start to be hunted, does the music change or become faster or slower, to give a tone of anxiety?


In advance, thanks for your time to everyone who has taken the time to read here.
 
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Midge

Well-Known Member
Nov 21, 2019
1,220
680
I have been following this work for a long time and it never fails to impress me how far it has come. Although and yes, I've always had some doubts. I apologize in advance if they have already been answered in past posts.

It is planned to add new positions or views to the scenes H?

Is it planned to add other places to sleep other than asylum, cabin, cave of wolves or others of equal mechanics?
Places like a house you buy or rent, or a secret den like a tree house or a personal hiding place?


It is planned that there are endings or the game will be infinite and everyone decides when to end when they stop playing?

And finally, although its base is to be an HTML game, is there a possibility that sound will be implemented? Sound not in itself for the scenes (which would be pretty good) but in general. Sounds for the streets, school, park or when it rains. Or if that is too complicated, ambient music that drives not only the general moments, but, as an example, when you go to the forest and start to be hunted, does the music change or become faster or slower, to give a tone of anxiety?


In advance, thanks for your time to everyone who has taken the time to read here.
1) Probably planned.
2) Yes appartments will be added much much later when Vrel thinks the game is "ready" for it.
3) Probably not a hard ending. questlines with their own "endings/resolutions" sure but will probable go for a year or so untill content runs out.
4) Vrel has stated they would like to add music but to what extent or even if it will happen IDK.
 
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KekKoo

Active Member
Apr 4, 2018
594
777
I actually thought about it before, but then shrugged it off assuming it wouldn't be likely to happen but, if that does happen, or in it's place, I was thinking that there can be "Custom music" tracks, like what can be done in AA2/Artificial Academy 2. Down the line of updates, they added in a CustomBGM feature that uses your own custom tracks over the original BGM.
 
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FruitSmoothie

Well-Known Member
Jan 22, 2019
1,756
2,223
That's kinda the game though, people trying to constantly rape you. You can either avoid all things that have a high chance of trigger that (Staying in the woods too long, out after dark, allure/attractiveness too high, etc), or get better at dealing with it. Either learn to fight them off, or cooperate enough to reduce strain on your character.

My issue with the current system is it's like you either can't avoid being penetrated at all, or no encounter is dangerous, depending on your sex skills. You pretty quickly get to the point where you can always keep attackers away from your privates and every time you're grabbed it's like "Oh, another butt/footjob", lol. That and even with max physical stats and decent grades to reduce pain, it's pretty hard to physically fight off attackers. I still haven't managed to make a full "fight assailants" run work. I haven't even unlocked the defiant version of "Moan" yet. Often end up having to "go along" with most rape attempts to a certain degree to not get knocked out.

Game kinda forces you into a certain playstyle I guess. I wanna roleplay a delinquent or athlete that can fight off people/escape encounters, but it requires amazing grades to reduce pain. Kinda goes against that angle. I feel like there should be two physical stats, endurance/agility type stuff and strength. Get the pain reduction and fighting ability in all physical stats, you shouldn't need to study for that. The game is kinda designed right now just to cater to a meek/cooperation/bookworm playstyle even though it offers delinquent options like they're viable. I understand it being skewed towards meek/cooperative with people probably being older/larger than the player character, but meh. Still would be nice if more roleplay styles were a bit more viable.

Like the start that starts you off with physical prowess reduces your grades, so you'll be lacking too much in pain suppression to fight people off. It's actually probably better to start with Nerd or something to get the pain suppression up quicker. Having a separation between strength and stamina/speed would also allow for fleeing options. You could have a character that runs a lot so has high stamina but not much strength ability to flee/dodge attacks. Or you could have a character that's muscular from lifting weights that can't run easily but can fight people off. If you're willing to train in both physical stats, it opens up a lot of ways to deal physical threats without having to cooperate with sex most the time to not get raped/knocked out. You also wouldn't have as much time to study, so you'd have to balance them or choose between them, instead of being able to do everything.

I think dancing can allow you to dodge some encounters (The water balloon anyways), but it's not really the kind of activity certain personality types would train for. Thinking just about the stat boosts is fine but not so great for roleplaying if the only way to avoid encounters is something a delinquent/tomboy would avoid. Basicially every game I have to do the same shit, because it's needed for so much stuff. The only versatility in play style really is how you choose to make money atm.

Oh P.S: Diving in the ruins is so broken for making money that I have to actively avoid using it too or it makes the game far too easy, lol. Might need to tone that down a bit. Having thousands of dollars in week 2 is probably a bit much.
 
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K9

Member
May 28, 2017
352
714
A defiant playthrough is very much doable, but only once you've maxed Science and Body (English also helps once you unlock Demand), and gotten some tear gas canisters. Buy the Glasses ASAP to maximize studying effectiveness, and go swim, run or take dancing lessons when you're not at school. You'll need some Skullduggery to get one of the canisters too. If you're playing a slut you can also boost Masochism and Willpower to become almost impervious to pain, thus reducing the need to study Science.

You can get that done in about two weeks, and beat the crap out of everybody afterwards. Just dress conservatively (Jeans and Sweaters with plain undies) and don't get out at night until you're ready to fight back.
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
1,756
2,223
A defiant playthrough is very much doable, but only once you've maxed Science and Body (English also helps once you unlock Demand), and gotten some tear gas canisters. Buy the Glasses ASAP to maximize studying effectiveness, and go swim, run or take dancing lessons when you're not at school. You'll need some Skullduggery to get one of the canisters too. If you're playing a slut you can also boost Masochism and Willpower to become almost impervious to pain, thus reducing the need to study Science.

You can get that done in about two weeks, and beat the crap out of everybody afterwards. Just dress conservatively (Jeans and Sweaters with plain undies) and don't get out at night until you're ready to fight back.
Oh I know it's possible, but not without studying/school is the issue.

Have to go to school and study hard to be a successful delinquent, lol.
 

K9

Member
May 28, 2017
352
714
Oh I know it's possible, but not without studying/school is the issue.
*shrugs* Try Masochism to compensate your lack of Science, as I wrote. Just go in the boys toilets to get gangbanged and annoy them enough to get hurt while you cum repeatedly, it goes up fast.

But yeah, studying at school is kind of what you're supposed to do. You're playing a school student. You don't go on a basket court and say 'this whole bouncing the ball around thing is annoying', do you?
 

FruitSmoothie

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Jan 22, 2019
1,756
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*shrugs* Try Masochism to compensate your lack of Science, as I wrote. Just go in the boys toilets to get gangbanged and annoy them enough to get hurt while you cum repeatedly, it goes up fast.

But yeah, studying at school is kind of what you're supposed to do. You're playing a school student. You don't go on a basket court and say 'this whole bouncing the ball around thing is annoying', do you?
Kinda missing the whole point of my post, so I doubt this is going to catch you here but: I want more roleplay options. If being successful in an act forces you to do something that the character would not do, then the roleplay path is not viable. To be successful in fighting off attackers requires constant study or allowing yourself to be gangbanged. That closes off options. If school is required why are you even allowed to avoid school? We have options/paths that are not viable roleplay wise. It is not just about whether or not it is possible with the right stats.

I'm not asking for advice on how to do something, I'm saying I'm hoping for game changes to allow for more options. You can agree or disagree but trying to point out that shit is indeed possible is not even the focus of my posts, so I dunno what you're aiming for there lol. You say studying at school is what a school student is supposed to do, like any of the other shit you do in game is "what a school student is supposed to do". Yeah, prostitute yourself, drink underage, get raped by wolves, sewer people, tentacles, lots of realism in this game. But playstyles where you skip school sometimes or don't study constantly is too much, haha.
 
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K9

Member
May 28, 2017
352
714
Kinda missing the whole point of my post, so I doubt this is going to catch you here but: I want more roleplay options. If being successful in an act forces you to do something that the character would not do, then the roleplay path is not viable. To be successful in fighting off attackers requires constant study or allowing yourself to be gangbanged. That closes off options. If school is required why are you even allowed to avoid school? We have options/paths that are not viable roleplay wise. It is not just about whether or not it is possible with the right stats.

I'm not asking for advice on how to do something, I'm saying I'm hoping for game changes to allow for more options. You can agree or disagree but trying to point out that shit is indeed possible is not even the focus of my posts, so I dunno what you're aiming for there lol. You say studying at school is what a school student is supposed to do, like any of the other shit you do in game is "what a school student is supposed to do". Yeah, prostitute yourself, drink underage, get raped by wolves, sewer people, tentacles, lots of realism in this game. But playstyles where you skip school sometimes or don't study constantly is too much, haha.
And again, for the third time in a row, but you'll just ignore it a third time: try raising Masochism to compensate the lack of Science when you don't study.

As in, you don't have to study if you don't want to.

As in, what you're asking for already exists in the game.

I'm not asking for advice on how to do something, I'm saying I'm hoping for game changes to allow for more options. You can agree or disagree but trying to point out that shit is indeed possible is not even the focus of my posts
"I'm asking for options that already exist in the game, but I choose to just ignore you when you point it out".

Okay then. Whine away. I'm done.
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
1,756
2,223
For an attempt at clarity on my original post to anybody that had trouble understanding what I was asking/hoping for:

Currently if you want to be able to fight well/get pain suppression, you need to study constantly or gain Masochism. Both of these options can go against certain personality types (Roleplay). If I'm trying to play as a delinquent/bitchy/tomboy character (A character that generally doesn't study much and tries to avoid being promiscuous), it means I'm forced into acts that go against that to be successful. The studying bit alone is a big issue as I don't like the connection between a skill that requires studying and a physical skill like fighting/taking damage. I think a physical skill should be tied to physical training. That way a character that doesn't prioritize studying in any fashion can still be successful at it.

Masochism has the issue of making being able to take extra damage a sexual thing rather than just a "being tough" thing as well. So even trying to ignore being forced to take a certain path (Going against how a character like that "should" act) to reach the stats/abilities I want in some playthroughs, Masochism also has some additional side effects I don't want for certain playthroughs.

Basically tldr: I want more options to roleplay bitchy/delinquent/uncooperative characters without being forced into acts that are un-bitchy-like or un-delinquent-like lol. Right now I feel like Meek/Cooperative/Promiscuous personalities have most the content and I've already played those to death. Hopefully stuff like that will come soon.

One of my ideas for that is splitting the physical skills up a bit. Agility, Strength, Endurance maybe. Not only would this help roleplaying stuff, but it adds some extra stuff you'd need to balance/choose between with your time. Trying to raise all the physical skills means you wouldn't have as much time to study. But a high agility could allow you to flee or avoid negative encounters, strength could help you fight your way out of them, endurance or vitality or whatever could allow you take more damage. All those skills would be raised with physical training instead of studying. Swimming raises endurance, running raises agility, add weight lifting for strength? That would also mean you naturally get some endurance/pain suppression just going to swim class in school as time goes on. I'm not sure what the bonus for Science would become then.

I like having more stuff to balance/choose between, not only does it offer more roleplay options, but it can extend the game time. Right now it's fairly quick to become proficient in whatever you want. Take some days of spamming swimming and school and you'll become a god in a couple weeks. I kinda lose interest at that point.
 
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buggzy313

Active Member
May 31, 2019
612
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they should add better gloryhole visuals if possible...also maybe add a farm that you could work at or something
 
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_DarkDesires_

Member
Jan 3, 2018
365
511
Does anyone know if you can you be coerced/forced to work the gloryholes either at school or the brothel? And how about being forced during the actual gloryhole encounter? I tested it at both locations when the update came out but seems like you are at full control of the encounter the entire time...really boring and a major turn off.

I think this might be how many people feel seeing as the fully consensual/absolute control part kinda goes against the game's M.O. I figure there's many ways the gloryhole sex could be made non-consensual; blackmail, being tied and gagged (with a ring gag), big extra holes in the wall so the npcs can use their hands to control you or perhaps being so fully degraded and humiliated (broken) you just take it

And I'm sure you'd like to bring up the underground dungeon event, but Whitney can't utilize that without being at significant risk, as already seen.
What is the underground dungeon event?
 
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Midge

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Nov 21, 2019
1,220
680
A Dojo is planned so maybe your wish maybe answered then
they should add better gloryhole visuals if possible...also maybe add a farm that you could work at or something
A Farm is also planned and might come sooner rather then later.
Does anyone know if you can you be coerced/forced to work the gloryholes either at school or the brothel? And how about being forced during the actual gloryhole encounter?
I think this might be how many people feel seeing as the fully consensual/absolute control part kinda goes against the game's What is the underground dungeon event?
The only time you're forced during a gloryhole encounter is if you whore yourself at the Pub too much and Brair sends goons to get you. And Fail 3 times to pay off Bailey and you'll find the underground dungeon event.
 
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